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@EmirSc
Created April 22, 2019 14:14
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Current config for boosting FPS in Apex Legends
// DeMoN's Apex FPS Config
// Screenshots
// Main Menu - http://prntscr.com/mxp8o0
// Char Select - http://prntscr.com/mxp9iy
// Banner Screen - http://prntscr.com/mxp9se
// Drop - http://prntscr.com/mxpa6y
// Inventory - http://prntscr.com/mxpaju
// How to use cfg
// Go to game directory i.e. C:\Program Files (x86)\Origin Games\Apex\cfg
// Place this file in there as autoexec.cfg
// Go to origins and set the following boot arguments to apex
// +exec autoexec -novid -forcenovsync -fullscreen
// Socials
// Twitter: @UhmDemon
// Discord: DeMoN#1482
// VERSIONING:
// 1.7
// Notes
// Added opacity change to enemy down or general pings
// Shoutout to lexxiii for the idea of ping opacity in cfg
//Binds
bindtoggle i shownet_enabled
//Optional
// Uncomment the below line to disbaled banner previews
//cl_drawmonitors "0"
// Uncomment the below line to semi eliminate muzzleflash at cost of dark rooms being darker
// r_particle_timescale "3"
// Uncomment the below line to make revive pings semin transparent HELPS ALOT
// hud_setting_pingAlpha "0.100000"
rspn_motd "Loaded DeMoN Config"
cl_cull_weapon_fx "0"
cl_ejectbrass "0"
cl_ragdoll_force_fade_time "0"
cl_ragdoll_force_fade_time_local_view_player "0"
cl_ragdoll_force_fade_time_on_moving_geo "0"
cl_ragdoll_self_collision "0"
cl_ragdoll_maxcount "0"
cl_showfps "4"
cl_showpos "0"
cl_updaterate_mp "120"
csm_coverage "0"
csm_enabled "0"
csm_world_shadows "0"
dof_enable "0"
fog_enable "0"
fog_enableskybox "0"
fps_max "0"
mat_antialias_mode "0"
mat_colcorrection_disableentities "1"
mat_bloomscale "0"
mat_depthfeather_enable "0"
mat_disable_bloom "1"
mat_enable_ssr "0"
mat_fxaa_enable "0"
mat_global_lighting "0"
mat_hdr_enabled "0"
mat_mip_linear "1"
mat_phong "0"
mat_reducefillrate "1"
mat_shadowstate "0"
mat_screen_blur_enabled "0"
mat_use_compressed_hdr_textures "1"
mat_vignette_enable "0"
miles_occlusion "0"
miles_occlusion_force "0"
miles_occlusion_partial "0"
r_decals "0"
r_drawscreenspaceparticles "0"
r_waterdrawreflection "0"
r_waterdrawrefraction "0"
r_waterforceexpensive "0"
r_waterforcereflectentities "0"
r_dynamic "0"
r_fastzreject "0"
r_jiggle_bones "0"
r_lod_switch_scale "0"
r_modeldecal_maxtotal "1"
r_rimlight "0"
r_shadowrendertotexture "0"
r_threaded_particles "0"
r_updaterefracttexture_allowmultiple "0"
r_volumetric_lighting_enabled "0"
shadow_capable "0"
shadow_enable "0"
ssao_enabled "0"
sssss_enable "0"
stream_cache_preload_from_rpak "0"
stream_mode "none"
viewmodel_selfshadow "0"
violence_ablood "0"
violence_hblood "0"
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