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10.Plus-Remove
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using System; | |
using System.Collections.Generic; | |
using System.Text; | |
class PlusRemove | |
{ | |
static void Main(string[] args) | |
{ | |
//Judge mi dava 88/100 tochki | |
UTF8Encoding utf8 = new UTF8Encoding(); | |
var matrix = new List<char[]>(); | |
var finalMatrix = new List<char[]>(); | |
string input; | |
int row = 0; | |
while (!((input = Console.ReadLine()) == "END")) | |
{ | |
matrix.Add(new char[input.Length]); | |
matrix[row] = input.ToLower().ToCharArray(); | |
finalMatrix.Add(new char[input.Length]); | |
finalMatrix[row] = input.ToCharArray(); | |
row++; | |
} | |
for (row = 0; row < matrix.Count; row++) | |
{ | |
for (int col = 0; col < matrix[row].Length; col++) | |
{ | |
PlusCheck(matrix,finalMatrix, row, col); | |
} | |
} | |
foreach (var symbolsList in finalMatrix) | |
{ | |
foreach (var symbol in symbolsList) | |
{ | |
if (symbol != '\0') | |
{ | |
Console.Write(symbol); | |
} | |
} | |
Console.WriteLine(); | |
} | |
} | |
private static void PlusCheck(List<char[]> matrix, List<char[]> finalMatrix, int row, int col) | |
{ | |
char symbol = matrix[row][col]; | |
if ((row - 1 >= 0 && matrix[row - 1].Length > col && matrix[row - 1][col] == symbol) && | |
(row + 1 < matrix.Count && matrix[row + 1].Length > col && matrix[row + 1][col] == symbol) && | |
(col - 1 >= 0 && matrix[row][col - 1] == symbol) && | |
(col + 1 < matrix[row].Length && matrix[row][col + 1] == symbol)) | |
{ | |
finalMatrix[row][col] = '\0'; | |
finalMatrix[row - 1][col] = '\0'; | |
finalMatrix[row + 1][col] = '\0'; | |
finalMatrix[row][col - 1] = '\0'; | |
finalMatrix[row][col + 1] = '\0'; | |
} | |
} | |
} |
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