Created
April 26, 2015 21:37
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05.GameOfLife
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using System; | |
using System.Linq; | |
class GameOfLive | |
{ | |
static void Main(string[] args) | |
{ | |
int[] matrix = new int[10]; | |
int[] finalMatrix = new int[10]; | |
int n = int.Parse(Console.ReadLine()); | |
for (int i = 0; i < n; i++) | |
{ | |
int row = int.Parse(Console.ReadLine()); | |
int col = int.Parse(Console.ReadLine()); | |
matrix[row] |= 1 << col; | |
} | |
for (int row = 0; row < 10; row++) | |
{ | |
for (int col = 0; col < 10; col++) | |
{ | |
int countNeibours = 0; | |
countNeibours += CheckLifes(matrix, row, col, -1, 0); | |
countNeibours += CheckLifes(matrix, row, col, 1, 0); | |
countNeibours += CheckLifes(matrix, row, col, 0, -1); | |
countNeibours += CheckLifes(matrix, row, col, 0, 1); | |
countNeibours += CheckLifes(matrix, row, col, -1, -1); | |
countNeibours += CheckLifes(matrix, row, col, -1, 1); | |
countNeibours += CheckLifes(matrix, row, col, 1, -1); | |
countNeibours += CheckLifes(matrix, row, col, 1, 1); | |
if ((countNeibours == 3 || countNeibours == 2) && ((matrix[row] >> col & 1) == 1)) | |
{ | |
finalMatrix[row] |= 1 << col; | |
} | |
else if (countNeibours == 3 && ((matrix[row] >> col & 1) == 0)) | |
{ | |
finalMatrix[row] |= 1 << col; | |
} | |
} | |
} | |
for (int row = 0; row < 10; row++) | |
{ | |
Console.WriteLine(Convert.ToString(finalMatrix[row], 2).PadLeft(10, '0')); | |
} | |
} | |
private static int CheckLifes(int[] matrix, int row, int col, int rowChange, int colChange) | |
{ | |
int count = 0; | |
row += rowChange; | |
col += colChange; | |
if (row >= 0 && row < 10 && col >= 0 && col < 10 && ((matrix[row] >> col) & 1) == 1) | |
{ | |
count = 1; | |
} | |
return count; | |
} | |
} | |
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