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@EdenStack
Created August 29, 2016 04:31
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CircleTransform for Picasso
package com.tneciv.blueprint.widget;
import android.graphics.Bitmap;
import android.graphics.BitmapShader;
import android.graphics.Canvas;
import android.graphics.Paint;
import com.squareup.picasso.Transformation;
/**
* Created by julian on 13/6/21.
* form http://stackoverflow.com/questions/30664254/using-picasso-library-with-a-circle-image-view
* https://gist.github.com/julianshen/5829333
* <p>
* Picasso.with(context).load(imageSrc).transform(new CircleTransform()).into(imageView);
*/
public class CircleTransform implements Transformation {
@Override
public Bitmap transform(Bitmap source) {
int size = Math.min(source.getWidth(), source.getHeight());
int x = (source.getWidth() - size) / 2;
int y = (source.getHeight() - size) / 2;
Bitmap squaredBitmap = Bitmap.createBitmap(source, x, y, size, size);
if (squaredBitmap != source) {
source.recycle();
}
Bitmap bitmap = Bitmap.createBitmap(size, size, Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(bitmap);
Paint paint = new Paint();
BitmapShader shader = new BitmapShader(squaredBitmap, BitmapShader.TileMode.CLAMP, BitmapShader.TileMode.CLAMP);
paint.setShader(shader);
paint.setAntiAlias(true);
float r = size / 2f;
canvas.drawCircle(r, r, r, paint);
squaredBitmap.recycle();
return bitmap;
}
@Override
public String key() {
return "circle";
}
}
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