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# WPF Clock in IronRuby!
# <t-edmor@microsoft.com>
require 'WindowsBase'
require 'PresentationFramework'
require 'PresentationCore'
require 'System.Core, Version=3.5.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'
class Clock
CLOCK_WIDTH = 150
CLOCK_HEIGHT = 150
LABEL_HEIGHT = CLOCK_HEIGHT / 7
LABEL_WIDTH = CLOCK_WIDTH / 7
RADIUS = CLOCK_WIDTH / 2
RADS = Math::PI / 180
MIN_LOCATIONS = {}
HOUR_LOCATIONS = {}
def run!
plot_locations
@window = System::Windows::Window.new
@window.background = System::Windows::Media::Brushes.LightGray
@window.width = CLOCK_WIDTH * 2
@window.height = CLOCK_HEIGHT * 2
@window.resize_mode = System::Windows::ResizeMode.NoResize
@canvas = System::Windows::Controls::Canvas.new
@canvas.width = CLOCK_WIDTH
@canvas.height = CLOCK_HEIGHT
@minute_hand = System::Windows::Shapes::Line.new
@minute_hand.stroke = System::Windows::Media::Brushes.Black
@minute_hand.stroke_thickness = 1
@minute_hand.x1 = CLOCK_WIDTH / 2
@minute_hand.y1 = CLOCK_HEIGHT / 2
@hour_hand = System::Windows::Shapes::Line.new
@hour_hand.stroke = System::Windows::Media::Brushes.Black
@hour_hand.stroke_thickness = 3
@hour_hand.x1 = CLOCK_WIDTH / 2
@hour_hand.y1 = CLOCK_HEIGHT / 2
@canvas.children.add(@minute_hand)
@canvas.children.add(@hour_hand)
plot_face
plot_labels
plot_hands
@window.content = @canvas
app = System::Windows::Application.new
app.run(@window)
end
def plot_locations
for i in (0..60)
a = i * 6
x = (RADIUS * Math.sin(a * RADS)).to_i + (CLOCK_WIDTH / 2)
y = (CLOCK_HEIGHT / 2) - (RADIUS * Math.cos(a * RADS)).to_i
coords = [x, y]
HOUR_LOCATIONS[i / 5] = coords if i % 5 == 0
MIN_LOCATIONS[i] = coords
end
end
def plot_face
extra_x = (CLOCK_WIDTH * 0.15)
extra_y = (CLOCK_HEIGHT * 0.15)
face = System::Windows::Shapes::Ellipse.new
face.fill = System::Windows::Media::Brushes.White
face.width = CLOCK_WIDTH + extra_x
face.height = CLOCK_HEIGHT + extra_y
face.margin = System::Windows::Thickness.new(0 - (extra_x/2), 0 - (extra_y/2), 0, 0)
face.stroke = System::Windows::Media::Brushes.Gray
face.stroke_thickness = 1
System::Windows::Controls::Canvas.set_z_index(face, -1)
@canvas.children.add(face)
end
def plot_labels
HOUR_LOCATIONS.each_pair do |p, coords|
unless p == 0
lbl = System::Windows::Controls::Label.new
lbl.horizontal_content_alignment = System::Windows::HorizontalAlignment.Center
lbl.width = LABEL_WIDTH
lbl.height = LABEL_HEIGHT
lbl.content = p.to_s
lbl.margin = System::Windows::Thickness.new(coords[0] - (LABEL_WIDTH / 2), coords[1] - (LABEL_HEIGHT / 2), 0, 0)
lbl.padding = System::Windows::Thickness.new(0, 0, 0, 0)
@canvas.children.add(lbl)
end
end
end
def plot_hands
time = Time.now
hours = time.hour
minutes = time.min
if !@minutes || minutes != @minutes
@hours = hours >= 12 ? hours - 12 : hours
@minutes = minutes == 0 ? 60 : minutes
@minute_hand.dispatcher.begin_invoke(System::Windows::Threading::DispatcherPriority.Render, System::Action.new {
@minute_hand.x2 = MIN_LOCATIONS[@minutes][0]
@minute_hand.y2 = MIN_LOCATIONS[@minutes][1]
@hour_hand.x2 = HOUR_LOCATIONS[@hours][0]
@hour_hand.y2 = HOUR_LOCATIONS[@hours][1]
})
end
end
end
clock = Clock.new
timer = System::Timers::Timer.new
timer.interval = 1000
timer.elapsed { clock.plot_hands }
timer.enabled = true
clock.run!
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