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Instructions for building the Inform Mac IDE from its git repository under Xcode 4.6.2, current as of 2013-06-07.
Instruction for building the Inform Mac IDE
--------------------------------------------------------------------------------
Disclaimers:
- I used git repositories rather than source archives throughout. For the IDE,
both are out-of-date, though I'm not sure which is newer.
- I'm not an Xcode expert, so there might be better or less round-about ways to
get the build up and running.
- I discovered later that Zoom has git submodules, which might be a nicer option
than all of the explicit cloning below.
--------------------------------------------------------------------------------
Create an empty directory and change to it.
$ mkdir ...
$ cd ...
Download and extract Expat 2.1.0 to a directory called ``expat''.
$ curl 'http://hivelocity.dl.sourceforge.net/project/expat/expat/2.1.0/expat-2.1.0.tar.gz' -o expat.tar.gz
$ tar xvfz expat.tar.gz
$ rm expat.tar.gz
$ mv expat-2.1.0 expat
Download and extract Sparkle to a directory called ``Sparkle-1.1''. (Probably
there's an easy way to change that to actually match the Sparkle version number,
though I haven't looked yet.)
$ mkdir Sparkle-1.1
$ curl 'http://sparkle.andymatuschak.org/files/Sparkle%20Current.zip' -o Sparkle-1.1/sparkle.zip
$ (cd Sparkle-1.1; unzip sparkle.zip)
Symbolically link to the Sparkle framework from its old path.
$ mkdir -p Sparkle-1.1/Extras/English-Only\ Framework
$ ln -s $(pwd)/Sparkle-1.1/Sparkle.framework Sparkle-1.1/Extras/English-Only\ Framework/Sparkle.framework
Download and extract Babel to a directory called ``babel''.
$ mkdir babel
$ curl 'http://babel.ifarchive.org/downloads/babel.zip' -o babel/babel.zip
$ (cd babel; unzip babel.zip)
Clone Inform 6 to a directory called ``inform63''.
$ git clone git://github.com/DavidKinder/Inform6.git inform63
Clone Glulxe.
$ git clone git://github.com/erkyrath/glulxe.git
Clone Git.
$ git clone git://github.com/DavidKinder/Git.git
Clone CocoaGlk.
$ git clone http://code.logicalshift.co.uk/zoom/cocoaglk.git
Clone Zoom.
$ git clone http://code.logicalshift.co.uk/zoom/zoom.git
Clone the Inform IDE.
$ git clone http://code.logicalshift.co.uk/inform/inform.git
Move cocoastart.m from the CocoaGlk hierarchy to the Glulxe hierarchy and
symbolically link to Glulxe from the CocoaGlk hierarchy.
$ mv cocoaglk/glulxe/cocoastart.m glulxe/cocoastart.m
$ rm -r cocoaglk/glulxe
$ ln -s $(pwd)/glulxe cocoaglk/glulxe
Move cocoastart.m from the CocoaGlk hierarchy to the Git hierarchy and
symbolically link to Git from the CocoaGlk hierarchy. (The ``git-1.2.9'' is
because, at the time of writing, that's the directory that CocoaGlk builds
against. Probably there's an easy way to change that to actually match the git
version number, though I haven't looked yet.)
$ mv cocoaglk/git-1.2.9/cocoastart.m Git/cocoastart.m
$ rm -r cocoaglk/git-1.2.9
$ ln -s $(pwd)/Git cocoaglk/git-1.2.9
Symbolically link to CocoaGlk from the Zoom hierarchy.
$ ln -s $(pwd)/cocoaglk zoom/depends/CocoaGlk
Open the CocoaGlk project. (From here on out, the instructions may be specific
to Xcode 4.6.2---I haven't tried other versions.)
$ open cocoaglk/CocoaGlk.xcodeproj
Configure the CocoaGlk project.
- Select Menu Bar -> ``File'' -> ``Project Settings...''
- Select the ``Build'' subpane.
- Change the ``Derived Data Location'' entry to ``Project-relative''.
- Click ``Done''.
- In the project navigator (usually on the left), select the CocoaGlk
project.
- In the projects and targets list, select the CocoaGlk project, not a
target.
- Select the ``Info'' subpane.
- Change the ``OS X Deployment Target'' entry to ``10.4''.
- Select the ``Build Settings'' subpane.
- Select the ``All/Combined'' view.
- Change the ``Base SDK'' entry to ``Latest OS X''.
- Change the ``Build Options'' -> ``Compiler for C/C++/Objective-C''
entry to ``Default Compiler''.
- In the projects and targets list, select the git target.
- Select the ``Build Settings'' subpane.
- Select the ``All/Combined'' view.
- Change the ``Search Paths'' -> ``Header Search Paths'' entry to
``./GlkClient''.
Update the CocoaGlk code.
- In the project navigator, select ``CocoaGlk'' -> ``GlkView'' ->
``Typesetter'' -> ``GlkTypesetter.m''.
- In the source code editor, replace all occurrences of ``(id)super''
with ``super''.
Build Git.
- Select Menu Bar -> ``Product'' -> ``Scheme'' -> ``git''
- Select Menu Bar -> ``Product'' -> ``Build''
Build, run, and test the CocoaGlk project with Glulxe.
- Select Menu Bar -> ``Product'' -> ``Scheme'' -> ``CocoaGlk''
- Select Menu Bar -> ``Product'' -> ``Run''
- Test the program on your favorite Glulx story file.
Close the CocoaGlk project.
Add a directory for the autogenerated Zoom code. (This is a workaround. A
proper fix would probably change .../zoom/ProjectBuilder/build_files.sh to base
its output directory on its working directory.)
$ mkdir zoom/build
Open the Zoom project.
$ open zoom/ZoomCocoa.xcodeproj
Configure the Zoom project.
- Select Menu Bar -> ``File'' -> ``Project Settings...''
- Select the ``Build'' subpane.
- Change the ``Derived Data Location'' entry to ``Project-relative''.
- Click ``Done''.
- In the project navigator, select the ZoomCocoa project.
- In the projects and targets list, select the ZoomCocoa project, not a
target.
- Select the ``Info'' subpane.
- Change the ``OS X Deployment Target'' entry to ``10.4''.
- Select the ``Build Settings'' subpane.
- Select the ``All/Combined'' view.
- Change the ``Base SDK'' entry to ``Latest OS X''.
- Change the ``Build Options'' -> ``Compiler for C/C++/Objective-C''
entry to ``Default Compiler''.
- Replace the ``/build'' substring in the ``Search Paths'' ->
``Framework Search Paths'' -> * entries with
``/cocoaglk/DerivedData/CocoaGlk/Build/Products''. (Be sure to
select, pause, and then click again to edit; the list-style editor
that appears if you double click will be ignored.)
- In the projects and targets list, select the Zoom target.
- Select the ``Build Phases'' subpane.
- Select the ``Fix Xcode'' task.
- Replace all occurrences of ``/build/${BUILD_STYLE}'' with
``/cocoaglk/DerivedData/CocoaGlk/Build/Products/${CONFIGURATION}''.
- In the projects and targets list, select the Glulxe target.
- Select the ``Build Phases'' subpane.
- Select the first ``Run Script'' task.
- Replace all occurrences of ``/build/${BUILD_STYLE}'' with
``/cocoaglk/DerivedData/CocoaGlk/Build/Products/${CONFIGURATION}''.
- In the projects and targets list, select the Leopard Extensions
target.
- Select the ``Build Settings'' subpane.
- Select the ``All/Combined'' view.
- Change the ``Base SDK'' entry to ``Latest OS X''.
- In the projects and targets list, select the Quick Look target.
- Select the ``Build Settings'' subpane.
- Select the ``All/Combined'' view.
- Change the ``Base SDK'' entry to ``Latest OS X''.
Update the Zoom code.
- In the project navigator, select ``ZoomCocoa'' -> ``Zoom'' ->
``Interpreter'' -> ``interp.c''.
- In the source code editor, replace the occurrences of ``inline'' before
``store'' and ``store_nopush'' with ``static inline''.
- In the project navigator, select ``ZoomCocoa'' -> ``Zoom'' ->
``Interpreter'' -> ``tokenise.c''.
- In the source code editor, replace the ``inline'' before
``lookup_word'' with ``static inline''.
- In the project navigator, select ``ZoomCocoa'' -> ``ZoomClient'' ->
``Skeins'' -> ``ZoomSkeinLayout.m''.
- In the source code editor, replace ``NSMakeSize(0.4, -1)'' with
``CGSizeMake(0.4, -1)''.
- In the project navigator, select ``ZoomCocoa'' -> ``ZoomClient'' ->
``iFiction'' -> ``ZoomiFictionController.m''.
- In the source code editor, replace both occurrences of
``NSMakeSize(1.1, -1.5)'' with ``CGSizeMake(1.1, -1.5)''.
Build Zoom.
- Select Menu Bar -> ``Product'' -> ``Scheme'' -> ``Zoom''
- Select Menu Bar -> ``Product'' -> ``Build''
Close the Zoom project.
Patch the IDE project to automatically create intermediate directories.
$ sed -i .temp 's/mkdir/mkdir -p/g' ./inform/Inform-xc2.xcodeproj/project.pbxproj
Patch the IDE project to remove website template directories during cleanup.
$ sed -i .temp '/Templates/s/rm -f /shopt -s dotglob \&\& rm -rf /' ./inform/Injection/makefile
Create a stand-in directory for the IDE injections.
$ mkdir Inform-Source
$ echo 'all:' > Inform-Source/Makefile
$ echo ' ln -s -f ../inform/Injection/Injections ./Injections' >> Inform-Source/Makefile
$ echo ' $(MAKE) -f ../inform/Injection/makefile copyall' >> Inform-Source/Makefile
(Note that the leading whitespace in the last two lines must be a single
tab.)
Update the IDE injections. (These commands assume that you have a recent build
of the IDE at /Applications/Inform.app.)
$ rm -r ./inform/Injection/Injections/cBlorb
$ cp -r /Applications/Inform.app/Contents/Resources/Compilers/* ./inform/Injection/Injections/
$ mv ./inform/Injection/Injections/cBlorb ./inform/Injection/Injections/cBlorb.file
$ mkdir ./inform/Injection/Injections/cBlorb
$ mv ./inform/Injection/Injections/cBlorb.file ./inform/Injection/Injections/cBlorb/cBlorb
$ rm -r ./inform/Injection/Injections/Extensions
$ cp -r /Applications/Inform.app/Contents/Resources/Inform7/Extensions ./inform/Injection/Injections/
$ cp -r /Applications/Inform.app/Contents/Resources/*.html ./inform/Injection/Injections/Documentation/
$ cp -r /Applications/Inform.app/Contents/Resources/manifest.txt ./inform/Injection/Injections/Documentation/
$ cp -r /Applications/Inform.app/Contents/Resources/English.lproj/*.html ./inform/Injection/Injections/Documentation/English.lproj/
$ cp -r /Applications/Inform.app/Contents/Resources/doc_images ./inform/Injection/Injections/Documentation/doc_images
$ cp -r /Applications/Inform.app/Contents/Resources/English.lproj/Error*.html ./inform/Injection/Injections/Error\ pages/
$ cp -r /Applications/Inform.app/Contents/Resources/English.lproj/RTP_P*.html ./inform/Injection/Injections/RTP\ pages/
$ cp -r /Applications/Inform.app/Contents/Resources/*.png ./inform/Injection/Injections/Miscellaneous/
$ cp -r /Applications/Inform.app/Contents/Resources/scene_icons ./inform/Injection/Injections/
$ cp -r /Applications/Inform.app/Contents/Resources/map_icons ./inform/Injection/Injections/
Open the IDE project.
$ open ./inform/Inform-xc2.xcodeproj
Configure the IDE project.
- In the project navigator, select the Inform-xc2 project.
- In the projects and targets list, select the Inform-xc2 project, not a
target.
- Select the ``Info'' subpane.
- Change the ``OS X Deployment Target'' entry to ``10.4''.
- Select the ``Build Settings'' subpane.
- Select the ``All/Combined'' view.
- Change the ``Base SDK'' entry to ``Latest OS X''.
- Change the ``Build Options'' -> ``Compiler for C/C++/Objective-C''
entry to ``Default Compiler''.
- In the projects and targets list, select the main Inform target.
- Select the ``Build Phases'' subpane.
- Select the ``Remove previously built frameworks'' task.
- Replace all occurrences of ``/zoom/build/${BUILD_STYLE}'' with
``/zoom/DerivedData/ZoomCocoa/Build/Products/${CONFIGURATION}''.
- Replace all occurrences of ``/CocoaGlk/build/${BUILD_STYLE}'' with
``/cocoaglk/DerivedData/CocoaGlk/Build/Products/${CONFIGURATION}''.
- In the projects and targets list, select the Inform QL target.
- Select the ``Build Settings'' subpane.
- Select the ``All/Combined'' view.
- Change the ``Base SDK'' entry to ``Latest OS X''.
- Select the ``Build Phases'' subpane.
- Select the ``Fix dependencies'' task.
- Replace all occurrences of ``/zoom/build/${BUILD_STYLE}'' with
``/zoom/DerivedData/ZoomCocoa/Build/Products/${CONFIGURATION}''.
- Replace all occurrences of ``/CocoaGlk/build/${BUILD_STYLE}'' with
``/cocoaglk/DerivedData/CocoaGlk/Build/Products/${CONFIGURATION}''.
- In the projects and targets list, select the Inform for Leopard
target.
- Select the ``Build Settings'' subpane.
- Change the ``Base SDK'' entry to ``Latest OS X''.
Update the IDE code.
- In the project navigator, select ``Classes'' -> ``Settings'' ->
``IFSetting.h''.
- In the source code editor, replace ``(IBOutlet void)'' with
``(void)''.
- In the project navigator, select ``Classes'' -> ``Settings'' ->
``IFSetting.m''.
- In the source code editor, replace ``(IBOutlet void)'' with
``(void)''.
- In the project navigator, select ``Classes'' -> ``Project'' ->
``Pages'' -> ``IFPage.h''.
- In the source code editor, replace ``(IBOutlet void)'' with
``(void)''.
- In the project navigator, select ``Classes'' -> ``Project'' ->
``Pages'' -> ``IFPage.m''.
- In the source code editor, replace ``(IBOutlet void)'' with
``(void)''.
Build, run, and test the IDE project.
- Select Menu Bar -> ``Product'' -> ``Scheme'' -> ``Inform''
- Select Menu Bar -> ``Product'' -> ``Run''
(Note that, when running from Xcode, you may have to click on Inform in the dock
before the splash screen will appear.)
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