Created
January 28, 2023 19:28
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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
namespace Csound.TableMorph.Theremin | |
{ | |
[RequireComponent(typeof(CsoundUnity))] | |
public class theraminSynth : MonoBehaviour { | |
public float frequencyField = 60.0F; | |
public float amplitudeField = 1.0F; | |
public float gainField = 1.0F; | |
public float lfoField = 100F; | |
public float tableField = 3.99F; | |
[SerializeField] Vector2 _freqRange = new Vector2(700, 800); | |
CsoundUnity _csound; | |
IEnumerator Start() | |
{ | |
_csound = GetComponent<CsoundUnity>(); | |
while (!_csound.IsInitialized) | |
yield return null; | |
_csound.SetChannel("Frequency", frequencyField); | |
_csound.SetChannel("Amplitude", amplitudeField); | |
_csound.SetChannel("Gain", gainField); | |
_csound.SetChannel("Lfo", lfoField); | |
_csound.SetChannel("Table", tableField); | |
} | |
void Update() | |
{ | |
if (!_csound.IsInitialized) | |
return; | |
_csound.SetChannel("Frequency", frequencyField); | |
_csound.SetChannel("Amplitude", amplitudeField); | |
_csound.SetChannel("Gain", gainField); | |
_csound.SetChannel("Lfo", lfoField); | |
_csound.SetChannel("Table", tableField); | |
} | |
// When pressed in JSON call this and play (button 0 pressed) | |
// playNote(1.0) | |
// Perfect fifth | |
// amplitudeField should be 0 - 1f) | |
public void setAmplitude(float Amplitude){ | |
_csound.SetChannel("Amplitude", amplitudeField); | |
} | |
public void setFrequency(float Frequency){ | |
_csound.SetChannel("Frequency", Frequency); | |
} | |
// position - button position on fret board 0 at top | |
public void playNote(float position){ | |
_csound.SetChannel("Frequency", frequencyField * (position * 1.5)); | |
} | |
public void changeLFO(float lfoVariable){ | |
_csound.SetChannel("Lfo", lfoVariable); | |
} | |
} | |
} |
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