Created
July 22, 2016 11:21
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Generating builds from scripts in Unity
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// We're making a platform independent build, so no store dll should be in it. | |
System.IO.File.Delete("../Builds/DRMFree/Win64/GameTitle_Data/Plugins/Steam.dll"); | |
System.IO.File.Delete("../Builds/DRMFree/Win64/GameTitle_Data/Plugins/GOG.dll"); |
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