Created
January 15, 2022 17:06
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#include <unistd.h> | |
#include <stdio.h> | |
#include <sys/socket.h> | |
#include <stdlib.h> | |
#include <netinet/in.h> | |
#include <string.h> | |
int main(){ | |
int sockfd, newSockfd; | |
struct sockaddr_in serv_addr, cli_addr; | |
int port_number = 8888; | |
//create socket | |
sockfd = socket(AF_INET, SOCK_STREAM, 0); | |
if (sockfd < 0) | |
{ | |
printf("socket failed\n"); | |
return 1; | |
} | |
printf("socket created successfully\n"); | |
//Prepare the sockaddr_in structur | |
serv_addr.sin_family = AF_INET; | |
serv_addr.sin_addr.s_addr = INADDR_ANY; | |
serv_addr.sin_port = htons(port_number); | |
//Bind | |
if(bind(sockfd, (struct sockaddr *)&serv_addr, sizeof(serv_addr)) < 0) | |
{ | |
printf("bind failed\n"); | |
return 1; | |
} | |
//Listen | |
listen(sockfd , 3); | |
//Accept the connectin | |
int c = sizeof(struct sockaddr_in); | |
newSockfd = accept(sockfd, (struct sockaddr *)&cli_addr, (socklen_t *)&c); | |
if(newSockfd < 0) | |
{ | |
printf("Connection Failed\n"); | |
return 1; | |
} | |
printf("Connection accepted"); | |
char *msg = "Hello Client , I have received your connection\n"; | |
//send some message to client | |
write(newSockfd, msg, strlen(msg)); | |
//close socket | |
close(newSockfd); | |
close(sockfd); | |
return 0; | |
} | |
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