Created
          November 5, 2009 21:18 
        
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  | diff --git a/src/game/WorldSocket.cpp b/src/game/WorldSocket.cpp | |
| index 1de190b..39218a1 100644 | |
| --- a/src/game/WorldSocket.cpp | |
| +++ b/src/game/WorldSocket.cpp | |
| @@ -29,7 +29,7 @@ | |
| #include "WorldSocket.h" | |
| #include "Common.h" | |
| - | |
| +#include "Config/ConfigEnv.h" | |
| #include "Util.h" | |
| #include "World.h" | |
| #include "WorldPacket.h" | |
| @@ -841,6 +841,7 @@ int WorldSocket::HandleAuthSession (WorldPacket& recvPacket) | |
| OPENSSL_free ((void*) sStr); | |
| OPENSSL_free ((void*) vStr); | |
| + | |
| ///- Re-check ip locking (same check as in realmd). | |
| if (fields[4].GetUInt8 () == 1) // if ip is locked | |
| { | |
| @@ -861,6 +862,20 @@ int WorldSocket::HandleAuthSession (WorldPacket& recvPacket) | |
| if(security > SEC_ADMINISTRATOR) // prevent invalid security settings in DB | |
| security = SEC_ADMINISTRATOR; | |
| + // CHECK ACCESS TO REALM - FOR ONLY TEST ACCOUNT | |
| + QueryResult *accAccess = loginDatabase.PQuery("SELECT realm_id FROM account_access WHERE acc_id = '%d'", id); | |
| + | |
| + if(accAccess->GetRowCount() == 1){ | |
| + Field* fieldsAcc = accAccess->Fetch(); | |
| + uint32 accessRealm = fieldsAcc[0].GetInt32(); | |
| + uint32 realmID = sConfig.GetIntDefault("RealmID", 0); | |
| + if(realmID != accessRealm){ | |
| + delete accessRealm, realmID, fieldsAcc, accAccess; | |
| + return -1; | |
| + } | |
| + delete accessRealm, realmID, fieldsAcc, accAccess; | |
| + } | |
| + | |
| K.SetHexStr (fields[2].GetString ()); | |
| time_t mutetime = time_t (fields[8].GetUInt64 ()); | 
  
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