Created
April 22, 2019 14:14
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Current config for boosting FPS in Apex Legends
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// DeMoN's Apex FPS Config | |
// Screenshots | |
// Main Menu - http://prntscr.com/mxp8o0 | |
// Char Select - http://prntscr.com/mxp9iy | |
// Banner Screen - http://prntscr.com/mxp9se | |
// Drop - http://prntscr.com/mxpa6y | |
// Inventory - http://prntscr.com/mxpaju | |
// How to use cfg | |
// Go to game directory i.e. C:\Program Files (x86)\Origin Games\Apex\cfg | |
// Place this file in there as autoexec.cfg | |
// Go to origins and set the following boot arguments to apex | |
// +exec autoexec -novid -forcenovsync -fullscreen | |
// Socials | |
// Twitter: @UhmDemon | |
// Discord: DeMoN#1482 | |
// VERSIONING: | |
// 1.7 | |
// Notes | |
// Added opacity change to enemy down or general pings | |
// Shoutout to lexxiii for the idea of ping opacity in cfg | |
//Binds | |
bindtoggle i shownet_enabled | |
//Optional | |
// Uncomment the below line to disbaled banner previews | |
//cl_drawmonitors "0" | |
// Uncomment the below line to semi eliminate muzzleflash at cost of dark rooms being darker | |
// r_particle_timescale "3" | |
// Uncomment the below line to make revive pings semin transparent HELPS ALOT | |
// hud_setting_pingAlpha "0.100000" | |
rspn_motd "Loaded DeMoN Config" | |
cl_cull_weapon_fx "0" | |
cl_ejectbrass "0" | |
cl_ragdoll_force_fade_time "0" | |
cl_ragdoll_force_fade_time_local_view_player "0" | |
cl_ragdoll_force_fade_time_on_moving_geo "0" | |
cl_ragdoll_self_collision "0" | |
cl_ragdoll_maxcount "0" | |
cl_showfps "4" | |
cl_showpos "0" | |
cl_updaterate_mp "120" | |
csm_coverage "0" | |
csm_enabled "0" | |
csm_world_shadows "0" | |
dof_enable "0" | |
fog_enable "0" | |
fog_enableskybox "0" | |
fps_max "0" | |
mat_antialias_mode "0" | |
mat_colcorrection_disableentities "1" | |
mat_bloomscale "0" | |
mat_depthfeather_enable "0" | |
mat_disable_bloom "1" | |
mat_enable_ssr "0" | |
mat_fxaa_enable "0" | |
mat_global_lighting "0" | |
mat_hdr_enabled "0" | |
mat_mip_linear "1" | |
mat_phong "0" | |
mat_reducefillrate "1" | |
mat_shadowstate "0" | |
mat_screen_blur_enabled "0" | |
mat_use_compressed_hdr_textures "1" | |
mat_vignette_enable "0" | |
miles_occlusion "0" | |
miles_occlusion_force "0" | |
miles_occlusion_partial "0" | |
r_decals "0" | |
r_drawscreenspaceparticles "0" | |
r_waterdrawreflection "0" | |
r_waterdrawrefraction "0" | |
r_waterforceexpensive "0" | |
r_waterforcereflectentities "0" | |
r_dynamic "0" | |
r_fastzreject "0" | |
r_jiggle_bones "0" | |
r_lod_switch_scale "0" | |
r_modeldecal_maxtotal "1" | |
r_rimlight "0" | |
r_shadowrendertotexture "0" | |
r_threaded_particles "0" | |
r_updaterefracttexture_allowmultiple "0" | |
r_volumetric_lighting_enabled "0" | |
shadow_capable "0" | |
shadow_enable "0" | |
ssao_enabled "0" | |
sssss_enable "0" | |
stream_cache_preload_from_rpak "0" | |
stream_mode "none" | |
viewmodel_selfshadow "0" | |
violence_ablood "0" | |
violence_hblood "0" |
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