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Prevatniy resurs супир худ для servakov mta deyzet СЛИВ АТ ЕЛЕНКАРА СКОЖИТЕ СПОСИБА
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--[[ === Очерёдность стрельбы == --]] | |
local tShotsModes = { | |
mode = "auto", | |
counter = 0, | |
weapons = { | |
[ 27 ] = true, | |
[ 28 ] = true, | |
[ 29 ] = true, | |
[ 30 ] = true, | |
[ 31 ] = true, | |
[ 32 ] = true | |
} | |
} | |
addEventHandler ( "onClientPlayerWeaponFire", localPlayer, | |
function ( weapon ) | |
if getElementData ( localPlayer, "usingGrenadeThrower" ) then | |
return | |
else | |
if ( source == localPlayer ) and tShotsModes.weapons [ weapon ] == true then | |
if ( tShotsModes.mode == "single" ) then | |
if ( tShotsModes.counter == 0 ) then | |
toggleControl ( "fire", false ) | |
end | |
end | |
tShotsModes.counter = tShotsModes.counter + 1 | |
end | |
end | |
end | |
) | |
bindKey ( "n", "down", | |
function ( ) | |
tShotsModes.mode = ( tShotsModes.mode ~= "auto" ) and "auto" or "single" | |
end | |
) | |
bindKey ( "fire", "up", | |
function ( ) | |
if getElementData ( localPlayer, "usingGrenadeThrower" ) then | |
return | |
else | |
toggleControl ( "fire", true ) | |
tShotsModes.counter = 0 | |
end | |
end | |
) | |
toggleControl ( "fire", true ) | |
--[[ === Конец очерёдности стрельбы == --]] | |
--[[ === Начало HUD'a === ]] | |
local x,y = guiGetScreenSize() | |
function speed ( ) | |
addEventHandler ( "onClientRender", root, getspeed ) | |
end | |
addEventHandler ("onClientVehicleEnter", root, speed) | |
function wylacz ( ) | |
removeEventHandler ( "onClientRender", root, getspeed ) | |
end | |
addEventHandler("onClientVehicleExit", root, wylacz) | |
function hud ( ) | |
local screenWidth,screenHeight = guiGetScreenSize() | |
weapon = getElementData(getLocalPlayer(),"currentweapon_1") | |
weapon1 = getElementData(getLocalPlayer(),"currentweapon_2") | |
weapon2 = getElementData(getLocalPlayer(),"currentweapon_3") | |
arma = getPedWeapon( getLocalPlayer() ) | |
clip = getPedAmmoInClip ( getLocalPlayer() ) | |
bala = getPedTotalAmmo ( getLocalPlayer() ) | |
showPlayerHudComponent ("weapon", false ) | |
showPlayerHudComponent ("ammo", false) | |
showPlayerHudComponent ("clock", false) | |
local x, y = guiGetScreenSize ( ) posx2= x-55 posy2= 90 posx3= x-55 posy3= 81 | |
dxDrawImage ( screenWidth/2 - -425, 3, 255, 80, 'hud4.png') | |
if ( arma==0 ) then | |
return | |
else | |
dxDrawText(" "..clip.."",posx2-260, posy2-50, x, y,tocolor(50,206,50,255),0.8,"bankgothic","left","top",false,false,false) | |
dxDrawText(" | "..bala.."",posx2-15, posy2-45, x, y,tocolor(50,206,50,255),0.6,"bankgothic","left","top",false,false,false) | |
end | |
if ( weapon== "M16A2 M203" and arma== 31 ) then element1 = dxDrawText(" M16A2 M203 5.56mm ",posx3-170, posy3-75, x, y,tocolor(50,205,50,255),0.6,"bankgothic","left","top",false,false,false) | |
end | |
if ( weapon== "AK-47" and arma==30 ) then element1 = dxDrawText("AK-47",posx3-170, posy3-75, x, y,tocolor(50,205,50,255),0.6,"bankgothic","left","top",false,false,false) | |
end | |
if ( weapon== "SPAZ-12 Combat Shotgun" and arma==12 ) then element1 = dxDrawText(" SPAZ-12 Combat Shotgun ",posx3-170, posy3-75, x, y,tocolor(50,205,50,255),0.6,"bankgothic","left","top",false,false,false) | |
end | |
if ( weapon== "M136 Rocket Launcher" and arma==35 ) then element1 = dxDrawText(" M136 Rocket Launcher ",posx3-170, posy3-75, x, y,tocolor(50,205,50,255),0.6,"bankgothic","left","top",false,false,false) | |
end | |
if ( weapon== "Heat-Seeking RPG" and arma==36 ) then element1 = dxDrawText(" Heat-Seeking RPG ",posx3-170, posy3-75, x, y,tocolor(50,205,50,255),0.6,"bankgothic","left","top",false,false,false) | |
end | |
if ( weapon== "Sawn-Off Shotgun" and arma==26 ) then dxDrawText(" Sawn-Off Shotgun ",posx3-170, posy3-75, x, y,tocolor(50,205,50,255),0.6,"bankgothic","left","top",false,false,false) | |
end | |
if ( weapon== "Winchester 1866" and arma==25 ) then dxDrawText(" Winchester 1866 ",posx3-170, posy3-75, x, y,tocolor(50,205,50,255),0.6,"bankgothic","left","top",false,false,false) | |
end | |
if ( weapon1== "PDW" and arma==28 ) then dxDrawText(" PDW ",posx3-170, posy3-75, x, y,tocolor(50,205,50,255),0.6,"bankgothic","left","top",false,false,false) | |
end | |
if ( weapon1== "MP5A5" and arma==29 ) then dxDrawText(" MP5A5 9mm ",posx3-75, posy3-75, x, y,tocolor(50,205,50,255),0.6,"bankgothic","left","top",false,false,false) | |
end | |
if ( weapon1== "Desert Eagle" and arma==24 ) then dxDrawText(" Desert Eagle ",posx3-170, posy3-75, x, y,tocolor(50,205,50,255),0.6,"bankgothic","left","top",false,false,false) | |
end | |
if ( weapon1== "M9 SD" and arma==23 ) then dxDrawText(" M9 SD ",posx3-170, posy3-75, x, y,tocolor(50,205,50,255),0.6,"bankgothic","left","top",false,false,false) | |
end | |
if ( weapon1== "M1911" and arma==22 ) then dxDrawText(" M1911 ",posx3-170, posy3-75, x, y,tocolor(50,205,50,255),0.6,"bankgothic","left","top",false,false,false) | |
end | |
if ( weapon2== "Бейсбольная бита" and arma==5 ) then dxDrawText(" Топор ",posx3-170, posy3-75, x, y,tocolor(50,205,50,255),0.6,"bankgothic","left","top",false,false,false) | |
end | |
if ( weapon2== "Лопата" and arma==6 ) then dxDrawText(" Лопата ",posx3-170, posy3-75, x, y,tocolor(50,205,50,255),0.6,"bankgothic","left","top",false,false,false) | |
end | |
if ( weapon2== "Боевой нож" and arma==4 ) then dxDrawText(" Боевой нож ",posx3-170, posy3-75, x, y,tocolor(50,205,50,255),0.6,"bankgothic","left","top",false,false,false) | |
end | |
if ( weapon2== "Бинокль" and arma==43 ) then dxDrawText(" Бинокль ",posx3-170, posy3-75, x, y,tocolor(50,205,50,255),0.6,"bankgothic","left","top",false,false,false) | |
end | |
if ( weapon2== "Бейсбольная бита" and arma==8 ) then dxDrawText(" Бейсбольная бита ",posx3-170, posy3-75, x, y,tocolor(50,205,50,255),0.6,"bankgothic","left","top",false,false,false) | |
end | |
if ( weapon2== "Лом-монтировка" and arma==2 ) then dxDrawText(" Лом-монтировка ",posx3-170, posy3-75, x, y,tocolor(50,205,50,255),0.6,"bankgothic","left","top",false,false,false) | |
end | |
if ( weapon2== "Парашют" and arma==46 ) then dxDrawText(" Парашют ",posx3-170, posy3-75, x, y,tocolor(50,205,50,255),0.6,"bankgothic","left","top",false,false,false) | |
end | |
if ( weapon== "Lee Enfield" and arma==33 ) then dxDrawText(" Lee Enfield ",posx3-170, posy3-75, x, y,tocolor(50,205,50,255),0.6,"bankgothic","left","top",false,false,false) | |
end | |
if ( weapon1== "M67 Grenade" and arma==16 ) then dxDrawText(" M67 Grenade ",posx3-170, posy3-75, x, y,tocolor(0,198,0,255),0.6,"bankgothic","left","top",false,false,false) | |
end | |
end | |
addEventHandler("onClientRender",getRootElement(),hud) | |
addEventHandler("onClientPlayerSpawn",getRootElement(),hud) | |
function hud2 ( ) -- Часы | |
local x, y = guiGetScreenSize ( ) posx2= x-55 posy2= 90 posx3= x-55 posy3= 81 | |
if getElementData(getLocalPlayer(),"Часы") >= 1 then | |
local hour, minutes = getTime() | |
dxDrawText(" "..hour..":"..minutes, posx2-260, posy2-23, x, y,tocolor(50,205,50,255),0.50,"bankgothic","left","top",false,false,false) | |
else | |
return | |
end | |
end | |
addEventHandler("onClientRender",getRootElement(),hud2) | |
addEventHandler("onClientPlayerSpawn",getRootElement(),hud2)--]] | |
function hud3() -- Гранатомёт | |
local x,y = guiGetScreenSize() | |
local x, y = guiGetScreenSize ( ) posx2= x-55 posy2= 90 posx3= x-55 posy3= 81 | |
weapon = getElementData(getLocalPlayer(),"currentweapon_1") | |
arma = getPedWeapon( getLocalPlayer() ) | |
local grenade = getElementData(getLocalPlayer(),"M203 Grenade") | |
if ( weapon== "M16A2 M203" and arma==31 ) then | |
dxDrawText(" M203 Grenade x"..grenade.."",posx3-122, posy3-14, x, y,tocolor(50,205,50,255),0.50,"bankgothic","left","top",false,false,false) | |
end | |
end | |
addEventHandler("onClientRender",getRootElement(),hud3) | |
addEventHandler("onClientPlayerSpawn",getRootElement(),hud3) | |
function hud4() -- Очерёдность | |
local x,y = guiGetScreenSize() | |
local x, y = guiGetScreenSize ( ) posx2= x-55 posy2= 90 posx3= x-55 posy3= 81 | |
local hudina = ( tShotsModes.mode == "single" ) | |
local arma = getPedWeapon( getLocalPlayer() ) | |
local screenWidth,screenHeight = guiGetScreenSize() | |
if ( arma == 0 ) then | |
dxDrawImage ( screenWidth/2 - -630, 30, 45, 7, 'hud.png') | |
dxDrawImage ( screenWidth/2 - -580, 30, 45, 7, 'hud1.png') | |
dxDrawImage ( screenWidth/2 - -530, 30, 45, 7, 'hud2.png') | |
dxDrawImage ( screenWidth/2 - -480, 30, 45, 7, 'hud1.png') | |
dxDrawImage ( screenWidth/2 - -430, 30, 45, 7, 'hud2.png') | |
elseif ( arma == 1 ) then | |
dxDrawImage ( screenWidth/2 - -630, 30, 45, 7, 'hud.png') | |
dxDrawImage ( screenWidth/2 - -580, 30, 45, 7, 'hud1.png') | |
dxDrawImage ( screenWidth/2 - -530, 30, 45, 7, 'hud2.png') | |
dxDrawImage ( screenWidth/2 - -480, 30, 45, 7, 'hud1.png') | |
dxDrawImage ( screenWidth/2 - -430, 30, 45, 7, 'hud2.png') | |
elseif ( arma == 2 ) then | |
dxDrawImage ( screenWidth/2 - -630, 30, 45, 7, 'hud.png') | |
dxDrawImage ( screenWidth/2 - -580, 30, 45, 7, 'hud1.png') | |
dxDrawImage ( screenWidth/2 - -530, 30, 45, 7, 'hud2.png') | |
dxDrawImage ( screenWidth/2 - -480, 30, 45, 7, 'hud1.png') | |
dxDrawImage ( screenWidth/2 - -430, 30, 45, 7, 'hud2.png') | |
elseif ( arma == 3 ) then | |
dxDrawImage ( screenWidth/2 - -630, 30, 45, 7, 'hud.png') | |
dxDrawImage ( screenWidth/2 - -580, 30, 45, 7, 'hud1.png') | |
dxDrawImage ( screenWidth/2 - -530, 30, 45, 7, 'hud2.png') | |
dxDrawImage ( screenWidth/2 - -480, 30, 45, 7, 'hud1.png') | |
dxDrawImage ( screenWidth/2 - -430, 30, 45, 7, 'hud2.png') | |
elseif ( arma == 4 ) then | |
dxDrawImage ( screenWidth/2 - -630, 30, 45, 7, 'hud.png') | |
dxDrawImage ( screenWidth/2 - -580, 30, 45, 7, 'hud1.png') | |
dxDrawImage ( screenWidth/2 - -530, 30, 45, 7, 'hud2.png') | |
dxDrawImage ( screenWidth/2 - -480, 30, 45, 7, 'hud1.png') | |
dxDrawImage ( screenWidth/2 - -430, 30, 45, 7, 'hud2.png') | |
elseif ( arma == 5 ) then | |
dxDrawImage ( screenWidth/2 - -630, 30, 45, 7, 'hud.png') | |
dxDrawImage ( screenWidth/2 - -580, 30, 45, 7, 'hud1.png') | |
dxDrawImage ( screenWidth/2 - -530, 30, 45, 7, 'hud2.png') | |
dxDrawImage ( screenWidth/2 - -480, 30, 45, 7, 'hud1.png') | |
dxDrawImage ( screenWidth/2 - -430, 30, 45, 7, 'hud2.png') | |
elseif ( arma == 6 ) then | |
dxDrawImage ( screenWidth/2 - -630, 30, 45, 7, 'hud.png') | |
dxDrawImage ( screenWidth/2 - -580, 30, 45, 7, 'hud1.png') | |
dxDrawImage ( screenWidth/2 - -530, 30, 45, 7, 'hud2.png') | |
dxDrawImage ( screenWidth/2 - -480, 30, 45, 7, 'hud1.png') | |
dxDrawImage ( screenWidth/2 - -430, 30, 45, 7, 'hud2.png') | |
elseif ( arma == 7 ) then | |
dxDrawImage ( screenWidth/2 - -630, 30, 45, 7, 'hud.png') | |
dxDrawImage ( screenWidth/2 - -580, 30, 45, 7, 'hud1.png') | |
dxDrawImage ( screenWidth/2 - -530, 30, 45, 7, 'hud2.png') | |
dxDrawImage ( screenWidth/2 - -480, 30, 45, 7, 'hud1.png') | |
dxDrawImage ( screenWidth/2 - -430, 30, 45, 7, 'hud2.png') | |
elseif ( arma == 8 ) then | |
dxDrawImage ( screenWidth/2 - -630, 30, 45, 7, 'hud.png') | |
dxDrawImage ( screenWidth/2 - -580, 30, 45, 7, 'hud1.png') | |
dxDrawImage ( screenWidth/2 - -530, 30, 45, 7, 'hud2.png') | |
dxDrawImage ( screenWidth/2 - -480, 30, 45, 7, 'hud1.png') | |
dxDrawImage ( screenWidth/2 - -430, 30, 45, 7, 'hud2.png') | |
elseif ( arma == 9 ) then | |
dxDrawImage ( screenWidth/2 - -630, 30, 45, 7, 'hud.png') | |
dxDrawImage ( screenWidth/2 - -580, 30, 45, 7, 'hud1.png') | |
dxDrawImage ( screenWidth/2 - -530, 30, 45, 7, 'hud2.png') | |
dxDrawImage ( screenWidth/2 - -480, 30, 45, 7, 'hud1.png') | |
dxDrawImage ( screenWidth/2 - -430, 30, 45, 7, 'hud2.png') | |
elseif ( arma == 15 ) then | |
dxDrawImage ( screenWidth/2 - -630, 30, 45, 7, 'hud.png') | |
dxDrawImage ( screenWidth/2 - -580, 30, 45, 7, 'hud1.png') | |
dxDrawImage ( screenWidth/2 - -530, 30, 45, 7, 'hud2.png') | |
dxDrawImage ( screenWidth/2 - -480, 30, 45, 7, 'hud1.png') | |
dxDrawImage ( screenWidth/2 - -430, 30, 45, 7, 'hud2.png') | |
elseif ( arma == 16 ) then | |
dxDrawImage ( screenWidth/2 - -630, 30, 45, 7, 'hud.png') | |
dxDrawImage ( screenWidth/2 - -580, 30, 45, 7, 'hud1.png') | |
dxDrawImage ( screenWidth/2 - -530, 30, 45, 7, 'hud2.png') | |
dxDrawImage ( screenWidth/2 - -480, 30, 45, 7, 'hud1.png') | |
dxDrawImage ( screenWidth/2 - -430, 30, 45, 7, 'hud2.png') | |
elseif ( arma == 17 ) then | |
dxDrawImage ( screenWidth/2 - -630, 30, 45, 7, 'hud.png') | |
dxDrawImage ( screenWidth/2 - -580, 30, 45, 7, 'hud1.png') | |
dxDrawImage ( screenWidth/2 - -530, 30, 45, 7, 'hud2.png') | |
dxDrawImage ( screenWidth/2 - -480, 30, 45, 7, 'hud1.png') | |
dxDrawImage ( screenWidth/2 - -430, 30, 45, 7, 'hud2.png') | |
elseif ( arma == 22 ) then | |
dxDrawImage ( screenWidth/2 - -630, 30, 45, 7, 'hud.png') | |
dxDrawImage ( screenWidth/2 - -580, 30, 45, 7, 'hud1.png') | |
dxDrawImage ( screenWidth/2 - -530, 30, 45, 7, 'hud2.png') | |
dxDrawImage ( screenWidth/2 - -480, 30, 45, 7, 'hud1.png') | |
dxDrawImage ( screenWidth/2 - -430, 30, 45, 7, 'hud2.png') | |
elseif ( arma == 23 ) then | |
dxDrawImage ( screenWidth/2 - -630, 30, 45, 7, 'hud.png') | |
dxDrawImage ( screenWidth/2 - -580, 30, 45, 7, 'hud1.png') | |
dxDrawImage ( screenWidth/2 - -530, 30, 45, 7, 'hud2.png') | |
dxDrawImage ( screenWidth/2 - -480, 30, 45, 7, 'hud1.png') | |
dxDrawImage ( screenWidth/2 - -430, 30, 45, 7, 'hud2.png') | |
elseif ( arma == 24 ) then | |
dxDrawImage ( screenWidth/2 - -630, 30, 45, 7, 'hud.png') | |
dxDrawImage ( screenWidth/2 - -580, 30, 45, 7, 'hud1.png') | |
dxDrawImage ( screenWidth/2 - -530, 30, 45, 7, 'hud2.png') | |
dxDrawImage ( screenWidth/2 - -480, 30, 45, 7, 'hud1.png') | |
dxDrawImage ( screenWidth/2 - -430, 30, 45, 7, 'hud2.png') | |
elseif ( arma == 25 ) then | |
dxDrawImage ( screenWidth/2 - -630, 30, 45, 7, 'hud.png') | |
dxDrawImage ( screenWidth/2 - -580, 30, 45, 7, 'hud1.png') | |
dxDrawImage ( screenWidth/2 - -530, 30, 45, 7, 'hud2.png') | |
dxDrawImage ( screenWidth/2 - -480, 30, 45, 7, 'hud1.png') | |
dxDrawImage ( screenWidth/2 - -430, 30, 45, 7, 'hud2.png') | |
elseif ( arma == 26 ) then | |
dxDrawImage ( screenWidth/2 - -630, 30, 45, 7, 'hud.png') | |
dxDrawImage ( screenWidth/2 - -580, 30, 45, 7, 'hud1.png') | |
dxDrawImage ( screenWidth/2 - -530, 30, 45, 7, 'hud2.png') | |
dxDrawImage ( screenWidth/2 - -480, 30, 45, 7, 'hud1.png') | |
dxDrawImage ( screenWidth/2 - -430, 30, 45, 7, 'hud2.png') | |
elseif ( arma == 33 ) then | |
dxDrawImage ( screenWidth/2 - -630, 30, 45, 7, 'hud.png') | |
dxDrawImage ( screenWidth/2 - -580, 30, 45, 7, 'hud1.png') | |
dxDrawImage ( screenWidth/2 - -530, 30, 45, 7, 'hud2.png') | |
dxDrawImage ( screenWidth/2 - -480, 30, 45, 7, 'hud1.png') | |
dxDrawImage ( screenWidth/2 - -430, 30, 45, 7, 'hud2.png') | |
elseif ( arma == 34 ) then | |
dxDrawImage ( screenWidth/2 - -630, 30, 45, 7, 'hud.png') | |
dxDrawImage ( screenWidth/2 - -580, 30, 45, 7, 'hud1.png') | |
dxDrawImage ( screenWidth/2 - -530, 30, 45, 7, 'hud2.png') | |
dxDrawImage ( screenWidth/2 - -480, 30, 45, 7, 'hud1.png') | |
dxDrawImage ( screenWidth/2 - -430, 30, 45, 7, 'hud2.png') | |
elseif ( arma == 43 ) then | |
dxDrawImage ( screenWidth/2 - -630, 30, 45, 7, 'hud.png') | |
dxDrawImage ( screenWidth/2 - -580, 30, 45, 7, 'hud1.png') | |
dxDrawImage ( screenWidth/2 - -530, 30, 45, 7, 'hud2.png') | |
dxDrawImage ( screenWidth/2 - -480, 30, 45, 7, 'hud1.png') | |
dxDrawImage ( screenWidth/2 - -430, 30, 45, 7, 'hud2.png') | |
elseif ( arma == 46 ) then | |
dxDrawImage ( screenWidth/2 - -630, 30, 45, 7, 'hud.png') | |
dxDrawImage ( screenWidth/2 - -580, 30, 45, 7, 'hud1.png') | |
dxDrawImage ( screenWidth/2 - -530, 30, 45, 7, 'hud2.png') | |
dxDrawImage ( screenWidth/2 - -480, 30, 45, 7, 'hud1.png') | |
dxDrawImage ( screenWidth/2 - -430, 30, 45, 7, 'hud2.png') | |
else | |
if hudina then | |
dxDrawImage ( screenWidth/2 - -630, 30, 45, 7, 'hud.png') | |
dxDrawImage ( screenWidth/2 - -580, 30, 45, 7, 'hud1.png') | |
dxDrawImage ( screenWidth/2 - -530, 30, 45, 7, 'hud2.png') | |
dxDrawImage ( screenWidth/2 - -480, 30, 45, 7, 'hud1.png') | |
dxDrawImage ( screenWidth/2 - -430, 30, 45, 7, 'hud2.png') | |
else | |
dxDrawImage ( screenWidth/2 - -630, 30, 45, 7, 'hud.png') | |
dxDrawImage ( screenWidth/2 - -580, 30, 45, 7, 'hud.png') | |
dxDrawImage ( screenWidth/2 - -530, 30, 45, 7, 'hud.png') | |
dxDrawImage ( screenWidth/2 - -480, 30, 45, 7, 'hud.png') | |
dxDrawImage ( screenWidth/2 - -430, 30, 45, 7, 'hud.png') | |
end | |
end | |
end | |
addEventHandler("onClientRender",getRootElement(),hud4) | |
addEventHandler("onClientPlayerSpawn",getRootElement(),hud4) | |
function quitar ( ) | |
showPlayerHudComponent ( "weapon", false ) | |
showPlayerHudComponent ( "ammo", false) | |
end | |
addEventHandler ( "onClientPlayerSpawn", localPlayer, quitar ) | |
--[[ === Конец HUD'a == --]] |
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<meta> | |
<script src="client.lua" type="client" cache="false"/> | |
<script src="server.lua" type="server" cache="false"/> | |
<file src="hud.png" /> | |
<file src="hud1.png" /> | |
<file src="hud2.png" /> | |
<file src="hud4.png" /> | |
</meta> |
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function quitar ( ) | |
showPlayerHudComponent (source, "weapon", false) | |
showPlayerHudComponent (source, "ammo", false) | |
showPlayerHudComponent (source, "clock", false) | |
end | |
addEventHandler ( "onPlayerJoin", getRootElement(), quitar ) | |
addEventHandler ( "onResourceStart", getRootElement(), quitar ) |
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