Created
May 20, 2014 04:02
-
-
Save EddyLuten/2832fcabb2e37a37bc15 to your computer and use it in GitHub Desktop.
Chapter 4, Snippet 37 - OpenGLBook.com
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
gl_Position = (ProjectionMatrix * ViewMatrix * ModelMatrix) * in_Position; |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment