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@louisremi
louisremi / animLoopX.js
Created July 29, 2011 17:34
Animation loop with requestAnimationFrame
// Cross browser, backward compatible solution
(function( window, Date ) {
// feature testing
var raf = window.mozRequestAnimationFrame ||
window.webkitRequestAnimationFrame ||
window.msRequestAnimationFrame ||
window.oRequestAnimationFrame;
window.animLoop = function( render, element ) {
var running, lastFrame = +new Date;
@paulirish
paulirish / rAF.js
Last active June 11, 2024 14:29
requestAnimationFrame polyfill
// http://paulirish.com/2011/requestanimationframe-for-smart-animating/
// http://my.opera.com/emoller/blog/2011/12/20/requestanimationframe-for-smart-er-animating
// requestAnimationFrame polyfill by Erik Möller. fixes from Paul Irish and Tino Zijdel
// MIT license
(function() {
var lastTime = 0;
var vendors = ['ms', 'moz', 'webkit', 'o'];
/System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/LaunchServices.framework/Versions/A/Support/lsregister -kill -r -domain local -domain user;killall Finder;echo "Open With has been rebuilt, Finder will relaunch"
@adamcbrewer
adamcbrewer / webkit-css-mask.css
Created June 25, 2013 16:04
CSS: overflow/border-radius mask bug-thingy
/*
* There's a bug in Chrome/Safari using overflow:hidden with border-radius. This mask fixes it.
* Solution: http://stackoverflow.com/questions/5736503/how-to-make-css3-rounded-corners-hide-overflow-in-chrome-opera/10296258#10296258
*/
.masked {
position: absolute;
border-radius: 10px;
overflow: hidden;
/* this fixes the overflow:hidden in Chrome */
-webkit-mask-image: url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAEAAAABCAIAAACQd1PeAAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAA5JREFUeNpiYGBgAAgwAAAEAAGbA+oJAAAAAElFTkSuQmCC);
@jamztang
jamztang / 1a-LiveCameraView.m
Last active October 31, 2021 00:49
My first hackathon experience - 12 hours of hacking and building the essentials. https://medium.com/p/3db44088db70
- (void)viewDidLoad {
[super viewDidLoad];
self.videoCamera = [[GPUImageVideoCamera alloc] initWithSessionPreset:AVCaptureSessionPreset640x480 cameraPosition:AVCaptureDevicePositionFront];
self.videoCamera.outputImageOrientation = UIInterfaceOrientationPortrait;
// self.avatarView is a non full screen GPUImageView instance
// created in Storyboard
[self.videoCamera addTarget:self.avatarView];
[self.videoCamera startCameraCapture];
@jcouyang
jcouyang / why-curry-helps.md
Last active February 20, 2023 21:09
为什么要柯里化(why-curry-helps)slide http://git.io/why-curry-helps 📈

还记得 Haskell Curry吗,

多巧啊, 人家姓 Curry 名 Haskell, 难怪 Haskell 语言会自动柯里化, 呵呵. 但是不奇怪吗, 为什么要柯里化呢. 为什么如此重要导致 Haskell 会默认自动柯里化所有函数, 不就是返回一个部分配置好的函数吗.

我们来看一个 Haskell 的代码.

max 3 4
(max 3) 4
@tyler-johnson
tyler-johnson / transitionEndEventName.js
Created October 20, 2014 22:51
Determine the correct CSS3 transition end event name.
var transitionEndEventName = (function() {
var i,
undefined,
el = document.createElement('div'),
transitions = {
'transition':'transitionend',
'OTransition':'otransitionend', // oTransitionEnd in very old Opera
'MozTransition':'transitionend',
'WebkitTransition':'webkitTransitionEnd'
};
@robatron
robatron / fallout-1-high-res-patch-mac-osx.md
Last active May 6, 2024 12:55
How to get the Fallout 1 (and Fallout 2) high-resolution patch working for Mac OS X

Fallout 1 (and Fallout 2) Hi-Res Patch for Mac OS X

Fallout 1 was originally designed to run at 640x480 resolution. I wanted to run the Mac OS X version of Fallout on my MacBook 11", which has a 1366x768 display. There is a [high resolution patch][hi-res], but it only supports the Windows version of Fallout.

Turns out that the OS X version of Fallout runs through Wine, so we can get this patch working with just a few configuration changes:

Note for Fallout 2 users: The process for Fallout 2 is essentially the same, with a different patch, and some minor pathing differences. Other than that, the process is exactly the same!

Install Wine

@oliyh
oliyh / image-url-to-data-uri.js
Created November 7, 2015 22:17
Convert an image url to a data URI without canvas
// hard won knowledge from http://stackoverflow.com/questions/20035615/using-raw-image-data-from-ajax-request-for-data-uri
var xmlHTTP = xhr.XMLHttpRequest();
xmlHTTP.open('GET', url, true);
xmlHTTP.responseType = 'arraybuffer';
xmlHTTP.onload = function(e) {
var arr = new Uint8Array(this.response);
var raw = String.fromCharCode.apply(null,arr);
var b64 = base64.encode(raw);
var dataURL="data:image/png;base64," + b64;
};
@pepsin
pepsin / y.js
Created December 12, 2015 12:29
Y = function(lep) {
return (function (f) {
return f(f);
})(function(f){
return lep(function(x){
return f(f)(x);
});
});
}