Created
January 9, 2018 00:15
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Swift Color Extensions
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extension UIColor { | |
/** | |
Initialize a new UIColor from a hex value | |
- parameter hex: The hex integer (0x______) representation of the color | |
*/ | |
convenience init(hex: Int) { | |
let components = ( | |
R: CGFloat((hex >> 16) & 0xff) / 255, | |
G: CGFloat((hex >> 08) & 0xff) / 255, | |
B: CGFloat((hex >> 00) & 0xff) / 255 | |
) | |
self.init(red: components.R, green: components.G, blue: components.B, alpha: 1) | |
} | |
/** | |
Initialize a UIColor based on provided RGB value in integer | |
- parameter red: Red Value in integer (0-255) | |
- parameter green: Green Value in integer (0-255) | |
- parameter blue: Blue Value in integer (0-255) | |
- returns: UIColor with specified RGB values | |
*/ | |
convenience init(red: Int, green: Int, blue: Int) { | |
assert(red >= 0 && red <= 255, "Invalid red component") | |
assert(green >= 0 && green <= 255, "Invalid green component") | |
assert(blue >= 0 && blue <= 255, "Invalid blue component") | |
self.init(red: CGFloat(red) / 255.0, green: CGFloat(green) / 255.0, blue: CGFloat(blue) / 255.0, alpha: 1.0) | |
} | |
} |
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