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Paperclips Helper
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/* | |
Copyright 2017 Ekevoo | |
Licensed under the Apache License, Version 2.0 (the "License"); | |
you may not use this file except in compliance with the License. | |
You may obtain a copy of the License at | |
http://www.apache.org/licenses/LICENSE-2.0 | |
Unless required by applicable law or agreed to in writing, software | |
distributed under the License is distributed on an "AS IS" BASIS, | |
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
See the License for the specific language governing permissions and | |
limitations under the License. | |
-- | |
This is a bunch of fragments that I paste into the Javascript console and play as the game progresses. | |
Most commands are only meant to work in one of the three stages, I did not test at other moments. | |
Whether this is cheating or not is an interesting thought exercise. The player is an AI, and these | |
fragments loosely qualify. | |
*/ | |
// Auto buy & make, for initial game | |
aoeu = (function() { | |
var id = null; | |
return function() { | |
if (id) { | |
clearInterval(id); | |
id = null; | |
return 'Auto buy & make disabled'; | |
} else { | |
id = setInterval(function(){ | |
if (wire) | |
clipClick(wire); | |
if (funds >= wireCost) | |
buyWire(); | |
}, 100); | |
return 'Auto buy & make enabled'; | |
} | |
} | |
})(); | |
// Only auto make, to allow room for marketing & other purchases | |
aoeu = (function() { | |
var id = null; | |
return function() { | |
if (id) { | |
clearInterval(id); | |
id = null; | |
return 'Auto make disabled'; | |
} else { | |
id = setInterval(function(){ | |
if (wire) | |
clipClick(wire); | |
}, 10); | |
return 'Auto make enabled'; | |
} | |
} | |
})(); | |
// Buy spoll only when few unsold clips | |
aoeuUnsold = (function() { | |
var id = null; | |
return function() { | |
if (id) { | |
clearInterval(id); | |
id = null; | |
return 'Auto buy wire disabled'; | |
} else { | |
id = setInterval(function(){ | |
if (unsoldClips < avgSales) | |
buyWire(); | |
}, 10); | |
return 'Auto buy wire enabled'; | |
} | |
} | |
})(); | |
// Investments toggle | |
aoeuInv = (function() { | |
var deposit = null, withdraw = null; | |
return function(neither) { | |
if (neither) { | |
clearInterval(deposit); | |
clearInterval(withdraw); | |
deposit = withdraw = null; | |
return 'Disabed auto invest'; | |
} else if (deposit) { | |
clearInterval(deposit); | |
deposit = null; | |
withdraw = setInterval(function() { | |
if (bankroll) investWithdraw(); | |
}, 100); | |
return 'Auto withdrawing. ' + withdraw; | |
} else { | |
clearInterval(withdraw); | |
withdraw = null; | |
deposit = setInterval(investDeposit, 5000); | |
return 'Auto depositing. ' + deposit; | |
} | |
} | |
})(); | |
// QUANTUM COMPUTING | |
aoeuQuantum = setInterval(function() { | |
var sum = 0; | |
for (var chip of qChips) | |
if (chip.active) | |
sum += chip.value; | |
if (sum > 0) | |
qComp(); | |
}, 10); | |
// Auto Tourney (before actual auto tourney) | |
aoeuTourney = (function() { | |
var btn = $('#btnNewTournament'); | |
var id = setInterval(checkTourney, 500); | |
console.log('auto tourney running'); | |
return stopAutoTourney; | |
function checkTourney() { | |
if (!btn.disabled) { | |
newTourney(); | |
runTourney(); | |
} | |
} | |
function stopAutoTourney() { | |
clearInterval(id); | |
return 'auto tourney stopped'; | |
} | |
})(); | |
// Auto solar farms & batteries | |
aoeuSolar = (function() { | |
var id = setInterval(calcAndBuy, 100); | |
return function() { | |
clearInterval(id); | |
return 'auto solar farm disabled'; | |
}; | |
function calcAndBuy() { | |
var supply = farmLevel * farmRate; | |
var dDemand = (harvesterLevel * dronePowerRate) + (wireDroneLevel * dronePowerRate); | |
var fDemand = (factoryLevel * factoryPowerRate); | |
var demand = dDemand + fDemand; | |
var gottaBuy = (demand * 1.1 - supply) / farmRate; | |
while (gottaBuy > 0 && farmCost <= unusedClips) { | |
makeFarm(1); | |
gottaBuy--; | |
} | |
while (batteryLevel < 1000 && batteryLevel < farmLevel && batteryCost <= unusedClips) { | |
makeBattery(1); | |
} | |
// make sure drone ratio makes sense | |
var targetHarvester = Math.floor(wireDroneLevel * wireDroneRate / harvesterRate); | |
if (targetHarvester > harvesterLevel) { | |
makeHarvester(targetHarvester - harvesterLevel); | |
} else if (targetHarvester < harvesterLevel) { | |
var targetWireDrone = Math.ceil(harvesterLevel * harvesterRate / wireDroneRate); | |
makeWireDrone(targetWireDrone - wireDroneLevel); | |
} | |
} | |
})(); | |
// Take swarm gifts at 1:1 | |
aoeuGifts=setInterval(function(){ | |
if (swarmGifts) { | |
if (processors<memory) addProc(); | |
else addMem(); | |
} | |
},10); | |
// Late Earth Takeover - buy clip factories, take swarm gifts | |
aoeu=setInterval(function(){ | |
if (swarmGifts) { | |
if (processors<memory) addProc(); | |
else addMem(); | |
} | |
if (factoryCost<=unusedClips) makeFactory(); | |
},500) | |
// Probe launch and yomi consumption (space exploration) | |
aoeuProbe=(function(){ | |
var hotId = setInterval(launchSomeProbes, 10); | |
var warmId = setInterval(probeDesign, 100); | |
return function() { | |
clearInterval(hotId); | |
clearInterval(warmId); | |
return 'stopped auto probe'; | |
}; | |
function launchSomeProbes() { | |
if (probeLaunchLevel < 10000) | |
makeProbe(); | |
else { | |
console.log('10k probes launched!'); | |
clearInterval(hotId); | |
} | |
} | |
function probeDesign() { | |
while (yomi >= probeTrustCost && probeTrust < maxTrust) | |
increaseProbeTrust(); | |
} | |
}()); |
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