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@Eladkay
Last active July 25, 2016 06:19
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Quaritum Progression

No world gen. (impl.)

Poppies can be upgraded to Common flowers using Sharded Skies (d) (impl.)

Which can be upgraded to rare flowers using Grand Sharded Skies (d) (impl.)

Then magical fertilizer made with Atlas is used to grow Arcane flowers from rare flowers. (impl.)

--> Blablabla, boss battle, magical -> Works! Functional Rituals Blablabla, Reagents, Quaritum -> Better works <--

Flower Progression:

Common - Sharded Sky |Diagram| from poppy (impl.)

Rare - Sharded Sky |Diagram| from Common + nether wart + blaze powder (impl.)

Arcane - Magical Fertilizer + Rare (Unlocks basic Works) (impl.)

--> Magical - Exotic Fertilizer (Unlocks Temple of the Rift |Diagram|)
Quaritum - Crafted using reagents. <--

Items:

Chalk (1 dye + 1 clay = 1 Chalk, comes in all 16 colors; only some are used for diagrams, and some diagrams can have any color in places) (impl.)

Blueprint (1 lapis + paper + stone slab, acts as the center of diagrams) (impl.)

Magical Fertilizer 1 atlas + 1 bone meal + 1 pink dye = 2 Fertilizer, acts like bonemeal. when used on rare flowers, generates Arcane Flowers. (impl.)

Riftmaker’s Claw (dropped by bosses, crafting ingredient) (impl.)

Riftmaker’s Fang (dropped by bosses, crafting ingredient) (impl.)

Riftmaker’s Fur (dropped by bosses, crafting ingredient) (impl.)

Chalk of the Tempest (obtained from slaying the End of Time inside the Temple Beyond Days |Grand Work|, used for advanced diagrams) (impl.)

Blade of the Flowing World (left clicking teleports you around, repairs with animus) (impl.)

F I C W F S C

F - Riftmaker’s Fang I - Iron Ingot C - Riftmaker’s Claw W - Stone of the Worldsoul S - Stick )

Soulstones:

Dormant Soulstone (crafting ingredient, it and all derivative items don’t despawn) (impl.)

Attuned Soulstone (reddish soulstone, obtained from right-clicking a dormant stone on yourself or a player, a la biometric card) (impl.)

Awakened Soulstone (greenish soulstone, greener the closer to 800 Animus it is, made from flowers, etc) (impl.)

Oppressive Soulstone (bluish soulstone, obtained from throwing a dormant stone in water, having one in your inventory will prevent animus being drained from you) (impl.)

Stone of the Worldsoul (yellowish soulstone, obtained from slaying the End of Time inside the Temple Beyond Days |Grand Work|, absorbs passive animus, can be used like an Awakened for most purposes) (impl.)

Passionate Soulstone (orangeish soulstone, attuned + lava bucket + 2 fire charges + 4 blaze powder, acts like BM’s lava crystal with Magical animus) (impl.)

Reagents:

Atlas - created by Adventurer’s Nexus |Diagram| (impl.)

Quaritum - fusing reagents in the Adventurer’s Nexus |Grand Work|

Diagrams:

Sharded Sky - upgrade poppies to common flowers (impl.)

Grand Sharded Skies - upgrade common flowers to rare flowers (impl.)

Adventurer’s Nexus - feed it 1 atlas, specific flowers (requires different ones every time similar to the Rafflowsia of botania), and Animus of Common-Arcane level to get 2 atlas

Temple of the Rift - consume awakened soulstone to summon the Chaosborn with equivalent power (and drop quality) to the power and purity used (impl.)

The Eternal Gardens - turn flowers into animus and feed it to the player whose Attuned Soulstone is closest to the center of the diagram, losing 10% of the power per conversion

The Temple Beyond Days - Temple of the Rift, but summons the End of Time (harder boss, better drops)

The Circle of the Final Moment - accelerates time 20x for 30 ticks, passing exactly half a day. this takes no items and no animus. (impl.)

Altar of the Falling Star |Diagram only| - transfers animus from Soulstones in range into the nearest Attuned Soulstone-owner, no animus cost (impl.)

Grand Works:

Sharded Sky - slowly creates flowers from Magical animus (design is that of a large, floating island, reminiscent of a Shard of Laputa (this is Vazkii’s home in the UL), overworld only)

Adventurer’s Nexus - make greater reagents (design is that of a quartz temple, nether only)

Temple of the Rift - Draw animus of all purities (but more from lower purities) from the fabric of reality, disperse into environment (only works in end; design is that of an end-stone, quartz, obsidian, and diamond temple)

The Eternal Gardens - slowly creates higher-tier flowers from Common-Arcane animus (design is that of a verdant version of the Sharded Sky, with direct access to the sun in the center, overworld only)

The Temple Beyond Days - eats the world as it does what the temple of the rift does, but in higher quantities and in ways that are dangerous for those around (design is that of a broken version of the Temple of the Rift, but with chalk and bookshelves everywhere, end only, can’t be active with the Temple of the Rift active, needs to be within 10 blocks of 0,0)

The Circle of the Final Moment - Accelerates tickspeed 5x for tile entities in its inner circle for as long as it can pull Common animus. It takes 1 common animus per tick. (impl.)

Council’s Cathedral |Grand Work only| - Healing and feeding to all who are inside, from Almost-Quaritum animus.

The Mechanist’s Workshop |Grand Work only| - Diagrams inside don’t need Animus from Soulstones, they’ll take it from the activator of the Mechanist’s Workshop.

Tiers:

No. Flower name (Rarity nickname) {Internal} (Method of obtaining)

  1. Common (Common) {common} (sharded skies (d))

  2. Rare (Rare) {commonArcane} (grand sharded skies (d))

  3. Arcane (Arcane) {arcane} (magical fertilizer)

  4. Magical (Magical) {nyi} (nyi)

  5. Grand (Almost Quaritum-grade) {nyi} (nyi)

  6. Quaritum (Quaritum-grade) {nyi} (nyi)

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