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@ELLIOTTCABLE
Created August 16, 2008 11:23
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EVE Industrialist Ledger (EVIL)
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Gangs
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- Gangs are tracked as a group of players, along with tracking who does what.
For instance, efficiency can be tracked based on how much ISK is hauling and
protecting
- A miner or a gang leader can log a start or end time for said user. Gang
leaders must verify start times logged by users
- Gang leaders can log total ores at the end of the gang, as well as total
minerals refined and the refiner. If the gang is stand-alone, not working
with a corp, they can also be 'completed' with price and total income data
- Completed gangs are placed into a queue, and later income sources (trading
of raw minerals, manufacturing of products) are applied towards paying out
to members of queued gangs. This way, the mining and income generation can
be preformed asynchronously
- Statistics can be viewed for a gang - efficiency in terms of m3/ou/mu/isk†
per minute/hour/total per member/total, time graph of gang activity/
efficiency, (ratio graph of wastages?)
† Could only possibly be available once the gang was signed off and paid, or
for stand-along gangs
Corps & Alliances
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- Gangs attached to a corp must be verified by a corp director - Directors can
match gang results (total minerals, etc) to logged container's logs, and
must verify a gang's results before the gang is placed into the payment
queue
- Corp/Alliance-wide mining stats can be viewed as if the corp were one large
unending mining gang
- Corp/Alliance-wide activity stats can be viewed, based on members' gangs-involved-in,
time-spent-involved-in-a-gang, time-spent-mining
- Alliance-wide mining and activity stats, treating corps as 'members' of the
'corp' that is the alliance
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