Created
December 16, 2023 00:38
-
-
Save E7-87-83/9544b21835eef2898617f91f87a1052d to your computer and use it in GitHub Desktop.
q1.pl
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
use v5.30.0; | |
use warnings; | |
use List::Util qw/uniqint shuffle/; | |
my @segments = ( | |
[0, 1, 3], | |
[0, 2, 5], | |
[1, 3, 6], | |
[1, 4, 8], | |
[2, 4, 7], | |
[2, 5, 9], | |
[3, 4, 5], | |
[3, 6, 10], | |
[3, 7, 12], | |
[4, 7, 11], | |
[4, 8, 13], | |
[5, 8, 12], | |
[5, 9, 14], | |
[6, 7, 8], | |
[7, 8, 9], | |
[10, 11, 12], | |
[11, 12, 13], | |
[12, 13, 14] | |
); | |
for my $s (@segments) { #checking | |
die "segment input ERROR" unless | |
($s->[2]-$s->[1] == $s->[1]-$s->[0]+1) | |
|| | |
($s->[2]-$s->[1] == $s->[1]-$s->[0] && $s->[1]-$s->[0] == 1 ); | |
} | |
my @r_seg = map {[reverse $_->@*]} @segments; | |
push @segments, @r_seg; | |
my @holes = (4); | |
my @balls = (0..3, 5..14); | |
sub find_possible_nxt_states { | |
my @holes = $_[0]->@*; | |
my @balls = $_[1]->@*; | |
die "holes and balls ERROR" unless 15 == uniqint (@holes, @balls); | |
my @nxt_states; | |
for my $seg (@segments) { | |
if ((grep {$seg->[0] == $_} @holes) | |
&& (grep {$seg->[2] == $_} @balls) | |
&& (grep {$seg->[1] == $_} @balls) | |
) { | |
push @nxt_states, step([@holes], [@balls], $seg); | |
} | |
} | |
return [@nxt_states]; | |
# [ | |
# { balls => [], holes => [] }, | |
# { balls => [], holes => [] }, | |
# ] | |
} | |
sub step { | |
my @holes = $_[0]->@*; | |
my @balls = $_[1]->@*; | |
my $segment = $_[2]; | |
push @holes, $segment->[2], $segment->[1]; | |
@holes = grep {$_ != $segment->[0]} @holes; | |
@balls = grep {$_ != $segment->[1] && $_ != $segment->[2]} @balls; | |
push @balls, $segment->[0]; | |
return { balls => [@balls], holes => [@holes], segment => $segment }; | |
} | |
sub game_tree_traversal { | |
my @holes = $_[0]->@*; | |
my @balls = $_[1]->@*; | |
my @pasts = $_[2]->@*; | |
my @nxt_states = find_possible_nxt_states([@holes], [@balls])->@*; | |
say $balls[0] | |
if scalar @balls == 1; | |
do {use Data::Printer; p @pasts; exit;} | |
if scalar @balls == 1; | |
if (scalar @nxt_states == 0) { | |
return; | |
} | |
for my $nxt_state (shuffle @nxt_states) { | |
my @possible_future = @pasts; | |
push @possible_future, $nxt_state->{segment}; | |
game_tree_traversal( | |
$nxt_state->{holes}, $nxt_state->{balls}, | |
[@possible_future] | |
); | |
} | |
} | |
# game_tree_traversal([0..6, 10..14, 7], [8, 9], []); #testing | |
game_tree_traversal([@holes], [@balls], []); |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment