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September 24, 2010 00:35
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// | |
// CNWorldView+Drawing.m | |
// Concorde | |
// | |
// Created by Dylan Lukes on 9/22/10. | |
// Copyright 2010 Dylan Lukes. All rights reserved. | |
// | |
#import "CNWorldView+Drawing.h" | |
#import "Common.h" | |
#import <OpenGL/gl.h> | |
#import <GLUT/GLUT.h> | |
@implementation CNWorldView (Drawing) | |
- (void)setupOpenGL{ | |
GLfloat width = [self bounds].size.width; | |
GLfloat height = [self bounds].size.height; | |
glMatrixMode(GL_PROJECTION); | |
glLoadIdentity(); | |
glOrtho(-2*(width/height), 2*(width/height), | |
-2.0f, 2.0f, | |
-2.0f, 2.0f); | |
glMatrixMode(GL_MODELVIEW); | |
glLoadIdentity(); | |
} | |
- (CVReturn)drawWithGL{ | |
static const Vertex3D vertices[] = { | |
{-1.0f, 0.0f, -1.0f}, | |
{-1.0f, 0.0f, 1.0f}, | |
{ 1.0f, 0.0f, -1.0f}, | |
{ 1.0f, 0.0f, 1.0f}, | |
}; | |
[[self openGLContext] makeCurrentContext]; | |
// Reset matrices | |
glLoadIdentity(); | |
glClearColor(0.0, 0.0, 0.0, 1.0); | |
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); | |
// Perform isometric axis rotations | |
glRotatef(ISOANGLE, 1.0f, 0.0f, 0.0f); // around X 45° | |
glRotatef(-45.0f, 0.0f, 1.0f, 0.0f); // around Y 45° + rotation offset | |
glEnableClientState(GL_VERTEX_ARRAY); | |
glColor4f(0.41, 0.66, 0.25, 1.0); | |
glVertexPointer(3, GL_FLOAT, 0, vertices); | |
//glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); | |
drawAxes(); | |
glColor4f(0.41, 0.66, 0.25, 1.0); | |
glutWireCube(1); | |
glDisableClientState(GL_VERTEX_ARRAY); | |
glSwapAPPLE(); | |
return kCVReturnSuccess; | |
} | |
@end |
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// | |
// CNWorldView.m | |
// Concorde | |
// | |
// Created by Dylan Lukes on 9/21/10. | |
// Copyright 2010 Dylan Lukes. All rights reserved. | |
// | |
#import "CNWorldView.h" | |
#import "CNWorldView+Drawing.h" | |
#import "Common.h" | |
@interface CNWorldView (PrivateMethods) | |
static CVReturn CNDisplayLinkCallback(CVDisplayLinkRef, const CVTimeStamp*, const CVTimeStamp*, | |
CVOptionFlags, CVOptionFlags*, void* displayLinkContext); | |
- (CVReturn)getFrameForTime:(const CVTimeStamp*)outputTime; | |
@end | |
@implementation CNWorldView | |
- (void)prepareOpenGL{ | |
// Syncronixe buffer swaps with v-refresh rate | |
GLint swapInt = 1; | |
[[self openGLContext] setValues:&swapInt forParameter:NSOpenGLCPSwapInterval]; | |
// Create a display link | |
CVDisplayLinkCreateWithActiveCGDisplays(&displayLink); | |
// Set the renderer output callback function | |
CVDisplayLinkSetOutputCallback(displayLink, &CNDisplayLinkCallback, self); | |
// Set the display link for the current rendered | |
CGLContextObj cglContext = [[self openGLContext] CGLContextObj]; | |
CGLPixelFormatObj cglPixelFormat = [[self pixelFormat] CGLPixelFormatObj]; | |
CVDisplayLinkSetCurrentCGDisplayFromOpenGLContext(displayLink, cglContext, cglPixelFormat); | |
// Activate the display link | |
CVDisplayLinkStart(displayLink); | |
[self setupOpenGL]; | |
NSLog(@"%f %f", ISOANGLE, M_PI); | |
} | |
static CVReturn CNDisplayLinkCallback(CVDisplayLinkRef displayLink, | |
const CVTimeStamp* now, | |
const CVTimeStamp* outputTime, | |
CVOptionFlags flagsIn, | |
CVOptionFlags* flagsOut, | |
void* displayLinkContext){ | |
CVReturn result = [(CNWorldView*)displayLinkContext getFrameForTime:outputTime]; | |
return result; | |
} | |
- (CVReturn)getFrameForTime:(const CVTimeStamp*)outputTime{ | |
return [self drawWithGL]; | |
} | |
- (void)mouseDown:(NSEvent *)theEvent{ | |
NSLog(@"Mouse click!"); | |
} | |
- (void)dealloc{ | |
CVDisplayLinkRelease(displayLink); | |
[super dealloc]; | |
} | |
@end |
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