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@martinbean
martinbean / convert-seconds.js
Created July 13, 2016 08:03
Convert seconds to HH:MM:SS format in JavaScript.
new Date(seconds * 1000).toISOString().substr(11, 8)
@jarretmoses
jarretmoses / React Native Clear Cache
Last active March 11, 2024 10:20
Clearing the Cache of your React Native Project
RN < 0.50 - watchman watch-del-all && rm -rf $TMPDIR/react-* && rm -rf node_modules/ && npm cache clean && npm install && npm start -- --reset-cache
RN >= 0.50 - watchman watch-del-all && rm -rf $TMPDIR/react-native-packager-cache-* && rm -rf $TMPDIR/metro-bundler-cache-* && rm -rf node_modules/ && npm cache clean && npm install && npm start -- --reset-cache
RN >= 0.63 - watchman watch-del-all && rm -rf node_modules && npm install && rm -rf /tmp/metro-* && npm run start --reset-cache
npm >= 5 - watchman watch-del-all && rm -rf $TMPDIR/react-* && rm -rf node_modules/ && npm cache verify && npm install && npm start -- --reset-cache
Windows - del %appdata%\Temp\react-native-* & cd android & gradlew clean & cd .. & del node_modules/ & npm cache clean --force & npm install & npm start -- --reset-cache
@Nillerr
Nillerr / UIView+MainThread.swift
Last active February 26, 2022 05:46
Replaces a call to *addSubview* with an implementation that ensures it is always invoked on the main thread.
import UIKit
/**
Swizzles `addSubview` of `UIView`, replacing it with an implementatio that ensures it is always
invoked on the main thread.
Call this method in your application entry point, e.g. the `UIApplicationDelegate`.
*/
func swizzleAddSubview() {
let clazz = UIView.self
@darylrowland
darylrowland / fruitarray.js
Created January 11, 2016 12:01
Medium article on ListViews in ReactNative
var food = [
{name: “Lettuce”, category: “Vegetable”},
{name: “Apple”, category: "Fruit"},
{name: "Orange", category: "Fruit"},
{name: "Potato", category: "Vegetable"}
];
# Defaults / Configuration options for homebridge
# The following settings tells homebridge where to find the config.json file and where to persist the data (i.e. pairing and others)
HOMEBRIDGE_OPTS=-U /var/lib/homebridge
# If you uncomment the following line, homebridge will log more
# You can display this via systemd's journalctl: journalctl -f -u homebridge
# DEBUG=*
@MikeNGarrett
MikeNGarrett / wp-config.php
Last active May 27, 2024 17:37
All those damned wp-config constants you can never remember.
<?php
// PHP memory limit for this site
define( 'WP_MEMORY_LIMIT', '128M' );
define( 'WP_MAX_MEMORY_LIMIT', '256M' ); // Increase admin-side memory limit.
// Database
define( 'WP_ALLOW_REPAIR', true ); // Allow WordPress to automatically repair your database.
define( 'DO_NOT_UPGRADE_GLOBAL_TABLES', true ); // Don't make database upgrades on global tables (like users)
// Explicitely setting url
@gokulkrishh
gokulkrishh / media-query.css
Last active May 17, 2024 04:45
CSS Media Queries for Desktop, Tablet, Mobile.
/*
##Device = Desktops
##Screen = 1281px to higher resolution desktops
*/
@media (min-width: 1281px) {
/* CSS */
@mc2pw
mc2pw / setting-up-keys-on-tails.md
Last active October 22, 2023 02:32
Setting up Keys on Tails

In a previous post I introduced the Tails operating system, and listed some steps for getting started. I lay out here some steps for configuring SSH and getting started with GPG.

SSH

Go to the .ssh directory and create a private key (identity file) and public key pair.

$ cd ~/.ssh
$ ssh-keygen -t rsa -b 4096 -C "<email>"
@gerard-kanters
gerard-kanters / inactivity.js
Last active March 6, 2024 18:49
Inactivity timeout javascript
<script type="text/javascript">
function idleTimer() {
var t;
//window.onload = resetTimer;
window.onmousemove = resetTimer; // catches mouse movements
window.onmousedown = resetTimer; // catches mouse movements
window.onclick = resetTimer; // catches mouse clicks
window.onscroll = resetTimer; // catches scrolling
window.onkeypress = resetTimer; //catches keyboard actions
@yuraloginoff
yuraloginoff / html5 audio queue
Last active July 25, 2022 05:55
html5 audio queue
<!doctype html>
<html>
<head>
<script>
//This plays a file, and call a callback once it completed (if a callback is set)
function play(audio, callback) {
audio.play();
if (callback) {