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@EddyLuten
Created June 1, 2014 08:18
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UE 4.1 Linker Output
1>------ Build started: Project: UE4, Configuration: DebugGame_Editor x64 ------
1> Building UnrealHeaderTool...
1> Target is up to date.
1> Parsing headers for UE4Editor
1> Code generation finished for UE4Editor and took 2.629
1> Module.SNIP.cpp
1> link.exe UE4Editor-SNIP.dll
1> Creating library PATH\Engine\Plugins\SNIP\Intermediate/Build/Win64\Dynamic\UE4Editor\DebugGame\UE4Editor-SNIP.lib and object PATH\Engine\Plugins\SNIP\Intermediate/Build/Win64\Dynamic\UE4Editor\DebugGame\UE4Editor-SNIP.exp
1>Module.SNIP.cpp.obj : error LNK2001: unresolved external symbol "public: virtual struct FAttenuationSettings const * __cdecl USoundBase::GetAttenuationSettingsToApply(void)const " (?GetAttenuationSettingsToApply@USoundBase@@UEBAPEBUFAttenuationSettings@@XZ)
1>Module.SNIP.cpp.obj : error LNK2001: unresolved external symbol "public: virtual float __cdecl USoundBase::GetVolumeMultiplier(void)" (?GetVolumeMultiplier@USoundBase@@UEAAMXZ)
1>Module.SNIP.cpp.obj : error LNK2001: unresolved external symbol "public: virtual float __cdecl USoundBase::GetPitchMultiplier(void)" (?GetPitchMultiplier@USoundBase@@UEAAMXZ)
1>Module.SNIP.cpp.obj : error LNK2001: unresolved external symbol "public: virtual void __cdecl USoundWave::PostInitProperties(void)" (?PostInitProperties@USoundWave@@UEAAXXZ)
1>Module.SNIP.cpp.obj : error LNK2001: unresolved external symbol "public: virtual bool __cdecl USoundWave::IsReadyForFinishDestroy(void)" (?IsReadyForFinishDestroy@USoundWave@@UEAA_NXZ)
1>Module.SNIP.cpp.obj : error LNK2001: unresolved external symbol "public: virtual void __cdecl USoundWave::FinishDestroy(void)" (?FinishDestroy@USoundWave@@UEAAXXZ)
1>Module.SNIP.cpp.obj : error LNK2001: unresolved external symbol "public: virtual void __cdecl USoundWave::PostLoad(void)" (?PostLoad@USoundWave@@UEAAXXZ)
1>Module.SNIP.cpp.obj : error LNK2001: unresolved external symbol "public: virtual void __cdecl USoundWave::CookerWillNeverCookAgain(void)" (?CookerWillNeverCookAgain@USoundWave@@UEAAXXZ)
1>Module.SNIP.cpp.obj : error LNK2001: unresolved external symbol "public: virtual void __cdecl USoundWave::PostEditChangeProperty(struct FPropertyChangedEvent &)" (?PostEditChangeProperty@USoundWave@@UEAAXAEAUFPropertyChangedEvent@@@Z)
1>Module.SNIP.cpp.obj : error LNK2001: unresolved external symbol "public: virtual bool __cdecl USoundWave::IsLocalizedResource(void)" (?IsLocalizedResource@USoundWave@@UEAA_NXZ)
1>Module.SNIP.cpp.obj : error LNK2001: unresolved external symbol "public: virtual class FName __cdecl USoundWave::GetExporterName(void)" (?GetExporterName@USoundWave@@UEAA?AVFName@@XZ)
1>Module.SNIP.cpp.obj : error LNK2001: unresolved external symbol "public: virtual class FString __cdecl USoundWave::GetDesc(void)" (?GetDesc@USoundWave@@UEAA?AVFString@@XZ)
1>Module.SNIP.cpp.obj : error LNK2001: unresolved external symbol "public: virtual bool __cdecl USoundWave::IsPlayable(void)const " (?IsPlayable@USoundWave@@UEBA_NXZ)
1>Module.SNIP.cpp.obj : error LNK2001: unresolved external symbol "public: virtual void __cdecl USoundWave::Parse(class FAudioDevice *,unsigned __int64,struct FActiveSound &,struct FSoundParseParameters const &,class TArray<struct FWaveInstance *,class FDefaultAllocator> &)" (?Parse@USoundWave@@UEAAXPEAVFAudioDevice@@_KAEAUFActiveSound@@AEBUFSoundParseParameters@@AEAV?$TArray@PEAUFWaveInstance@@VFDefaultAllocator@@@@@Z)
1>Module.SNIP.cpp.obj : error LNK2001: unresolved external symbol "public: virtual float __cdecl USoundWave::GetMaxAudibleDistance(void)" (?GetMaxAudibleDistance@USoundWave@@UEAAMXZ)
1>Module.SNIP.cpp.obj : error LNK2001: unresolved external symbol "public: virtual float __cdecl USoundWave::GetDuration(void)" (?GetDuration@USoundWave@@UEAAMXZ)
1>Module.SNIP.cpp.obj : error LNK2001: unresolved external symbol "public: virtual void __cdecl USoundWaveStreaming::Serialize(class FArchive &)" (?Serialize@USoundWaveStreaming@@UEAAXAEAVFArchive@@@Z)
1>Module.SNIP.cpp.obj : error LNK2001: unresolved external symbol "public: virtual void __cdecl USoundWaveStreaming::GetAssetRegistryTags(class TArray<struct UObject::FAssetRegistryTag,class FDefaultAllocator> &)const " (?GetAssetRegistryTags@USoundWaveStreaming@@UEBAXAEAV?$TArray@UFAssetRegistryTag@UObject@@VFDefaultAllocator@@@@@Z)
1>Module.SNIP.cpp.obj : error LNK2001: unresolved external symbol "public: virtual unsigned __int64 __cdecl USoundWaveStreaming::GetResourceSize(enum EResourceSizeMode::Type)" (?GetResourceSize@USoundWaveStreaming@@UEAA_KW4Type@EResourceSizeMode@@@Z)
1>Module.SNIP.cpp.obj : error LNK2001: unresolved external symbol "public: virtual int __cdecl USoundWaveStreaming::GeneratePCMData(unsigned char *,int)" (?GeneratePCMData@USoundWaveStreaming@@UEAAHPEAEH@Z)
1>Module.SNIP.cpp.obj : error LNK2001: unresolved external symbol "public: virtual struct FByteBulkData * __cdecl USoundWaveStreaming::GetCompressedData(class FName)" (?GetCompressedData@USoundWaveStreaming@@UEAAPEAUFByteBulkData@@VFName@@@Z)
1>Module.SNIP.cpp.obj : error LNK2001: unresolved external symbol "public: virtual void __cdecl USoundWaveStreaming::InitAudioResource(struct FByteBulkData &)" (?InitAudioResource@USoundWaveStreaming@@UEAAXAEAUFByteBulkData@@@Z)
1>Module.SNIP.cpp.obj : error LNK2001: unresolved external symbol "public: virtual bool __cdecl USoundWaveStreaming::InitAudioResource(class FName)" (?InitAudioResource@USoundWaveStreaming@@UEAA_NVFName@@@Z)
1>Module.SNIP.cpp.obj : error LNK2001: unresolved external symbol "public: virtual int __cdecl USoundWaveStreaming::GetResourceSizeForFormat(class FName)" (?GetResourceSizeForFormat@USoundWaveStreaming@@UEAAHVFName@@@Z)
1>PATH\Engine\Plugins\SNIP\Binaries\Win64\UE4Editor-SNIP.dll : fatal error LNK1120: 24 unresolved externals
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