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October 11, 2023 20:26
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Several flow operators to animate kotlin flows in Android.
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@file:Suppress("NOTHING_TO_INLINE") | |
import android.animation.ArgbEvaluator | |
import android.animation.TimeInterpolator | |
import android.animation.TypeEvaluator | |
import android.animation.ValueAnimator | |
import android.view.animation.LinearInterpolator | |
import kotlinx.coroutines.channels.awaitClose | |
import kotlinx.coroutines.flow.Flow | |
import kotlinx.coroutines.flow.callbackFlow | |
import kotlinx.coroutines.flow.distinctUntilChanged | |
import kotlin.math.abs | |
@JvmName("animateInt") | |
fun Flow<Int>.animate( | |
durationInMillis: Long, | |
interpolator: TimeInterpolator = LinearInterpolator(), | |
): Flow<Int> = callbackFlow { | |
var previousValue: Int? = null | |
val animator = ValueAnimator().apply { | |
this.interpolator = interpolator | |
this.duration = durationInMillis | |
} | |
val updateListener = ValueAnimator.AnimatorUpdateListener { animation -> | |
trySend(animation.animatedValue as Int) | |
} | |
animator.addUpdateListener(updateListener) | |
collect { newValue -> | |
if (previousValue == null) { | |
send(newValue) | |
} | |
else if (animator.isRunning) { | |
val currentAnimatedValue = animator.animatedValue as Int | |
animator.setIntValues(currentAnimatedValue, newValue) | |
animator.start() | |
} | |
else { | |
animator.setIntValues(previousValue!!, newValue) | |
animator.start() | |
} | |
previousValue = newValue | |
} | |
awaitClose { | |
animator.removeUpdateListener(updateListener) | |
animator.cancel() | |
} | |
}.distinctUntilChanged() | |
@JvmName("animateInt") | |
fun Flow<Int>.animate( | |
speed: Float, | |
interpolator: TimeInterpolator = LinearInterpolator(), | |
): Flow<Int> = callbackFlow { | |
var previousValue: Int? = null | |
val animator = ValueAnimator().apply { | |
this.interpolator = interpolator | |
} | |
val updateListener = ValueAnimator.AnimatorUpdateListener { animation -> | |
trySend(animation.animatedValue as Int) | |
} | |
animator.addUpdateListener(updateListener) | |
collect { newValue -> | |
if (previousValue == null) { | |
send(newValue) | |
} | |
else if (animator.isRunning) { | |
val currentAnimatedValue = animator.animatedValue as Int | |
val distance = abs(newValue - currentAnimatedValue) | |
val durationInMillis = (distance / speed).toLong() | |
animator.apply { | |
setIntValues(currentAnimatedValue, newValue) | |
this.duration = durationInMillis | |
animator.start() | |
} | |
} | |
else { | |
animator.apply { | |
val duration = if (previousValue != null) { | |
val distance = abs(newValue - previousValue!!) | |
(distance / speed).toLong() | |
} | |
else 0L | |
setIntValues(previousValue!!, newValue) | |
this.duration = duration | |
animator.start() | |
} | |
} | |
previousValue = newValue | |
} | |
awaitClose { | |
animator.removeUpdateListener(updateListener) | |
animator.cancel() | |
} | |
}.distinctUntilChanged() | |
@JvmName("animateFloat") | |
fun Flow<Float>.animate( | |
durationInMillis: Long, | |
interpolator: TimeInterpolator = LinearInterpolator(), | |
): Flow<Float> = callbackFlow { | |
var previousValue: Float? = null | |
val animator = ValueAnimator().apply { | |
this.interpolator = interpolator | |
this.duration = durationInMillis | |
} | |
val updateListener = ValueAnimator.AnimatorUpdateListener { animation -> | |
trySend(animation.animatedValue as Float) | |
} | |
animator.addUpdateListener(updateListener) | |
collect { newValue -> | |
if (previousValue == null) { | |
send(newValue) | |
} | |
else if (animator.isRunning) { | |
val currentAnimatedValue = animator.animatedValue as Float | |
animator.setFloatValues(currentAnimatedValue, newValue) | |
animator.start() | |
} | |
else { | |
animator.setFloatValues(previousValue!!, newValue) | |
animator.start() | |
} | |
previousValue = newValue | |
} | |
awaitClose { | |
animator.removeUpdateListener(updateListener) | |
animator.cancel() | |
} | |
}.distinctUntilChanged() | |
@JvmName("animateFloat") | |
fun Flow<Float>.animate( | |
speed: Float, | |
interpolator: TimeInterpolator = LinearInterpolator(), | |
): Flow<Float> = callbackFlow { | |
var previousValue: Float? = null | |
val animator = ValueAnimator().apply { | |
this.interpolator = interpolator | |
} | |
val updateListener = ValueAnimator.AnimatorUpdateListener { animation -> | |
trySend(animation.animatedValue as Float) | |
} | |
animator.addUpdateListener(updateListener) | |
collect { newValue -> | |
if (previousValue == null) { | |
send(newValue) | |
} | |
else if (animator.isRunning) { | |
val currentAnimatedValue = animator.animatedValue as Float | |
val distance = abs(newValue - currentAnimatedValue) | |
val durationInMillis = (distance / speed).toLong() | |
animator.apply { | |
setFloatValues(currentAnimatedValue, newValue) | |
this.duration = durationInMillis | |
animator.start() | |
} | |
} | |
else { | |
animator.apply { | |
val duration = if (previousValue != null) { | |
val distance = abs(newValue - previousValue!!) | |
(distance / speed).toLong() | |
} | |
else 0L | |
setFloatValues(previousValue!!, newValue) | |
this.duration = duration | |
animator.start() | |
} | |
} | |
previousValue = newValue | |
} | |
awaitClose { | |
animator.removeUpdateListener(updateListener) | |
animator.cancel() | |
} | |
}.distinctUntilChanged() | |
private val argbEvaluator = ArgbEvaluator() | |
fun Flow<Int>.animateArgb( | |
durationInMillis: Long, | |
interpolator: TimeInterpolator = LinearInterpolator(), | |
): Flow<Int> = callbackFlow { | |
var previousValue: Int? = null | |
val animator = ValueAnimator().apply { | |
this.interpolator = interpolator | |
this.duration = durationInMillis | |
setEvaluator(argbEvaluator) | |
} | |
val updateListener = ValueAnimator.AnimatorUpdateListener { animation -> | |
trySend(animation.animatedValue as Int) | |
} | |
animator.addUpdateListener(updateListener) | |
collect { newValue -> | |
if (previousValue == null) { | |
send(newValue) | |
} | |
else if (animator.isRunning) { | |
val currentAnimatedValue = animator.animatedValue as Int | |
animator.setIntValues(currentAnimatedValue, newValue) | |
animator.start() | |
} | |
else { | |
animator.setIntValues(previousValue!!, newValue) | |
animator.start() | |
} | |
previousValue = newValue | |
} | |
awaitClose { | |
animator.removeUpdateListener(updateListener) | |
animator.cancel() | |
} | |
}.distinctUntilChanged() | |
@Suppress("UNCHECKED_CAST") | |
fun <T : Any> Flow<T>.animate( | |
durationInMillis: Long, | |
evaluator: TypeEvaluator<T>, | |
interpolator: TimeInterpolator = LinearInterpolator(), | |
): Flow<T> = callbackFlow { | |
var previousValue: T? = null | |
val animator = ValueAnimator().apply { | |
this.interpolator = interpolator | |
this.duration = durationInMillis | |
} | |
val updateListener = ValueAnimator.AnimatorUpdateListener { animation -> | |
trySend(animation.animatedValue as T) | |
} | |
animator.addUpdateListener(updateListener) | |
collect { newValue -> | |
if (previousValue == null) { | |
send(newValue) | |
} | |
else if (animator.isRunning) { | |
val currentAnimatedValue = animator.animatedValue as T | |
animator.apply { | |
setObjectValues(currentAnimatedValue, newValue) | |
setEvaluator(evaluator) | |
start() | |
} | |
} | |
else { | |
animator.apply { | |
setObjectValues(previousValue!!, newValue) | |
setEvaluator(evaluator) | |
start() | |
} | |
} | |
previousValue = newValue | |
} | |
awaitClose { | |
animator.removeUpdateListener(updateListener) | |
animator.cancel() | |
} | |
}.distinctUntilChanged() | |
@Suppress("UNCHECKED_CAST") | |
fun <T : Any> Flow<T>.animate( | |
speed: Float, | |
evaluator: TypeEvaluator<T>, | |
getDistance: (currentValue: T, newValue: T) -> Float, | |
interpolator: TimeInterpolator = LinearInterpolator(), | |
): Flow<T> = callbackFlow { | |
var previousValue: T? = null | |
val animator = ValueAnimator().apply { | |
this.interpolator = interpolator | |
} | |
val updateListener = ValueAnimator.AnimatorUpdateListener { animation -> | |
trySend(animation.animatedValue as T) | |
} | |
animator.addUpdateListener(updateListener) | |
collect { newValue -> | |
if (previousValue == null) { | |
send(newValue) | |
} | |
else if (animator.isRunning) { | |
val currentAnimatedValue = animator.animatedValue as T | |
val distance = getDistance(currentAnimatedValue, newValue) | |
val durationInMillis = (distance / speed).toLong() | |
animator.apply { | |
setObjectValues(currentAnimatedValue, newValue) | |
setEvaluator(evaluator) | |
this.duration = durationInMillis | |
start() | |
} | |
} | |
else { | |
animator.apply { | |
val duration = if (previousValue != null) { | |
val distance = getDistance(previousValue!!, newValue) | |
(distance / speed).toLong() | |
} | |
else 0L | |
setObjectValues(previousValue!!, newValue) | |
setEvaluator(evaluator) | |
this.duration = duration | |
animator.start() | |
} | |
} | |
previousValue = newValue | |
} | |
awaitClose { | |
animator.removeUpdateListener(updateListener) | |
animator.cancel() | |
} | |
}.distinctUntilChanged() |
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