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@EbiseLutica
Created September 5, 2015 03:59
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using System;
using DefenderStory.Entity;
using System.Drawing;
namespace DefenderStory
{
public class EntityTemplate : EntityLiving
{
public override int[] ImageHandle
{
get
{
throw new NotImplementedException();
}
}
public override Size Size
{
get; protected set;
}
public EntityTemplate(PointF pnt, Data.Object[] obj, byte[,,] chips, EntityList par)
{
Location = pnt;
Mpts = obj;
Map = chips;
Parent = par;
}
}
}
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