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Toontown Live Release Notes
August 2, 2013 [sv1.0.47.35]
This is a maintenance release, including continued game and stability enhancements.
Thank you for your patience this past week! To help get your Toon caught up, please enjoy a MAXED jellybean bank! Max out your jellybean bank at your Toon Estate by redeeming this code in your Shticker Book: SWEET
A few minutes after redeeming, 12,000 jellybeans deliver right to your mailbox at your Toon Estate. You may redeem this code once for every Toon on your account! If you already have beans in your bank (and who doesn't?), the code still fills your bank to max capacity. We recommend spending lots of your current beans first before you redeem this SWEET code. This code will not expire.
July 11, 2013 [sv1.0.47.32]
New "Toon-ups" to Cog battles means Reward Screens now display faster.
If you're battling Cogs with other Toons, you can now use the new "Skip" button to jump past the other Toons' reward screens to get right to your own rewards.
You can also use the "Esc" key on your keyboard to skip through the reward screens.
Bust some Cogs, and try out these new Toon-ups today!
June 27, 2013 [sv1.0.47.31]
Planning and hosting Toon Parties this summer just got easy as pie!
From now on, if you never actually start your Party, it will automatically cancel itself in your Toon Calendar 30 minutes after its scheduled start time. Your jellybean refund is then sent to your mailbox at your Toon Estate - without you having to do anything!
The Toon Calendar no longer shows past months, just the current calendar month and future months to make your Party planning even easier.
Also regular game and stability enhancements, including some holiday maintenance.
May 1, 2013 [sv1.0.47.30]
This is a maintenance release, including fixes for two upcoming clothing prizes
April 11, 2013 [sv1.0.47.29]
Toons now run faster!
Thanks to the Silly Meter and its kooky effect on Toontown's gravity, Toon Scientists discovered a wacky way for all Toons to zip along at a faster pace from now on.
Several new clothing prize items also added.
March 22, 2013 [sv1.0.47.28]
This is a Maintenance Release, including a crash fix.
February 28, 2013 [sv1.0.47.27]
Various game and stability enhancements.
February 15, 2013 [sv1.0.47.26]
This is a Happy ValenToon's Maintenance Release!
February 5, 2013 [sv1.0.47.25]
This is a Maintenance Release, including fix for recent disconnection issues.
January 30, 2013 [sv1.0.47.25]
Miscellaneous game and stability enhancements.
January 18, 2013 [sv1.0.47.24]
Loony Labs release their brand new invention Street MAPS today! Find your wacky way using MAPS to complete your ToonTasks, and see the percentage of Cogs lurking on a particular street. Press down the "Alt" key on your keyboard to open or close the map of the street you're standing in.
Also miscellaneous game and stability enhancements.
Known Issues:
MAPS may not appear after a Toon completes multiple Cog buildings that are two or more floors high in a row. The issue will correct itself after entering a Toon building, or teleporting to a Playground or your Toon Estate.
December 27, 2012 [sv1.0.47.22]
Another bug fix for recent disconnection issues.
December 24, 2012 [sv1.0.47.21]
Bug fix for recent disconnection issues.
December 21, 2012 [sv1.0.47.20]
This is a Maintenance Release.
November 2, 2012 [sv1.0.47.19]
This is a Maintenance Release.
October 11, 2012 [sv1.0.47.19]
Clarabelle has fixed the price of that batty-expensive new purple shirt in the Cattlelog! The purple bat shirt now costs 250 jellybeans.
October 05, 2012 [sv1.0.47.18]
Clarabelle has added some Toontastic new items to the Cattlelog, as well as offering the new SPOOKY shirt for Halloween!
Miscellaneous game and stability enhancements.
Known Issues
Goofy got his numbers all mixed up and priced the new purple batty shirt in the new Cattlelog way too high. We recommend waiting and not paying 5,000 jellybeans for this shirt (Toontastic though it is!). Clarabelle will make a price adjustment very soon, stay Tooned!
August 10, 2012 [sv1.0.47.17]
Miscellaneous game and stability enhancements
March 16, 2012 [sv1.0.47.14]
Routine cleaning and polishing of accessories
Corrected the appearance of some accessories on Toons that have changed their look, such as hats on the pumpkin head, or turning into a green Toon
Toons will notice more Cog Buildings popping up than Field Offices now
Fixed some pesky typos in ToonTask text
Fixed various crashes
February 27, 2012 [sv1.0.47.13]
This is a Maintenance Release
February 2, 2012 [sv1.0.47.12]
This is a Maintenance Release
December 5, 2011 [sv1.0.47.11]
Winter Holiday updates
New Toon name selections in Make-A-Toon
Miscellaneous game and stability enhancements
November 8, 2011 [sv1.0.47.10]
Miscellaneous game and stability enhancements
October 26, 2011 [sv1.0.47.9]
Toon accessory updates
Miscellaneous game and stability enhancements
October 12, 2011 [sv1.0.47.8]
Halloween holiday updates, including two new costumes chosen by Toons: PirateToon and Toonosaurus
August 4, 2011 [sv1.0.47.7]
Mailbox messaging has been updated to help prevent the accidental deletion of items
Various Toon accessory updates and bug fixes
Miscellaneous game and stability enhancements
July 14, 2011 [sv1.0.47.5]
Attention Toons - Clarabelle's Catalog now offers ACCESSORIES!
Accessorize your Toon with tons of new hats, glasses, backpacks, wings and shoes
Accessory Trunks can be purchased via the Cattlelog - and it's a must have to store accessories
Additional fixes for furniture placement and Toon News
More new accessories coming soon
Toons can now turn off incoming whispers from anyone who is not on your Friends List by going to the Options page of your Shticker Book and clicking "Turn Off" for whispers
Use this link to download the Toontown desktop launcher for PC Download or Mac Download
May 25, 2011 [sv1.0.46.1]
Miscellaneous game and stability enhancements
May 12, 2011 [sv1.0.45.4]
Miscellaneous game and stability enhancements
May 11, 2011 [sv1.0.45.3]
Updated gags and Gag Track training. For example:
-The final gag training ToonTask for the third Gag Track is now available for Free players
-The "Choose a Fourth Gag Track" ToonTask should now be blocked for Free players
Doubled the effectiveness of watering gardens
Miscellaneous game and stability enhancements
April 8, 2011 [sv1.0.44.4]
Miscellaneous game and stability enhancements
March 11, 2011 [sv1.0.44.2]
Miscellaneous game and stability enhancements
March 9, 2011 [sv1.0.44.1]
50 item Closet added to the Cattlelog
New Toon colors added to Create-a-Toon
Sellbot Field Offices bug fixes
Ides of March Holiday updates
April Toons' Week holiday updates
February 17, 2011 [sv1.0.43.4]
Sellbot Field Offices have landed!
Sellbot V.P. reward increased to two SOS Toon cards
Photo Fun removed from Trolley Games
January 26, 2011 [sv1.0.41.6]
Fixed teleport crash
Removed fixed aspect ratios for windowed display mode
Miscellaneous game and stability enhancements
January 12, 2011 [sv1.0.41.5]
Added fixed aspect ratios for windowed display mode
Updated "Toon News... for the Amused!" open/close behavior
ValenToons holiday updates
Miscellaneous game and stability enhancements
December 15, 2010 [sv1.0.40.44]
Winter Holiday "Present Catch" game fix
Miscellaneous game enhancements
December 8, 2010 [sv1.0.40.43]
Winter Holiday is here
New Cattlelog Items
Street signs updated
November 10, 2010 [sv1.0.40.41]
Delete "Just for fun!" ToonTask support
Street signs updated
Toon Trooper hosts
Miscellaneous game and stability enhancements
October 20, 2010 [sv1.0.40.40]
Halloween is here
New Cattlelog Items
Miscellaneous game and stability enhancements
September 29, 2010 [sv1.0.40.38]
12,000 Jellybean Bank released
Jellybean Jam event
New Cattlelog Items
Miscellaneous game and stability enhancements
September 1, 2010 [sv1.0.40.36]
New "Flappy Cog" Cattlelog specialty item
Miscellaneous game enhancements
August 25, 2010 [sv1.0.40.35]
Operation: Storm Sellbot is here
Resistance Ranger hosts
New Cattlelog Items
Miscellaneous game and stability enhancements
August 11, 2010 [sv1.0.40.31]
Districts list updated
Miscellaneous game enhancements
July 28, 2010 [sv1.0.40.28]
This is a Maintenance Release
July 22, 2010 [sv1.0.40.26]
Victory Parties release
New Cog-O-War parties game
Toon Troop hosts
Miscellaneous game enhancements
July 14, 2010 [sv1.0.40.22]
Silly Meter sent out for refurbishment
Victory Party signs added to streets
Miscellaneous game and stability enhancements
June 17, 2010 [sv1.0.40.20]
This is a Maintenance Release
June 14, 2010 [sv1.0.40.18]
Miscellaneous game enhancements
June 10, 2010 [sv1.0.40.17]
Code Redemption
New Cattlelog Items
Miscellaneous game and stability enhancements
June 2, 2010 [sv1.0.40.15]
Lowered the Silly Meter volume
Fixed a proximity bug with fire hydrant sounds
May 26, 2010 [sv1.0.40.12]
Fixed a bug during Lawbot C.J. battle
Miscellaneous game enhancements
May 19, 2010 [sv1.0.40.11]
Fixed a bug during Sellbot V.P. battle
Fixed a bug where shadows and Trap gags were not appearing correctly on the floors with oil slicks in Sellbot Factory
Updated Flippy's desk in Toon Hall
Updated dates for Grand Prix Weekend Event
May 14, 2010 [sv1.0.40.9]
Attention Toons! Toontown is getting sillier! Visit the brand-new Toon Hall to see the Silly Meter, and learn how you can help bring Toontown to life with Silly Surges from the resident Toon Scientists.
New Toon Hall interior
New office for Flippy in Toon Hall
Added Silly Story SpeedChat phrases
Added Silly Surges to Cog battles
Fixed "square" shadow graphics bug
May 12, 2010 [sv1.0.40.8]
A new issue of "Toon News... for the Amused!"
Fixed bug which caused Toons' heads to not animate correctly
Miscellaneous stability enhancements
May 5, 2010 [sv1.0.40.7]
This is a Maintenance Release and a new issue of "Toon News... for the Amused!"
May 2, 2010 [sv1.0.40.6]
This is a Maintenance Release.
April 28, 2010 [sv1.0.40.5]
This is a Maintenance Release.
April 20, 2010 [sv1.0.40.4]
This is a Maintenance Release.
April 19, 2010 [sv1.0.40.3]
We have given Toontown a Toon-up with many game system enhancements -- including new decorative mailboxes, trash cans, and fire hydrants for the streets. Additional updates:
Various bug fixes
Updated Toon models
Accepting Friends Requests setting now saved upon logout
Added Party Catch and Tug-o-War to Jellybean Day
April 14, 2010 [sv1.0.39.36]
This is a Maintenance Release and a new issue of "Toon News... for the Amused!"
April 8, 2010 [sv1.0.39.35]
This is a Maintenance Release and a new issue of "Toon News... for the Amused!"
March 31, 2010 [sv1.0.39.34]
It's April Toons' Week -- a holiday built by Toons for Toons! Join us from April 1 through April 7, as we celebrate the wackiest holiday in Toontown!
Toon Estates have gone wackier than usual! It looks like Toon Gravity has been lowered - how high can you go?
Please interact with your pet Doodle at your Estate and see what's really on their mind!
Some Neighborhood Characters have gone for a stroll, try to find each, and be sure to say hello when you do!
This may look like a joke, but they sure seem real to us!
March 24, 2010 [sv1.0.39.33]
This is a Maintenance Release and a new issue of "Toon News... for the Amused!"
March 18, 2010 [sv1.0.39.32]
This is a Maintenance Release.
March 17, 2010 [sv1.0.39.31]
This week's new issue of "Toon News ... for the Amused!" is here! Be sure to check it out!
March 10, 2010 [sv1.0.39.30]
This week's new issue of "Toon News ... for the Amused!" is here! Be sure to check it out!
March 03, 2010 [sv1.0.39.28]
This week's new issue of "Toon News ... for the Amused!" is here! Be sure to check it out!
February 24, 2010 [sv1.0.39.27]
This week's new issue of "Toon News ... for the Amused!" is here! Be sure to check it out!
February 18, 2010 [sv1.0.39.26]
This week's new issue of "Toon News ... for the Amused!" is here! Be sure to check it out!
February 10, 2010 [sv1.0.39.24]
ValenToon's Day is finally upon us! Be sure to check out all the festivities throughout Toontown!
"Toon News ... for the Amused!" is now available! Simply click on the new "News" button (it's the red button with a typewriter icon) at the top of your screen to read up on all the latest goings-ons in Toontown!
January 29, 2010 [sv1.0.39.21]
This was a maintenance release in support of Toontown's brand new website!
January 24, 2010 [sv1.0.39.19]
This was a maintenance release.
January 23, 2010 [sv1.0.39.18]
This was a maintenance release.
January 21, 2010 [sv1.0.39.17]
This was a maintenance release.
January 04, 2010 [sv1.0.39.14.v2]
Fixed the bug which was causing some Toons to retain their snowman head after the end of the holiday.
December 24, 2009 [sv1.0.39.14]
Fixed the snowman head bug which was causing the muzzle to show up after delighted or laugh emotes.
December 22, 2009 [sv1.0.39.13]
New Winter Holiday Toon Caroling game play. Visit the six participating shopkeepers, sing them a holiday carol from your SpeedChat menu and receive a snowman head effect for your Toon.
December 9, 2009 [sv1.0.39.9]
Changed Winter chatters.
December 8, 2009 [sv1.0.39.8]
Winter Holiday is here -- explore each neighborhood to see all of the Toontastic holiday trees and street lamps!
New Winter Holiday Cattlelog items.
Support for Mac OS X Snow Leopard.
November 18, 2009 [sv1.0.39.5]
Enhanced "Ignore" button functionality, so that other requests are properly ignored as well besides emotes and chats. Now Friend Requests and Boarding Group requests will also be ignored.
Changed dates and catalog sale items for Thanksgiving and Winter Holidays.
Properly sized textures for Winter Holiday decoration.
November 09, 2009 [sv1.0.39.4.v3]
Fixed the occasional Catalog/Mailbox related AI crash.
October 29, 2009 [sv1.0.39.4.v2]
Attention Toons! Now you can get your Pumpkin Head back if you lose it after completing any of the "Just for fun" ToonTasks that reward a Toon-changing effect. Just go to any of the participating shopkeepers, use your "Trick or Treat!" SpeedChat phrase, and get your Pumpkin Head back!
October 27, 2009 [sv1.0.39.4]
Fix for Pumpkin Head effect.
October 21, 2009 [sv1.0.39.3.v2]
Fixed today's occasional AI crashes experienced by some Toons.
October 21, 2009 [sv1.0.39.3]
Attention Toons! We have changed the Trick-or-Treating locations this year, so talk to each playground host for a clue on which neighborhood shopkeeper is participating (don't forget to use your Trick-or-Treat SpeedChat phrase).
New Trick-or-Treat game play update.
New Halloween Decorations.
Halloween themed clothing.
New Classic Characters in Halloween costumes.
September 16, 2009 [sv1.0.38.59]
Fixed bug which was causing crashes when some Toons skipped the tutorial.
Fixed bug which was causing the shuffle-history button not to work quite correctly (it was not recalling the correct history).
Fixed visual bug so that the new clothing GUI looks/works proper in Clothing Store (tailor).
Added rotate button to Make-A-Toon, added new fade in for shuffle-history buttons when the first history shows up.
Fixed bug which allowed typed chat to appear for SpeedChat Plus enabled users during Toontorial (before encountering Flippy for the first time).
Fixed other client related crashes.
August 28, 2009 [sv1.0.38.55]
Fixes for Party Catch crashes.
August 27, 2009 [sv1.0.38.54]
New "Pick A Toon" and "Make A Toon" experience.
Party Catch attraction added to Parties.
New Party Decorations designed by the "Design a Party Decoration" contest winners.
Mailbox invitations to parties that ended the prior day (or earlier ) will no longer show up.
August 12, 2009 [sv1.0.38.50]
Update to enable UK SpeedChat Plus.
Fix for crash when two Toons are playing the Diving game and the second Toon closes the window.
July 31, 2009 [sv1.0.38.48]
Fixed a bug that causes a client crash when Toons leave the party as the fireworks are about to end.
July 30, 2009 [sv1.0.38.47]
Added Party Fireworks.
Added Party Gate and Pinwheel Decorations.
Fix for rare Party Cannon "stuck" bug.
Party Tug-o-War bug fixes.
Passing all the time (or doing nothing) will not reward merits during a Cog battle.
July 22, 2009 [sv1.0.38.44]
We have some Party updates and fixes:
New 40 song Jukebox.
New 20 move Dance Floor.
New Party Stage Decoration.
New Party Bow Decoration.
Now mutually exclusive items may not be purchased for the same party.
July 17, 2009 [sv1.0.38.42]
Potential fix for Party Tug-o-War crashes.
Now Party jukeboxes and dance floors are grouped together in Party Editor.
July 16, 2009 [sv1.0.38.41]
We have some new Party updates:
New Tug-of-War Game.
Noise Maker Decoration.
Up to 10 cannons per party.
Up to 8 trampolines per party.
July 2, 2009 [sv1.0.38.38]
New Summer Fireworks Show.
4th of July catalog items available for a limited time.
Catalog resort(least expensive items first).
Toons will not get credit for "passing" in group battles against Cogs.
A sleepy Toon now has an automatic reply capability.
May 13, 2009 [sv1.0.38.34]
Added more phrases for Goofy to say in Goofy Speedway.
April 22, 2009 [sv1.0.38.33]
In honor of National Jellybean Day, we have doubled Jellybean rewards for playing the Trampoline and Cannons in Parties!
Added various stability enhancements.
April 10, 2009 [sv1.0.38.31]
Fixed a bug that causes a server crash when a Boarding Group disbands.
Fixed a bug which could cause Toons to become stuck in a Cannon.
April 02, 2009 [sv1.0.38.26]
Made some changes to April Toons' Week Doodle speak so the "tired" response makes more sense, and "confused" no longer uses a phrase it is once again a question mark icon. Thanks to all the Toons who gave us valueable feedback on these changes!
Fixed Party Trampoline bug which could cause a Toon to become stuck in mid air.
April 01, 2009 [sv1.0.38.25] Hey Toons, a few wacky things seem to be happening!
Toon Estates have gone wackier than usual! It looks like Toon Gravity has been lowered - how high can you go?
Please interact with your pet Doodle at your Estate and see what's really on their mind!
Some Neighborhood Characters have gone for a stroll, try to find each, and be sure to say hello when you do!
Plus some other surprises. This may look like a joke, but they sure seem real to us! Which can only mean one thing -- it's April Toons' Week! *** Bug Fixes ***
Fixed bug with Party Cannons which had been causing some Toons to become "stuck" in the ground instead of firing normally. Now, when the timer in the upper right corner runs out, instead of auto-firing out of the Cannon your Toon will exit out of the Cannon normally.
Fixed crash bug which sometimes occur while playing with the Party Trampoline.
March 28, 2009 [sv1.0.38.22]
Fixed some Parties related crash bugs. Parties should be more stable now!
Fixed issue where if a Toon in a Party Cannon disconnected his or her Toon head would be "stuck" in the Cannon. This was only a graphics glitch and should not have prevented other Toons from using the Cannon.
*** KNOWN ISSUES ***
There is a chance your Toon may become stuck in the jump pose on the Trampoline if you press the Ctrl key before the game begins. If you wait for the upper right corner clock to start counting down before jumping you can avoid this problem.
A rare occurrence with the Parties Cannons may cause your Toon to appear to be both inside the Cannon and outside at the same time. Just wait until the timer counts to zero or press the Ctrl key and the Cannon will fire as normal.
March 27, 2009 [sv1.0.38.21]
Fixed bug which caused Toons to jump impossible heights on the Party trampoline.
Fixed bug which allowed a Toon to teleport to another Toon who's at a Party that's about to end.
Fixed problem which caused some Toons' scheduled parties to not start correctly.
Fixed crash which can occur during Party planning.
Party privacy setting (public or private) can no longer be changed after a party has started.
March 26, 2009 [sv1.0.38.20] Toon Parties
The Toon Council is super-excited to announce the release of Toon Parties - where players can have parties filled with crazy activities and wacky decorations with up to 20 Toons!
Here's what's new:
Toon Parties - Have a party with your Toon friends, or make new friends in a public party! Try your best Toon-moves on the Dance Floor, have a blasting good time with party Cannons, or see how high you can jump on a Trampoline! Even earn JellyBeans while having a great time with your friends. At this time, only Members can host a Toon Party, but all Toons -- Members and Free players -- can attend a party. The initial cost to create a party is 100 JellyBeans. There are many activities and decorations available to rent, so you can plan the perfect Toon Party.
Party Gates - Visit any neighborhood Party Gate, and walk right up to the stairs to see what public parties are happening, or talk to a Party Planner to create your own party.
Toontown Time - Toontown now has an in-game clock set to Pacific Time. Clocks are located at each Party Gate, and in your Shticker Book. Now you can easily coordinate your parties and other fun activities with your friends!
New Shticker Book Events Page - The Shticker Book has a new Events page, noted with a party hat icon, which is where all of your party information is located. Keep up-to-date on all of the fun with your Toon Calendar, and all of your parties with the Hosting and Invitations tabs. The Events page has three sections.
Calendar Tab - The Toon Calendar lists all weekly events, Toon holidays, and any parties that you are attending or are hosting. You can use the filter in the upper-right corner to change what the Calendar will display.
Hosting Tab - The Hosting tab show your next party by date, guests, activities, and decorations. You can also switch your party from private to public here. This is where you go to start your party, or cancel it provided the party hasn't already started.
Invitations Tab - The Invitations tab lists all parties where you have accepted invitations along with each party's activities.
Party Invitations - Party invitations are received through your Estate mailbox. When you receive an invitation you have three options: You can accept the invitation, decline the invitation, or choose to respond later by simply closing the invitation and leaving it in your mailbox. The host will be notified of your response once you have made your choice to either accept or decline the invitation.
March 19, 2009 [sv1.0.38.16]
This was a maintenance release.
March 18, 2009 [sv1.0.38.15]
This was a maintenance release.
March 17, 2009 [sv1.0.38.14]
Boarding Groups Released
The Toon Council is pleased to announce our latest addition to Toontown -- Boarding Groups! Players can use this feature to group with other Toons for boarding Cog HQ elevators/karts and Boss Battle elevators. A minimum of two Toons are required to form a Boarding Group, and players can create a group of up to either four or eight Toons to enter a Cog HQ elevator together.
While in a Cog HQ Lobby, create a Boarding Group by selecting a Toon and clicking the Invite button at the bottom of their detail panel. The first player to send an invitation that is accepted is designated as that group's leader. Any group member can invite others, however only the leader can remove Toons from the group. Any Toons removed by the leader can only rejoin the same boarding group if the group leader invites this Toon back.
Once the group is created, the Boarding Group panel will become available on the left side of the screen, which displays each Toons' status. When the group is ready, only the leader can launch the Boarding Group by pressing the "GO" button at the bottom of the Boarding Group panel, and all Toons in the group will board together. Similarly a Boarding Group leader can walk into an elevator and all members will automatically board at the same time, provided the elevator has enough empty slots for the entire boarding group. Upon their arrival in the Cog HQ, the Boarding Group panel will disappear as the group has entered the HQ.
Please note: When you are part of a Boarding Group, you can not use the "Go To" button to teleport to another Toon. You also cannot leave the boarding area via Teleport or walking through doors, and cannot board an elevator yourself, so long as you remain a member of a Boarding Group. If you need to leave the boarding area, simply click on the "Leave" button on the Boarding Group panel first.
Currently, the following Cog HQ Elevators offer Boarding Groups:
Sellbot HQ
Sellbot Boss Battle Elevator
Front Entrance Elevator
Back Entrance Elevator
Cashbot HQ
Coin Mint Elevator
Dollar Mint Elevator
Bullion Mine Elevator
C.F.O. Battle Elevator
Lawbot HQ
Lawbot A Office
Lawbot B Office
Lawbot C Office
Lawbot D Office
Chief Justice Battle Elevator
Bossbot HQ
Front Three Golf Kart
Middle Six Golf Kart
Back Nine Golf Kart
C.E.O. Battle Elevator
February 24, 2009 [sv1.0.37.12]
This was a maintenance release.
February 5, 2009 [sv1.0.37.11]
This was a maintenance release.
January 7, 2009 [sv1.0.37.10]
Toons now have a way to turn Type Chat sounds on/off via a new option in the Shticker Book's "Options" tab. Type Chat speech sounds are defaulted to "on", so when you type chat now you will hear your own Toon and other Toons' meows and growls! If you switch Type Chat sounds to "off", you will no longer hear your own Toon nor other Toons.
SpeedChat phrases will continue to have sounds and is unaffected by this new feature.
December 29, 2008 [sv1.0.37.7]
Fixed an issue where the chat buttons could disappear from the game window in some circumstances.
Fixed a bug where a Free Player Toon who clicks on the Whisper Panel's blue Type Chat button will bring up the Features Panel instead of the Whisper Type Chat box.
Fixed thought bubbles so they will not disappear on their own.
December 19, 2008 [sv1.0.37.5]
SpeedChat Plus
Players have asked for more ways to chat in-game, and we've listened! The Toon Council is proud to announce our latest addition to Toontown: SpeedChat Plus!
SpeedChat Plus is a form of type chat that allows users to communicate by using the Disney SpeedChat Plus dictionary. Words that are not in the dictionary will be highlighted in red. You then have the opportunity to choose alternative words prior to sending your message. Now you can really express yourself in Toontown like never before! Check the New section for details on this exciting new feature.
Winter Holiday Decorations
Toons are having a jolly Winter Holiday as Toontown receives a seasonal Toon-up this year with brand-new decorations. Explore each neighborhood to see all of the Toontastic holiday trees and street lamps.
Winter Holiday Items
Check out Clarabelle's Cattlelog for some brand-new holiday items -- including complete winter outfits, fireplaces to keep Toons toasty, and a bevy of Winter Holiday Estate decorations--including an interior wreath, seasonal moldings, and a Winter Tree to top it all off.
Plus, there is a very special Estate snowman gardening statue for Toons to enjoy, which requires a gardening shovel skill of one point to plant. So be sure to get one...before he melts away!
December 4, 2008 [sv1.0.36.10.v2]
This was a maintenance release.
November 13, 2008 [sv1.0.36.10]
Improved the look of the ToonHQ exterior in Donald's Dock playground and streets.
November 03, 2008 [sv1.0.36.9]
This was a maintenance release.
October 30, 2008 [sv1.0.36.8]
This was a maintenance release.
October 29, 2008 [sv1.0.36.7]
Added Halloween decorations to Toontown. Be sure to check out Mickey's spooky surprise when it gets dark!
October 22, 2008 [sv1.0.36.5]
Fixed crash bug which occurs when a player who has not finished downloading all of Toontown clicks on another Toon to bring up the Toon Panel.
Fixed crash that happens when a player with the Limited True Friends setting enters a True Friend code without the "TT" prefix.
Players playing with the ActiveX client (login via website and not the Launcher) will now be correctly asked for their password when trying to delete a Toon.
October 16, 2008 [sv1.0.36.4]
This was a maintenance release.
September 25, 2008 [sv1.0.36.3]
Attention Toons! The Toon Council is thrilled to announce that the top three Toon-designed furniture items are now ready for Toons to enjoy. These Toontastic new items are available for purchase starting with your next Cattlelog!
Other Changes
Fixed the missing jellybeans in the flower planting GUI.
Fixed server crash due to bug with interior elevators.
Fixed crash when a Stomper stomps a toon with one laff.
Fixed bug which caused the Maze Game in Bossbot HQ to end even though the clock shows there is time left.
September 11, 2008 [sv1.0.35.18]
Fixed crash bug which occurs during multiplayer Catch Game. Previously if one Toon exited the remaining Toons would crash out.
Fixed bug in Treasure Dive so that the Peanut Butter and Jellyfish is animated once more.
Fixed a few client crash bugs in Cog Thief.
Fixed bugs and made tweaks to Toon Escape.
Flying Cogs in Toon Escape now have propellers on their heads.
August 27, 2008 [sv1.0.35.16]
The Month of Trolley Games is reaching a fever pitch! The Toon Council is excited to announce our fourth Toontastic game -- Cog Thief! Ride any neighborhood Trolley to help protect our gag supply from the invading Cogs in this challenging Trolley Game.
Cog Thief: Keep the Cogs from stealing the gag barrels until the timer runs out. The longer there are barrels left the more jellybeans you'll earn. Grab some friends and "Save Our Gags!"
Other changes:
Fixed a rare crash bug occuring in Toon Escape.
Fixed a crash bug with the Estate Cannon Rental.
August 22, 2008 [sv1.0.35.14]
Added additional stability enhancements to Toon Escape.
August 21, 2008 [sv1.0.35.13]
Fixed a crash bug in Toon Escape.
August 20, 2008 [sv1.0.35.12]
The Month of Trolley Games is in full swing and we are pleased to release our third Toontastic game -- Toon Escape! Ride any neighborhood Trolley to experience all of the action in this wacky side-scrolling Trolley Game.
Toon Escape: Escape the Cog den before the timer runs out to earn jellybeans. Watch out for patrolling Cogs!
August 14, 2008 [sv1.0.35.9]
Fixed bug which caused screenshots to come out inverted.
Fixed various rare crash bugs in Photo Fun.
August 13, 2008 [sv1.0.35.8]
The Month of Trolley Games continues! This week's new game is Photo Fun. Ride any neighborhood Trolley to check it out.
Photo Fun: Become a Toon Shutterbug by matching your Toon subjects with their sample pictures. Improve your score by matching the Toon action as close as possible -- get a five star shot by capturing an exact match!
Added various stability enhancements to the Trolley Games.
August 12, 2008 [sv1.0.35.7]
This was a maintenance release.
August 8, 2008 [sv1.0.35.6]
Fixed rare Ice Slide crash bug.
Fixed rare condition where your Toon would be outside of the tire during Ice Slide.
Added reminder message during Ice Slide if a Toon forgets to use the Ctrl key to launch.
August 6, 2008 [sv1.0.35.5]
The Month of Trolley Games is finally here! The first new Trolley game this month is the Ice Slide game, so grab a friend and head over to the Trolley to slide your way to a toontastic good time!
Ice Slide: Glide on the ice with other toons while trying to get to the center. Be sure to avoid the explosive obstacles!
July 11, 2008 [sv1.0.34.14]
Fixed crash bug which could occur during Chief Justice battle's "Jury selection" Cannon game.
Additional fix to C.F.O. battle client crash involving the same object (Goon/Safe) being grabbed by multiple crane magnets.
July 3, 2008 [sv1.0.34.13]
Fixed crash bug which could occur during a Cog battle involving multiple Toons.
Fixed crash which could occur while playing Trolley Games.
July 1, 2008 [sv1.0.34.11]
Fixed issue with Cogs not making speech sounds before their attacks in battles.
Fixed bug which kept Toons from having the correct maximum number of friends.
Added new SpeedChat phrase under "SORRY" category, "Sorry, my Friends List is full."
Improved "look and feel" of the C.F.O. battle (there should be less occurrence of goons/safes hanging in mid-air or not looking smooth as they are tossed).
Fixed crash bug which occurs if another Toon closes his/her window during the post Trolley game Gag purchase phase where multiple Toons are buying gags.
June 25, 2008 [sv1.0.34.9]
The Toon Council is excited to announce the arrival of some Toontastic Member-exclusive items to Clarabelle's Cattlelog! There are five brand-new acting lessons and three brand-new clothing sets available for purchase by long-standing Toontown players within a special section of the Cattlelog. Check your next issue of Clarabelle's Cattlelog to see which ones are available to your Toon -- now and in the future.
Also, super-gardeners rejoice -- you can now plant a garden statue of any Toon in your account or any Toon on your Friends List! Four new gardening statues are available for purchase by expert gardeners with a Gold Shovel and a minimum of 639 Skill Points.
We have also added two new safety features. First, if another player is acting more like a Cog than a Toon, you can block them with the brand-new Ignore feature. Second, if a friend on your Friends List has decided to act less than favorable, and is breaking the Disney House Rules, you can escalate the issue to a moderator for review using the Report a Player feature. For more information on these new safety features, please click here.
Known Issues: Chat between Disney DXD and Toontown is temporarily disabled. Also, Player Friends are not visible on your Toon's Friends List. We expect this service to be restored soon, thank you for your patience!
May 2, 2008 [sv1.0.33.7]
Fixed crash which occurs when you check a Toon's detail via the Toon Detail Panel through your Friends List.
Made additional stability enhancements.
May 1, 2008 [sv1.0.33.6]
*** KNOWN ISSUES ***
We are aware of the issue with viewing the Toon Detail Panel through your Friends List. We are still working on a fix for this. Until the next release, please click on the Toon's nametag to see their details.
Bug fixes
Fixed many crash causing bugs which occurred when your Toon teleported, or ran through tunnels.
Fixed crash bug which occured while your Toon watched other Toons ride the Geyser in Acorn Acres.
April 30, 2008 [sv1.0.33.3]
We have added fonts for purchase in the Cattlelog, so that you can show off your Toontastic names in style! New fonts will appear with subsequent Cattlelog releases, so watch for them!
We've also made various stability enhancements.
March 27, 2008 [sv1.0.32.21]
Fixed rare client crash in Mole Stomp game.
Fixed client crash which occurs during the Banquet Hall sequences when a Toon goes to the conveyor belt for Cog Food or Toonup items. This crash only happens on very crowded/lagged districts.
Fixed crash bug which occurs sometimes when Toons try to teleport to a friend inside Bossbot HQ.
Fixed crash that happens when a Toon with a rejected name tries to go back to Type-A-Name to either try another name or pick one from the Pick-A-Name panel.
Fixed missing sound f/x in the Toon Memory Game.
Toons will now face the "right" direction when they first teleport into a Bossbot HQ Country Club golf game area.
March 19, 2008 [sv1.0.32.19]
Fixed issue that would cause particularly lagged Toons to look like they are flattened by the C.E.O. even though they actually did hop off the table in time.
Made the door leading into the Banquet Hall open wider so Toons would not run "into" it when they enter.
Fixed rare client crash which could occur inside Banquet Hall.
Fixed bug which cause the Laff Meter to not be visible during the Banquet Hall "left over diners" battle sequence in C.E.O.
Fixed a bug which had a chance of allowing extremely lagged players to register being on a table using the seltzer bottle and at the same time teeing off at the C.E.O.
Fixed a bug which caused the words "Maze Race" to stay on screen after teleporting out of the maze.
Fixed a crash bug which occurred when one Toon teleports out of the Mole Stomp game while another continued to play.
Change text to refer to "kart" instead of "elevator" the dialog window which appears when you try to play the golf games in the Bossbot Country Club without meeting the minimum Laff requirements.
Fixed missing flying bat sound in the Jungle Vines Trolley game.
Fixed a few C.E.O. related client crash bugs.
March 6, 2008 [sv1.0.32.17]
Bossbot Headquarters Released!
Attention Toons of Toontown! The Toon Council is pleased to announce that Toons are now cleared to storm the headquarters of the Bossbots. That's right, Bossbot Headquarters is now open! Toons can reach Bossbot HQ via Chip 'n Dale's MiniGolf -- where a new Cog-constructed tunnel has mysteriously appeared. It turns out the Bossbots are hiding out in their Country Club, playing endless games of golf, and it's up to resourceful Toons to stop them!
Once you enter, there are three Bossbot Country Club courses available. While any Toon can enter "The Front Three," a minimum of 101 Laff points is required for "The Middle Six," with 106 Laff points needed for "The Back Nine." Play through each to earn your Stock Options. The "ultra-exclusive" Bossbot Clubhouse contains the toughest Cogs in all of Toontown, even upgraded v2.0 Cogs, so you'll need to work on a new Bossbot Disguise to enter "unnoticed." To begin building your Bossbot Disguise, visit Toon HQ after completing the ToonTasks after Donald's Dreamland. Plus, earn a total Laff boost of +5 upon completing all levels of your "The Big Cheese" Bossbot disguise. Once you are ready, don your Bossbot Disguise and enter the Clubhouse to face many new challenges -- including the dreaded Bossbot C.E.O. Keep Toontown safe from the Bossbots and defeat the C.E.O. to earn a Pink Slip reward to dispatch a deserving Cog! Toons of the World Unite!
Other bug fixes in this release:
Fixed a bug where if your Toon has a full Friends List and you try to add another friend, you see a dialog window erroneously stating they have a full Friends List.
Fixed bug where a long list of ToonTask SpeedChat phrases would cause the menu to go pass the bottom of the screen.
Improved auto-capitalization in Type-A-Name.
Fixed bug where Toons had trouble opening their bigger Closets.
Fixed bug where Free Account players would be mistakenly taken to the Report A Bug page after exiting normally.
January 17, 2008 [sv1.0.31.5]
Fixed a bug that affected the SpeedChat phrase discard GUI panel. This panel comes up when your Toon has the maximum number of SpeedChat phrases and you either try to buy another phrase or receive one as a gift in your MailBox. The bug would allow you to "click thru" the SC phrase discard panel and click on whatever button that happens to be under it, accidentally bringing up another panel which would cause you to be "stuck".
Removed JellyBean combinations for flowers that does not exist but would still be accepted, causing issues with your Garden.
Various stability enhancements.
December 6, 2007 [sv1.0.31.3]
Fixed rare server crash caused by using one of the new bigger Closets.
Fixed problems some Toons have in being able to activate doors or gag barrels.
Fixed issue with changing game resolution to 1280x1024.
December 4, 2007 [sv1.0.31.2]
The Toon Council is pleased to announce that many in-game item limits have been increased, specifically:
Toons can now carry up to 25 SpeedChat phrases.
Clarabelle's Cattlelog has 2 new Estate closets available for purchase -- 20 and 25 item closets.
Estates (including the attic) can now hold up to 45 items.
The mailbox can now hold up to 30 items.
Other changes and fixes in this release:
Fixed a problem which allowed NPC Toons' chat bubbles to be blocked by other Toons' chat bubbles.
Fixed issue with Vista Launcher which kept players from being able to OpenChat and TrueFriend Chat (generate TrueFriend Codes).
Made a change to how the elevator timer behaves. When a Toon exits an elevator that is not empty, 10 seconds will be added to the countdown timer. This will only occur once, and subsequent hopping on and off will not reset the timer nor add more time to it, so as to not hold up the elevator from departing. Only when all Toons exit the elevator will the timer be fully reset.
November 12, 2007 [sv1.0.30.20]
Toons of the World rejoice -- Toontown is now Vista compliant! The Toon Council is pleased to announce that Toontown is now available for Microsoft Vista users with our new PC Launcher.
November 8, 2007 [sv1.0.30.20]
Changed Type-A-Name panel so that each word's first letter is automatically capitalized.
Fixed rare crash bug which could occur if you pick gags off your gag tree.
Fixed a very MiniGolf crash bug.
October 24, 2007 [sv1.0.30.18]
Fixed a crash bug which could occur when playing Treasure Dive trolley game.
Changed the number of minigolf idle "time outs" from 3 to 2. This means if you do not take a shot within the allotted time twice in a row you will be removed from the course and back to MiniGolf playground. This is to ensure brisk play for all Toons.
Fixed crashes caused by Mini Golf.
Fixed rare crash while playing Jungle Vines trolley game.
Fixed crash which could occur if your Toon tried to teleport to someone seated at a Picnic Table in Acorn Acres.
Made the hedges which border Acorn Acres look better.
September 20, 2007 [sv1.0.30.16]
MiniGolf ties are now decided in favor of the Toon with the shortest course time. When there is a tie, the winner will be declared prior to the showing of the rankings.
Added new MiniGolf related SpeedChat phrase, "Sorry, I'm busy golfing!" and "Good game!"
Made grammar changes to existing SpeedChat phrases.
Various bug fixes and stability enhancements.
September 13, 2007 [sv1.0.30.14]
Added a new and improved "Whole In Won" golf hole into MiniGolf.
Added additional stability enhancements and crash bug fixes.
Added a new minigolf in-game tip which appears if you do not hit the golf ball with enough power.
September 13, 2007 [sv1.0.30.13]
Fixed bugs which were causing crashes/instability with MiniGolf.
Fixed graphics glitch which made Dale's legs "disappear" sometimes.
September 12, 2007 [sv1.0.30.12]
Attention Toons! The tunnel to Toontown's newest neighborhood -- Chip 'n Dale's Acorn Acres -- is now open. That's right -- it's time to play some minigolf -- Toontown style! Acorn Acres is accessible from a tunnel in the Donald's Dock Playground. Once in Acorn Acres, Toons can enjoy the various outdoor activities available, such as having a picnic, catching a ride on a geyser, and of course, playing some minigolf! There are 3 Toontastic courses for Toons to enjoy:
Walk In The Par
Hole Some Fun
The Hole Kit And Caboodle
Once your Toon is ready to golf, it's easy to play. Press the Left or Right Arrow keys to change your Tee spot and press the Control key to set it. Then press the Left or Right Arrow keys to aim and press and hold the Control key to swing your club. Holding the Control key will increase the power of your swing.
Toons can earn up to 30 different minigolf trophies -- earn them all and receive a total +3 point boost to your Laff limit! Keep track of your records and achievements on the new minigolf page in your Shticker Book. Don't forget to yell "Fore!" with the new minigolf SpeedChat phrases, and remember -- no mulligans allowed!
July 12, 2007 [sv1.0.29.11]
Adjusted text size so very long names will fit properly in the Toon name generator panel.
Fixed rare client crash bug in the Treasure Dive Trolley game.
Your Toon will now fall asleep correctly if left idle while any Karting confirmation dialog box is left open.
June 27, 2007 [sv1.0.29.8]
Attention Toons! We've added some new "Estate Party" themed SpeedChat phrases! Each Cattlelog update will feature four randomly chosen phrases (out of twelve total) for your shopping pleasure. Enjoy!
Fixed some client crash bugs in the Toon Memory Game, Treasure Dive, and Toon Slingshot Trolley Games.
Your Toon should now fall asleep properly when becoming inactive while interacting with various items (such as the Jellybean Bank or Telephone).
June 5, 2007 [sv1.0.28.9]
Fixed bugs which caused crashes in the Treasure Dive, Toon Memory, and Toon Slingshot Trolley Games.
Fixed a rare crash which occurs when your Toon uses the phone to call Clarabelle's Cattlelog.
Fixed bug which revealed too many areas in the Shticker Book map for Free Account players.
May 15, 2007 [sv1.0.27.6]
This was a maintenance release.
April 25, 2007 [sv1.0.27.5]
The Toon Council has decreed that Toons should proceed with caution while invading Cog Headquarters. Therefore, the following elevator minimum Laff point requirements have been instituted to ensure the general safety of the Toon population.
Sellbot HQ
Front Elevator - None
Side Elevator - 31
Cashbot HQ
Coin Mint Elevator - None
Dollar Mint Elevator - 66
Bullion Mint Elevator - 71
Lawbot HQ
Office Elevator A - None
Office Elevator B - 81
Office Elevator C - 86
Office Elevator D - 96
Also, once a Toon boards a Cog V.P., C.F.O., or C.J. HQ elevator, they can Hop off only once. If a Toon Hops off one of these elevators, they must wait until it leaves or empties of all Toons before boarding again.
Other updates:
Added elevator related SpeedChat phrases.
Improved stability in the new trolley games and in the victory dance after Cog battles.
Made an improvement to the Gifting subsystem. When you first call Clarabelle you will see the "Buy Gifts" button grey'ed out and it will show "Trying...", this is a way for us to check to make sure Gifting is working properly before you make any purchases. If for some reason Gifting is not working properly, the "Buy Gifts" button will stay greyed out and you will not be able to buy gifts during that time. If you ever encounter this, please submit a bug via our Report a Problem page!
April 5, 2007 [sv1.0.26.12]
This is a maintenance release.
March 31, 2007 [sv1.0.26.9]
This release adds more stability to the new Trolley Games.
March 29, 2007 [sv1.0.26.8]
The Toon Council is proud to announce four -- count 'em, four! -- new stops for the Trolley! Toons all over Toontown can enjoy these Toonerific new Trolley games.
Toon Slingshot - Launch yourself into the Toonisphere!
Jungle Vines - Swing from vine to vine!
Treasure Dive - Dive and recover sunken treasure!
Toon Memory Game - Find the most matching cards!
Bug fixes:
Fixed a bug that sometimes caused long lists to scroll up or down on their own after you click on the arrow buttons only once.
March 7, 2007 [sv1.0.25.14]
The Toon Council is proud to announce our newest addition to Toontown -- please put your paws and hoofs together and join us in welcoming the Pig to our Toon family! Members can now create Pig Toons and bring a little swine to the party!
March 1, 2007 [sv1.0.25.13]
Attention Toons over age 13! Toontown is now integrated with the new Disney XD on Disney.com!
Here's what we need you to do to take advantage of the new features:
Log into play.toontown.com and verify your account name and password. It is possible that you may be prompted to choose a new account name. If so, please go ahead and complete that process. Do not start playing Toontown yet!
Go to Disney XD on Disney.com and log in using your Toontown account name and password and create a D-Name.
Set your chat permissions in DXD to allow True Friends (was Secret Friends) through the "Open Chat With Unlimited True Friends" option under the Communication Preferences Tab in your DXD Account Manager. *** Please Note *** By default your new DXD account will have the same chat permissions as your Toontown account.
Create and exchange DXD True Friend Codes (was Secret Friends) with people you know who have also created a D-Name. You'll then be able to Chat with your True Friends no matter where either of you are in the Disney.com network, including from within Toontown.
Log into Toontown and chat with your new D-Name friends.
For more details about D-Names, DXD, and chat permissions please visit:
http://home.disney.go.com/guestservices/faqs#community8
Once you have some True Friends, we want you to check out the new Friends List features.
Friends listed in green are SpeedChat friends, and those listed in blue are True Friends (was Secret Friends) who you can chat openly with. This color scheme better matches the colors of the OpenChat and SpeedChat buttons.
Player Friends will be highlighted in BOLD when they are logged into Toontown.
The Friends List also has new tabs:
Online Toon Friends - This list only your Toontown friends who are currently online, by Toon name.
All Toon Friends - This lists all of your Toontown friends, by Toon name.
Online Player Friends . This list only your Disney.com account friends who are currently online, by D-Name.
All Player Friends . This lists all of your Disney.com account friends, by D-Name.
Each Friends List tab now sorts alphabetically within each color group.
Toontown True Friends codes will now have a "TT" prefix to better differentiate them from DXD True Friends codes.
Please try out the new features and let us know what you think! Be sure to report any bugs via our Report a Bug page!
January 12, 2007 [sv1.0.24.22]
This is a maintenance release.
January 10, 2007 [sv1.0.24.21]
Fixed a bug that caused the Grand Touring trophy to not be awarded if one or more of the races used were from a Grand Prix. Note the trophy would had been awarded after completing the next non-Grand Prix race.
Added several stability enhancements.
Fixed bug which kept a sound effect from playing when your Toon goes up in shovel skill level.
December 6, 2006 [sv1.0.24.15.v2]
Mac Only: A new browser plug-in is available for installation. Please login through the Toontown main website for automatic download and install. This fixes a problem with proper Mac OSX version detection.
December 1, 2006 [sv1.0.24.15]
Fixed a bug which would cause an exit crash if you tried to return your Doodle at the Doodle Shop, cancel, then exit the game.
Fixed a bug that could cause crashes when you teleport around.
November 30, 2006 [sv1.0.24.13.v2]
Fixed a bug which would cause in game latency and instability whenever your Toon went to your Estate to visit with your Doodle, entered and exited your House, then teleported back to the playground.
Mac Only:
A new Launcher and browser plug-in are available for installation. Please login through the Toontown main website and click the red "PLAY" button for automatic download and install.
The new plug-in will now properly minimize the web browser when you re-enter Toontown using the "Play" button on the Toontown webpage after exiting.
The new Launcher will fix a problem with the creation of the Logs folder which Toontown requires to run properly.
November 29, 2006 [sv1.0.24.13]
Fixed a problem having to do with walking down streets and then teleporting back to the playground which could lead to game instability.
Made other fixes and changes which will enhance game stability.
Mac Only
The new Launcher and browser plug-in are available for installation. Please login through the Toontown main website and click the red "PLAY" button for automatic download and install.
Fixed a problem with the Launcher where the game installation music would continue after it had finished installing.
Fixed a bug that caused you to not be able to re-enter Toontown via the "PLAY" button on the "Thanks for Playing" exit page after you've exited Toontown.
Fixed a bug that caused the Launcher to crash if you used a trial account, and to incorrectly treat your paid account as "trial" after you've paid for a subscription.
The correct download music and movie showing download progress will now play in the Launcher.
Made fixes pertaining to patching, logging, and error handling in the Launcher.
November 22, 2006 [sv1.0.24.10]
Mac Only: A new Launcher was released and will automatically install when you next login through the Toontown website. It has a fix for "Player's Guide" button which will now correctly display the Player's Guide page in your web browser.
November 20, 2006 [sv1.0.24.10]
Made the hardest parts of the Tug of War Trolley game easier.
Fixed an incorrect camera angle for the Opera sound gag.
Fixed problem with long text stepping over their word bubbles in the Cattlelog.
Fixed a rare bug that caused the reward movie sequence for level 7 gags to not play correctly.
Fixed a rare crash that occurs for the Catching Game.
The Reward movie will no longer play if all Quests have been completed.
Tweaked and improved the timing of sound FX and camera movements for the High Dive gag and all Sound gags.
Fixed a problem Toons had with picking a Gag Tree while your gag inventory was full. It used to result in your Toon losing the gag off the tree, but now you won't be able to pick from a Tree (nor remove the tree) when your inventory is full.
Made changes to gags so that Level 7 gags no longer count toward the maximum number you can have.
October 25, 2006 [sv1.0.23.9]
Stock up for battle with seven ultra-Toontastic new gags: High Dive, Train Track, Presentation, Opera Voice, Wedding Cake, Geyser, and Ocean Liner!
Each Level 7 gag is unlocked once you've maxed out at 10,000 skill points on that gag track.
Unlike other gags, Level 7 gags are only awarded once you earn 500 additional skill points.
Each time you want to use a Level 7 gag, you will need to re-earn these skill points.
You can also plant one of these special gags in your Estate's garden.
September 28, 2006 [sv1.0.22.17]
Fixed an issue with the big Watering Can that caused it to give an incorrect amount of water.
Added new SpeedChat phrase "Sorry, I'm busy gardening!"
Fixed a crash bug which could occur if another Toon is checking out your garden and you leave your Estate.
Fixed a bug that would occasionally cause a crash when you water a plant.
Fixed graphics associated with harvesting gags from a tree planted on a slope.
September 14, 2006 [sv1.0.22.15]
Estate gardening is here - can you dig it?
Spruce up your Toon's estate with new gardening tools available in your next issue of Clarabelle's Cattlelog! Plant jellybeans around your house, add water, and watch 'em sprout. Once they've bloomed, pick 'em and sell 'em at the wheel-barrel to earn more jellybeans for planting!
The more you garden, the greater the variety of flowers you can plant. Advance your skills to purchase better gardening tools, earn trophies, and add to your total Laff Point level. Master gardeners can enhance their estates with statues and fountains available only from Clarabelle's Cattlelog.
And if you're running low on cream pies, plant a gag and watch a gag tree grow a stash of'em for you to pick and use in battle. Plant up to eight different trees around your estate. Plus, organically-grown gags have an advantage against the Cogs!
August 23, 2006 [sv1.0.21.13]
Updated Estate Cannon game with minor refinements in collision detection.
Corrected missing Donald-in-a-Box graphic element in Donald's Dreamland.
Fixed missing sound FX when a Toon receives evidence from the witness stand during Chief Justice battle.
August 3, 2006 [sv1.0.21.10]
Fixed several Estate Cannon game related crashes, and improved overall stability.
Fixed problem some Toons had with leaving the Chief Justice Lobby.
Made sure the T-Shirt Contest winners' designs were available to all Toons in the Cattlelog.
August 2, 2006 [sv1.0.21.9]
Six Estate cannons will be available for a 48 hour rental period in your next issue of Clarabelle's Cattlelog. Play in pinball mode, where a high score is awarded for careening off the most objects, or in Toon-Up mode, where the more times you hit the floating target (while the clock is ticking!), the more Laff Points are restored.
Winning designs from the T-Shirt Design Contest - 3 US winners and 1 UK winner - are now available for purchase from Clarabelle's Cattlelog.
Fixed an issue with the game sometimes incorrectly assigning DirectX 7 (which is no longer supported) and thus would result in the player unable to start Toontown.
Toons now have shadows while walking on dirt paths in the Estate.
May 23, 2006 [sv1.0.20.19]
Made changes which will make sure Toons receive the reward for defeating the Chief Justice.
Corrected a few typographical errors
Fixed a bug that caused problems with gift purchases and referrals for Toons with international characters in their names.
Improved stability by eliminating the ability to skip certain battles in the DA's office.
Improved game stability when interacting with the Mailbox in your Estate.
May 4, 2006 [sv1.0.20.18]
We've made some enhancements to the Chief Justice battle. Here are the details:
In the 9 Cogs difficulty case, a Toon's evidence will have a bonus weight of 1 for every juror after the first one is successfully put on the jury. For example, if a Toon were able to put 3 jurors successfully onto the jury, the total weight for her evidence would be 3 (1 + 2 bonus). During the bonus state (when all Cogs are stunned) this would double to 6!
In the most difficulty case (10 Cogs!), the evidence bonus weight will be 1 for ever juror successfully put on the jury. For example, if a Toon shot 4 jurors into the jury box successfully, the total weight of her evidence would be 5 (1 + 4 bonus).
You can now click on other Toons in the Chief Justice battle to see their health, and the Friends Panel should also appear.
The cannon ammo indicator during jury selection will now blink when you are about to run out of shots.
The Chief Justice will perform his area attack less frequently.
It should now be easier to hit the pan on the scales of justice when it is very low (i.e. when Toons are winning!).
We've added a SpeedChat phrase for telling other Toons your evidence weight bonus during Chief Justice battle. If you have no bonus it will not be available.
Made changes to help correct some elevator woes inside the DA's Office Lobby.
The damage of Sellbot HQ's Factory Goons has been decreased.
Fixed the graphics issues with the snow flakes in The Brrrgh.
The names of Toons with the Polar Bear effect should now be legible.
Fixed a typo in Dr. Pullyurleg's dialogue when he offers you a new gag track to pick.
Fixed a few crash causing bugs and improved general stability.
April 27, 2006 [sv1.0.20.15]
Maintenance release.
April 25, 2006 [sv1.0.20.14]
Court is now in Session - Lawbot HQ is here! Check out Polar Place, the new street in The Brrrgh, which not only leads to Lawbot HQ but is the new home to last month's winning Knock-Knock Joke Contest entries.
The number of Merits earned in Sellbot Factory has been increased by a factor of two. This does not affect the gag experience multiplier.
Update to the Districts Shticker Book page: Districts with a red light indicate that the District is highly populated at this time and that gameplay would be compromised if traffic increased. Districts with a green light indicate this is the best place to be at this very moment. Districts with a blue light indicate that this is a less populated District, optimal for looking for the building you may need, but fewer Toons to work with.
Fixed a bug that caused a crash when someone finishes a Kart race right when they "Time Out".
Fixed the Whole Cream Pie delivery quest text so directions to Tom will be given by Fifi.
Some dialogue concerning Cog Summons have been changed.
Screenshots will no longer have debug text all over the image.
Fixed a problem in Kart Racing where the race progress GUI sometimes did not appear in a timely manner.
Added new SpeedChat options specific to Lawbot HQ.
April 1, 2006 [sv1.0.19.9.v3]
The Toon Council has announced the start of a new Recruit-a-Toon program. Earn jellybeans IN-GAME when you enlist your friends and family to TRY Toontown.
March 22, 2006 [sv1.0.19.9]
Fixed a bug that occasionally causes Toons to crash out if they are near other Toons getting on and off the race starting pads in Goofy Speedway.
March 21, 2006 [sv1.0.19.8]
We have added more features to the 3-day Trial account. Check it out!
Fixed a bug that was causing Doodles to walk away from Toons right after performing a trick.
Fixed a bug that caused some Toons' Estates to sometimes "disappear" and become inaccessible.
Fixed a graphics issue that caused some players to see incorrect colors/textures and other graphics glitches.
Fixed a crash that occurs when some players try to switch to full window mode.
Fixed crash which occurs if a player switches Toons after having thrown a pi e in a Karting Toon Battle.
Fixed a rare crash which happens when a Toon finishes a Kart race just as he or she is about to "time out" of the race for taking too long.
February 22, 2006 [sv1.0.18.39.v3]
Applied data clean-up patch. If you notice any loss of data on your account or Toon, please submit a bug report.
February 8, 2006 [sv1.0.18.39.v3]
Made a fix to curb recent crashes having to do with Teleporting to your own or your friend's Estate.
February 1, 2006 [sv1.0.18.39.v2]
The Grand Touring trophy issue is fixed, and the trophy should be properly awarded now.
January 26, 2006 [sv1.0.18.39]
We've been made aware that some players may still be having issues with the Grand Touring trophy. We are looking into it and apologize for the inconvenience
January 19, 2006 [sv1.0.18.38]
Some changes have been applied to Karting so it is less likely for a Kart to end up in "grey space" outside of a track, and if it happens the Toon and Kart will be teleported back onto the track.
The "skid/smoke" effect will no longer show up while a Kart is flying in midair while taking a corner.
Fixed a bug that caused Toons who timed out during a Grand Prix race to immediately time out again when they try to enter another Grand Prix race.
Fixed a background graphics issue with Airborne Acres Reverse track where one might have seen a black "tear" in the landscape.
Fixed bug that caused qualify and race win trophies to not be awarded for the new tracks.
January 12, 2006 [sv1.0.18.37]
Start your engines! Goofy Speedway has expanded and now features three additional racetracks, as well as a Grand Prix tournament!
Each track entrance now offers an additional racetrack (and its reverse counterpart): City Circuit now also leads to Blizzard Boulevard, Screwball Stadium will now also lead to Corkscrew Coliseum, and Rustic Raceway will also take you to Airborne Acres.
All signs under each tunnel will flash several times before changing to the different race track name. Once you are on the starting block waiting for the race to start, the racetrack will not change.
The new Grand Prix event will require Toons to Toon Battle through three racetracks in succession! The Toon with the highest score in the entire event wins! It costs more to enter but the rewards are well worth it (not to mention the bragging rights!).
There's a new gag available for Toon Battle. Can you guess what it is? (HINT: it goes "SPLAT!")
Here are additional bug fixes:
Fixed issue with Bear stinky SpeedChat phrases performing the wrong emote.
Fixed a rare crash caused by the Mailbox buttons being clicked in rapid succession.
Toons will now "timeout" of a Kart race if they take too long to finish. Currently that time is set to 60 seconds above the qualifying time for that track.
Fixed bug that may cause an "invisible" Toon to be present during a Cog battle.
Made several crash fixes.
December 22, 2005 [sv1.0.18.27]
Made additional fixes to Gifting to curb client crashes.
Slightly changed the way Mailbox screen works: There is now a Close Mailbox button on the lower right, and the old Close Mailbox button is now a Discard item button. There will be another confirmation window if Discard is picked to make sure you want to discard that particular item.
December 21, 2005 [sv1.0.18.26]
Fixed crash having to do with closing window or disconnecting while playing a Mini Game.
Fixed crash that occurred when one used the Cattlelog phone with a Toon that has the Big Toon effect and the phone was mounted at the edge of a wall.
Made the Gifting system more robust to curb crashes.
December 20, 2005 [sv1.0.18.25]
Bear is now available in Make-a-Toon.
You can now purchase gifts from Clarabelle's Cattlelog for Toons on your Friends List.
December 08, 2005 [sv1.0.18.18]
Fixed a graphics problem with the "Toons of the World Unite! Gag-up!" effect.
December 07, 2005 [sv1.0.18.17]
Attention All Toons!
OPEN DURING CONSTRUCTION: Toontown is currently undergoing an upgrade to many of its underlying systems. We are doing this so that we can provide you with a better game play experience as we continue to grow the Tooniverse! Unfortunately, there may be interruptions or loss-of-progress during your game play today while construction continues and we apologize in advance for any inconvenience!
October 20, 2005 [sv1.0.15.44]
Added Halloween themed items to the Cattlelog.
Fixed wheel texture on the Trolley.
Fixed bug that causes players to see Toons floating outside their Kart when they teleport to them.
Moved starting block at each track further apart so the Roadster won't appear to "spear" into the Kart in front of it.
Fixed some text formatting in Goofy's Auto Shop purchase panel.
Fixed some crash causing bugs in the Shticker Book's Kart page.
October 4, 2005 [sv1.0.15.43]
Minor maintenance update with typo fixes.
September 27, 2005 [sv1.0.15.42]
SpeedChat phrases during a race will now always appear as off-screen bubbles.
Shticker Book will now also keep track of Personal Best times for practice races, and Best Qualifying Time can now either come from a Practice or Toon-Battle race.
Applied several fixes to minimize crashes.
September 20, 2005 [sv1.0.15.41]
The Goofy Speedway Leaderboards have been cleared for all tracks.
Further equalized Kart performance across different computer systems.
Toon-Battle races will now require at least two Karts to participate.
Fixed several crash causing bugs that would occur during a Kart race.
Fixed a bug that would cause a crash when a Kart disconnects as it crosses the finish line.
Fixed blurry turbo-boost arrow texture.
Made turbo-boost arrow on the race track easier to "hit".
Fixed a problem where from a certain distance your Toon isn't visible while inside your Kart.
Fixed problem with Kart possibly starting too close to the curb in City Circuit race tracks.
September 15, 2005 [sv1.0.15.40]
Goofy Speedway is now open and accessible from the Toontown Central Playground. Get your practice runs in! After the first week of races the Toon Council will reset all track records. After that, Toon battle races will only be available to groups of two or more Toons. Happy racing!
August 31, 2005 [sv1.0.15.38.v4]
Additional performance and stability enhancements have been applied to Toontown.
August 26, 2005 [sv1.0.15.38.v2]
Fixed server crash caused by Doodles bug.
July 29, 2005 [sv1.0.15.38]
Maintenance release.
July 20, 2005 [sv1.0.15.37]
Fixed a few bugs that cause a crash when interacting with another Toon's closet and he/she left the Estate.
Fix a problem where one could become stuck when feeding one's Doodle and trying to teleport to a friend via Friend Detail Panel.
Fixed a bug where a crash could occur if another Toon in your Estate is making a Cattlelog purchase.
Fixed a bug that could cause a crash when purchasing Gags.
Fixed a problem with crashing while Teleporting.
June 29, 2005 [sv1.0.15.36]
Fixed a Bingo crash bug.
Made additional fix to a problem with whispering and playing with your Doodle at the same time then teleporting to a friend.
Fixed a crash that happens when a trial account Toon clicks the Chat button while on the Trolley.
June 23, 2005 [sv1.0.15.35.r1]
Fixed a crash causing bug involving Doodles.
June 22, 2005 [sv1.0.15.35]
Fixed a rare bug with the Doodle Panel that cause crashes.
Another set of changes to help stabilize Doodles in Battle.
June 8, 2005 [sv1.0.15.33]
Additional stability enhancements to Doodles in Battle are now in place.
June 3, 2005 [sv1.0.15.31.r2]
Fixes have been put in place to make Toontown more stable and fix the incorrect Doodle in battle problem.
June 2, 2005 [sv1.0.15.31]
Toons of the world rejoice! Your Doodles can now be called upon to help in your fight against the Cogs! Read more about it on the front page of The Toontown Times and in the Player's Guide under "Chapter 12 - Doodles".
Fixed incorrect Merits requirements, from "5550" to the correct value of "5500".
Fixed a crash caused by a Toon leaving the Estate while his or her Doodle is performing a Trick.
Fixed a bug which let a Doodle do certain Tricks over and over without stopping.
Removed tree in the middle of the road in Oak Street in Daisy Gardens.
Changes were made to the Doodle detail panel to look and function more like the Toon detail panel.
Fixed a shop sign/title mismatch at "The Dandy Lion Exotic Pets".
April 21, 2005 [sv1.0.15.28]
Fixed a bug where a Toon might crash out if he/she came out of the building where a Knock Knock joke was being told by that building's adjacent door.
April 20, 2005 [sv1.0.15.27]
The winning Knock Knock jokes have been added to Toontown Central! See if you can spot them! To learn more about the winners click here.
April 13, 2005 [sv1.0.15.26]
Adjusted the new Merits/Cogbucks reward fix to correct a problem with the merit requirements to advance beyond level 12 Cogs.
A new addition to the Player's Guide will detail this change in the future.
Fixed sign/title mismatch for building "Billy Budd's Big Bargain Binnacle Barn".
Just for fun Toon effects like Big Head or Giant Toon will now be inactive while inside the Mint because they could make some jumping puzzles awkward and difficult. They will take effect once more when your Toon leaves the Mint.
Fixed a bug where sometimes your Friends Panel would display the incorrect mood for your Doodle when you are not in your Estate.
April 05, 2005 [sv1.0.15.25]
Fixed a bug that awarded an excessive amount merits and/or item recoveries in any multi-stage battle (i.e. buildings, factories, mints). Now the number of merits received will be increased by the same multiplier used for the gag skill credit.
For example, merits recovered on the third floor of a building will be multiplied by a factor of two. The result is that in most cases the number of merits gained after the bug fix is comparable to before the fix. Item recovery rates have not been adjusted.
Furthermore, the increase of necessary merits for promotion will now be more gradual leading up to level 50 cogs. Once you reach level 50 for a cog type you will no longer need to collect merits to fight that cog type's boss, you will earn an executive washroom key which will let you come and go as you please!
Please note that Merits/Cogbucks reward will be given only when Toons finish the whole Building/Factory/Mint.
For more information about how the skill credit multiplier works please refer to the Player's Guide.
Fish Bingo Wednesdays will now last all day, from 12:00AM PT to 11:59PM PT.
Reduced Train noise volume by half in the Train Yard.
Fixed a typo for building sign "Wet Suit Dry Cleaners".
Fixed incorrect "Mary's Go Around Travel Agency" sign again, now it should read "Mary's Go Around Travel Company".
Fixed incorrect shop name in Task dialogue for "Timbre, Equipment for the Singing Lumberjack".
Fixed two crash causing bugs.
March 16, 2005 [sv1.0.15.22]
Made lots of graphical tweaks to the Mint props (money stacks, money bags, gold bars etc). More props were also added to some floors.
Changed the green paint room jump puzzle slightly.
Fixed a typo for "Mary's Go Around Travel Agency" sign in Toontown Central.
Tweaked the in game camera behavior when Toon is near a stomper.
Fixed an erroneous dialog box that would show up when a Toon attempts to board a full Mint elevator.
Several other grammar and spelling fixes.
Fixed a bug where Cogs in the Factory or the Mint will not start a battle if they just made some Toons in your group go sad.
Fixed a problem with using Friends Panel while your Shticker Book is at the Fish Album page.
Fixed sound sync issue with water cooler Cog attack.
Fixed problem where Mickey sometimes walk through the Pet Shop.
Fixed a problem with using the jellybean-up reward phrase in the Gag Shop.
Added new sound F/X for trains in the Train Yard.
February 22, 2005 [sv1.0.15.19]
Corrected SpeedChat issues.
February 20, 2005 [sv1.0.15.18]
Fixed crash which occurs when a Toon goes to his or her Estate.
Changed camera behavior so stompers will no longer block the view of your Toon.
Fixed problem where stompers and goons in the Factory warehouse were not lined up correctly in order for your Toons to stomp them. You will also have a better view of the goons after the Cog battle on the balcony.
Added music to CFO introduction scene.
Fixed a bug where sometimes your Toon will teleport twice when running from a Cog battle inside the Train Yard.
Fixed problem which caused the last Toon to go sad in a building battle to do so inside grey space.
Synced up the sound effects for the quicksand gag.
Fixed various graphics issues in The Brrrgh, Donald's Dreamland, and Daisy Gardens.
February 17, 2005 [sv1.0.15.16]
Cashbot HQ is here! All advanced Toons should visit their local Toon HQ Officer and get to work on those Donald's Dreamland ToonTasks to assemble their Cashbot disguises.
Fixed a reward panel bug where, in a battle if another Toon's task has been completed but your Toon has not and his panel displays before yours, your task will display in green (completed) even though it is not.
Fixed a bug where if you try to teleport to a friend at a location that hasn't finished loading it will cause a crash.
Some adjustments have been made to Sellbot HQ for mid-level Toons:
Cog disguise parts will no longer get knocked off in battle with the V.P.
Goons do less damage
Fewer Cogs come out of the V.P.
Shortened download phase names in Pick-A-Toon screen so they won't overlap the QUIT button anymore.
There are new SpeedChat phrases specifically related to Cashbot HQ.
Fixed a bug where the Pick-a-Gag panel sometimes doesn't appear before a battle round.
Fixed a bug where your Toon ends up stuck when switching between full screen and windowed mode.
Fixed a bug where Whisper button becomes disabled when switching between full screen and windowed modes.
Fixed a problem with purchasing gags very rapidly.
Changed "Merit Progress" to "CogBucks Progress" in Cog Disguise page in Shticker Book.
*** KNOWN ISSUES ***
Currently if your Toon is the last to go sad in a battle you will see your "go sad" animation in grey space. This will be fixed in a subsequent release.
Please be aware that currently the Factory and the Mint reward too high an amount of Merits/Cogbucks, and we will be correcting this issue in a future release.
February 2, 2005 [sv1.0.15.3.1]
Pajama Place is here! Please go to Donald's Dreamland to visit this new street!
Fixed bug with "Belly Flop" and "Cringe" emotes, the first one would show up as "Cringe" when whispered, and the other showed up as "Surprised".
Fixed a crash that would occur when one checked the parent password for Limited SecretFriends chat options.
Fixed a problem regarding using Whispers while Shticker Book is open.
Fixed a bug that caused Toons to look frozen when teleporting across districts to another friend.
December 31, 2004 [sv1.0.14.48]
Happy New Year!
Fixed incorrect year in the fire works end message. It now shows "2005".
December 17, 2004 [sv1.0.14.47]
We have added a setting to make the Secret Friends feature more customizable. A new "Restricted Secret Friends" setting will require the parent password each time a secret is generated or entered.
Some things you should know about this update:
Everyone who had Secret Friends enabled will automatically be switched to "Restricted Secret Friends" access.
Everyone will keep their existing Secret Friends UNLESS they change their access to "No Secret Friends."
To change your access at any time, please visit the Member Services area of Toontown.com or the Friends Panel in the game. The parent password is required to change these settings.
Parents! Please do NOT give your password to your children.
Other changes in this release:
Enhanced game stability on Fish Bingo Wednesdays.
December 9, 2004 [sv1.0.14.43]
Fish Bingo is now scheduled every Wednesday from 12am until 9pm Pacific Time.
Selling fish in your Estate has been improved. Now when your bucket is full and you try to cast your line a window will appear asking if you'd like to sell your fish, and you will be awarded Laff Boost and/or a Trophy just like you would with the Fisherman. This only applies during Fishing Bingo Wednesdays.
Some Doodles purchased before September 30, 2004 may now behave better. They may take much longer to become hungry and angry, and may stay in a good mood more often and for longer periods of time.
There was a bug which caused the Bingo game board to sometimes not appear when your Toon steps onto the Pier. This has been fixed.
A bug which caused the Bingo button to not be flashing when you first step onto the pier while someone has "bingo" is now fixed.
Fixed a bug which allowed the chance of multiple Toons calling "Bingo!" at the same time.
December 1, 2004 [sv1.0.14.41]
Toons, break out those rods because Fishing Bingo is finally here! Every Wednesday starting from 12 Noon Pacific Time, when you fish at any pond you can compete with other Toons in a variety of bingo games for lots of Jellybeans! Good luck!
You can now sell fish at your Estate! This only works on Fishing Bingo Wednesdays, and does not require a Fisherman. When you are fishing at the pond in your Estate and your bucket fills up, a window should appear and it will ask you if you'd like to sell all of your fish. Currently you must either sell all or none of your fish.
A graphics issue with the Daisy Lamp and the Small Table in the Cattlelog has been fixed.
A bug which allowed Toons to skip LaffBoost ToonTasks has been fixed.
*** Known Issue ***
We are still investigating the Doodle feeding sound effects issue.
November 22, 2004 [sv1.0.14.35]
Special delivery from Clarabelle! Cattlelog 7 has arrived for you Toons who like a head start in your holiday shopping.
The volume level of the "long" Monkey sound has been adjusted for better clarity.
The Monkey Laff Meter has been repositioned so it won't interfere with other parts of the game screen.
Toontown will now more accurately detect your computer's 3D graphics.
For those that have been playing without music or sound due to periodic crashes, please turn your music and sound effects back on. We believe the issue has been resolved. If you continue to crash, please submit a new bug report.
*** Known Issue ***
The sound effect of feeding your Doodle could be very faint for some Toons. We are investigating this problem and it will be resolved on the next update.
November 11, 2004 [sv1.0.14.33]
The Toons have spoken! Please welcome Monkey, the newest Toon species to join Toontown!
Stability enhancing fixes to keep Toontown running "Cog free".
October 29, 2004 [sv1.0.14.30]
Implemented the Black Cat Day Easter Egg which will turn a Toon cat black. The cat will stay black forever, but the "trick" for this "treat" will only work on Halloween. Clues to unlock the Easter Egg were revealed in the October subscriber newsletter and on the subscriber home page of this website.
Revamped the Halloween events (pun intended).
Reorganized SpeedChat categories, added some new phrases, and fixed the Battle menu getting cut off.
Additional bug fixes to improve stability.
October 14, 2004 [sv1.0.14.27]
Doodles have finally settled comfortably into Toontown thanks to the many Toons who've adopted these cute creatures. They're now feeling more at home and are happier for it!
Doodles will now stay happy longer and are more likely to stay near your Toon. They are now less likely to become lonely, as long as they have company.
Your Doodle has gotten smarter! S/he will successfully perform tricks more often now. Doodles learn tricks with practice and encouragement, so remember to reward your Doodle with a jellybean treat or "Nice Doodle"!
Additional bug fixes to keep Toontown running smoothly.
September 28, 2004 [sv1.0.14.22]
All Toons rejoice!! Cattlelog series 6 has arrived! Don't miss out on all the new goodies from Clarabelle!
New Speed Chat category "Election" has been added.
Made some refinements to Fishing.
Fixed a couple of bugs that could cause crashes.
September 16, 2004 [sv1.0.14.21]
There's now a Tutorial on the basics of playing and caring for your Doodle! After you adopt your first Doodle and return to your Estate, a simple tutorial will appear that explains some of the things you can do with your new Pet.
Doodle's will now have faces that match their moods, they now also walk and swim more realistically.
Doodles will no longer stay lonely when around other Toons or Doodles, and they will pay better attention to your Toon and won't ignore Trick requests (but whether they perform the Trick or not is a different story!) They will also come when you Call them.
*HINT* Doodles will be less likely to do a Trick properly if they are unhappy, so be sure to give them lots of attention and love!
The animation for feeding, scratching, and calling have been made smoother and faster, and Doodles no longer "slide" away after the animation is over.
The panel for feeding/scratching/calling will now stay open when interacting with Doodles.
The mood icons above Doodles will no longer deform depending on perspective.
The "Speak" trick has been fixed, and the phrase "Nice Doodle" have been added to Speed Chat. Also, Doodles will now become hungry less often.
There are now gold fish swimming inside the glass bowl at the top of each Pet Shop, as well as inside the shop behind the counter.
Fixed a bug that allowed Toons to feed their Doodles without having any Jellybeans. Now a Toon can only use Jellybeans in their pocket to feed their Doodles, and not ones from their bank.
Fixed a bug that prevented Toons from teleporting across different districts to each other.
Fixed a problem with the Cannon game that could lead to game instability.
Fixed a bug with the Ring and Tag Trolly Games.
Fixed VP boss battle bug where Toons were unable to finish successfully.
Fixed several graphics issues that made some Cogs look weird.
The text of the firewall error message has been improved and should help those with that problem lauch the game successfully.
There are numerous other fixes and changes to add more stability to Toontown.
September 6, 2004 [sv1.0.14.17]
Several fixes to get rid of the Cogs' wrench in Toontown! Game stability should be much improved.
September 4, 2004 [sv1.0.14.16]
Fixed coat rack inside Pet Shops, it is no longer transparent.
September 3, 2004 [sv1.0.14.15]
Attention all Toons! Pet Shops and Doodles are finally here!
Each Playground has its own Pet Shop, which looks like a fire hydrant.
In the Pet Shop you can adopt or return a Doodle, as well as sell fish. There are boy and girl Doodles in a variety of shapes and colors to choose from.
Each Doodle has a unique personality, and their moods are influenced by your interaction with them. Once adopted, you can pick a name for your Doodle from a list of thousands, and they will appear at your estate ready for play!
You can feed your Doodles, pet them, and teach them to perform tricks. Doodles will heal your toon when they successfully perform a trick. Be sure to look for new tricks to purchase from the Cattlelog so you can have more fun with your Doodle.
If you want a happy Doodle, be sure to give it lots of attention! They'll even understand your calls and SpeedChat phrases!
Some details about adopting Doodles:
Doodles with more desirable traits and "looks" will be available in Pet Shops in different Playgrounds. The more desirable the Doodle, the higher the adoption price.
Pet Shops have a rotating stock of Doodles. They stock three types in each gender at a time. Each type will stay in the Pet Shop for three days and then be replaced by a new type. Your Doodle loves Jellybeans! Each time you feed them it will cost your Toon 1 Jellybean.
Other fixes/updates:
Cogs will now take over more buildings.
All fish now have sound effects and updated graphics.
Fixed several bugs that cause crashes.
Fixed Make-A-Toon bug where there was an issue with Toons switching from one gender to the other during the process.
Pet Store Clerks are now at every street pond for more convenient fish selling.
Toontown will now try a lower resolution if a higher one cannot be used, before exiting.
Added new SpeedChat phrases.
Added lots of new Toon Tips about Doodles and the Estates.
August 10, 2004 [sv1.0.13.21]
New fishing poles will now appear more frequently in the Cattlelog!
August 03, 2004 [sv1.0.13.20]
Fixed problems related to recent stability issues.
Cured window/full screen mode switching problem some Toons were experiencing.
Cattlelog Series 5 is here!
The Pet Shop Clerk has some interesting news for you Toons! Be sure to stop by and say hi!
July 16, 2004 [sv1.0.13.16]
New bug fixes that keep districts running more stably, and return reliably if they go down.
Fix for phone/bank/closet to attic bug where friend using item could get trapped in attic along with item if it is put away during use.
June 28, 2004 [sv1.0.13.15]
Fixed a bug where Minnie refers to the merry-go-round which is no longer in Melodyland.
Made minor change to classic character chat phrases.
June 17, 2004 [sv1.0.13.14]
Fixed crash trial Toons are experiencing after Pick-a-Toon.
June 16, 2004 [sv1.0.13.13]
There's something new in the fishing spots! You'll get some new Trophies which give extra LaffBoost too.
New July 4th CattleLog items are coming.
Tutorial has been tweaked so you can't shut the Friends Panel nor the Shticker Book while a Toon is guiding you through it.
Crash problems for some video cards when switching to windowed mode is fixed now.
Fixed various bugs related to jumping and opening the Shticker book in mid-air, as well as the misspelling of Dalmatian.
Crash in the Gag Tutorial after a minigame with others is fixed.
May 21, 2004 [sv1.0.13.5]
Fixed bug that was disconnecting Toons from Toontown.
May 21, 2004 [sv1.0.13.3]
Cattlelog series #4 is coming! Look for your issue of it as well as contest t-shirts.
Some small changes made to the tutorial and fish browser.
Cleaned up some error messages when exiting the game.
Windowed mode is available for playing Toontown now. Check out the options page in your Shtiker book.
May 7, 2004 [sv1.0.12.12]
The "PLACES" SpeedChat menu has been reorganized and some new phrases added.
There was a bug that let a Toon walk around with a fishing pole. It has been fixed.
A Toon no longer gets stuck at his Jellybean bank while having a visitor over at the Estate.
The physics and collision system has been tweaked and improved.
Some of the remaining AI battle crashes have been fixed.
April 1, 2004 [sv1.0.11.9] Happy April Fools!
Fixed a bug where Toons were not getting credit for the Skelecogs they eliminated in the Sellbot HQ Boss battle.
The first Cattlelog delivery is now delayed until after the first task. This also fixes the bug where the first Cattlelog was not reliably being delivered.
Misreporting on the Fish Page of the number of species collected corrected.
March 20, 2004 [sv1.0.11.7]
Game crash that occurred after a battle fixed.
March 19, 2004 [sv1.0.11.6]
Try picking up some of the following Sellbot HQ tasks in Minnie's Melodyland, Daisy Gardens, The Brrrgh, or Donald's Dreamland:
Rescue a SOS toon
Defeat the Sellbot VP
Defeat the Sellbot Factory
Defeat the Factory Foreman
Defeat Skelecogs
Defeat Cogs in the Sellbot HQ
There are "Help a new Toon" versions of most of these quests for Advanced Toons too!
The number of merits needed for Cog promotions has been reduced. They also now give Laff boosts at levels 15, 20, 30, 40, and 50 of the Mr. Hollywood Cog suit for a total of 110 Laff.
You can no longer run from battles in the Factory, but they give double gag experience.
A bug that allowed unlimited SOS traps has been fixed.
Signs have been added to identify Factory elevators as well as Cog tunnel entrances.
Using better fishing rods will now significantly increase the likelihood of catching rare fish.
Watch out for Skelecog invasions.
Fishing with the Steel and Gold rods costs less now:
Before After
Twig 1 1
Bamboo 2 2
Wood 3 3
Steel 5 4
Gold 8 5
Jellybean Jars caught with these rods have more jellybeans:
Before After
Twig 10 10
Bamboo 20 20
Wood 30 30
Steel 50 75
Gold 80 150
The bug in the elevators that let a Toon 'fall out' has been fixed.
March 2, 2004 [sv1.0.10.15]
St. Patrick's Day items to be found in your Cattlelog soon!
There's a bonus for Group Perfect in the Ring Game now, and Toontown Central and Donald's Dreamland offer easier patterns.
Corrected the number of defeated Cogs each Toon is shown after a battle.
Misreporting of "New Record" when catching a new species of fish fixed.
February 24, 2004 [sv1.0.10.10]
Fixed bug that kicked a Toon out of the game after playing a Trolley game in Minnie's Melodyland.
February 21, 2004 [sv1.0.10.9]
Fixed AI crash which didn't like a very old Toon being offered a Piggy bank upgrade.
Fixed a crash condition when a Toon was getting off an elevator.
February 20, 2004 [sv1.0.10.8]
Toons no longer keep moving at the end of conveyor belts.
Jumping on the Factory elevators now behaves better.
Various physics and Factory model improvements.
Factory doors now have 2 stages of opening to hide network object creation lag.
New factory door-and-switch initial network setup.
New stairs to conveyor belt in lava room.
Fixed bugs when Toons defeat the Factory Foreman while another player is elsewhere in the factory.
Better messaging when other Toons in your party engage and defeat the Foreman.
Toons no longer get clipped at the end of the conveyor belts.
Improved frame rate in areas with many Goons.
Cogs on West Silo were moved to not be so close to the elevator.
Improved Toon interactivity when being stomped.
Previous Toons no longer show up when the Factory elevator re-opens.
There's a loader screen for the Factory now.
SOS card is not lost anymore if the "Back" button is used.
Piggy bank upgrades were not being offered past Series 1 of the CattleLog. This has been fixed, and piggy banks will be offered every 6th and 12th week of any CattleLog Series.
Fixed problem with doors not opening in the Factory.
Toons get at least 1 jellybean in the Catching Game even if they didn't catch anything.
Other fixes
Toons should not stick to his/her jellybean bank anymore.
Collisions with other Toons in the Ring Game are no longer sticky.
Miles sound system upgraded to version 6.5.
Fixed missing Tutorial Tom, and various bugs in the Race Game.
Some battle calculator fixes, and fixed some bugs in clothing browsing.
The reward for the Cannon minigame has been adjusted to match the other minigames.
Launcher tries to be even more tolerant of "Internal error" problems during game startup.
Fixed lost-experience bugs in Factory and VP battles.
January 27, 2004 [sv1.0.9.27]
Fixed the "stuck at end of battle" bug in the Factory.
Debugging added for "stuck after Foreman battle" bug.
Installer now gracefully deals with patches that are downloaded corrupt.
More low-level code changes to fix Sellbot VP disconnect problems.
Catalog updates for upcoming Valentine's.
January 8, 2004 [sv1.0.9.21]
Changes made in the audio and low level code which should fix the Sellbot VP disconnect problems.
December 31, 2003 [sv1.0.9.18]
Fixed more potentially troublesome midi files in Sellbot VP battle.
Connection issues fixed, and better cleanup when fishing.
New Holiday fireworks.
Fixed the Cog Disguise reward panel that showed you getting somebody else's parts.
December 23, 2003 [sv1.0.9.12] release 2
Crashes with the stompers and crushers in the Factory fixed.
Crash while in your Estate also fixed.
Problems with doors getting stuck locked in the Factory fixed.
December 19, 2003 [sv1.0.9.12]
Welcome to Cog Headquarters (CogHQ)!
Sellbot HQ, attached to Daisy Gardens is the first Cog HQ to be released. It has been very exciting for us to develop this new area of Toontown, and hopefully it is as fun for you to play in. Cog HQ introduces new physics, environments, enemies, story elements, and game play.
A Brief CogHQ Overview
Toons have been taken hostage by the Cogs! They are being held on the top floor of CogHQ. It is your mission to gang up and rescue them. Getting into CogHQ will not be easy though; their tight security will detect and reject any Toons that enter. You must build a Cog disguise first by recovering Cog parts from their factory. The factory is a 4-player environment with many new game-play elements. You can keep track of your Cog disguise progress with a new page in your Shticker Book.
Once you have your entire Cog disguise built you can enter the Cog HQ lobby dressed as a Cog. The Sellbot Boss is a very busy Cog, so the guard will not allow you to see the Boss unless you have important Cog business, such as needing a promotion. You must earn your promotion by fighting Sellbots to collect "merits" around Toontown. Merits are given out after every battle just like Gag experience and are recorded in your Shticker Book as well. The elevator to the top of Cog HQ holds 8 players so when you are ready for your promotion, group up with your friends and head up to battle the Boss.
If you defeat the Sellbot Boss Cog you will free the hostage Toon who will in turn present you with his "trading card". You can use these cards in battle to call on them for extra assistance in a tough spot. Of course, knowing the Cogs they will quickly build another Sellbot Boss Cog, so hurry and get your next promotion to rescue another Toon. There are 40 total promotions as you work your way up the corporate ladder.
Summary of What is New
New Physics with jumping ability - now you can hurdle bushes, jump onto crates, and hop over small fences!
New Toon interactions - conveyor belts, stompers, gears, locked doors, switches, pushable crates, platform action.
New Gag, Laff, and Jellybean Barrels - Cogs have stockpiled all the Toon items they have stolen. You can recover them in the factory.
New Cog Factory environment
New Cog Boss enemy
New Pie throwing mode in final phase of Boss Battle
New Cog HQ environment
New Rescued Toons (SOS) system
New Rescued Toon Shticker Book page holds up to 8 Toon cards
New Rescued Toon battle interface
New Cog Disguise Shticker Book page
New Cog Merit system with 40 promotion levels
New "Skelecogs" - Sellbots that do not have their final Cog suit built
New "Goons" - Cog worker drones
New street - "Oak Street" off Daisy Gardens playground
New map artwork
New Shticker Book tabs make finding pages faster and easier
December 3, 2003 [sv1.0.8.12]
Rolled back to original MIDI files to fix grey-screen freeze on some Windows 98 computers.
Fixed Name-Your-Toon crash when submitting a name for approval on high-latency connections.
Fixed crash when fishing at an estate when the owner leaves.
November 24, 2003 [sv1.0.8.11]
Keep an eye peeled for Cattlelog series 2!
Badly placed teleport spot in Minnie's Playground fixed.
New sound effects on emotions and events, as well as MIDI file fixes for notes getting "stuck on".
Problems with Toons sleeping during battle fixed.
New ActiveX control.
If you are away from Toontown for several weeks, your next Cattlelog will not skip ahead to catch up when you come back and login again. Instead, you will receive the next Cattlelog in line so you do not miss anything. For example, if you have received Issue #2, then the next issue you will get after not logging in for a few weeks will be Issue 3.
November 18, 2003 [sv1.0.8.8]
Game crash while you were in the tutorial and the game was still downloading is fixed now.
Some server crashes have been fixed.
Error codes better diagnose firewall issues now.
November 14, 2003 [sv1.0.8.6]
Fishing
New fishing system and interface integrated. Here are the basics:
You can now catch fish in the ponds located in every playground and street in Toontown. As you fish at a pond, your new fishing bucket will fill up with the fish you catch. When your bucket is full, or if you run out of Jellybeans, you need to sell the fish to the Pet Shop Clerks located near the ponds in the Playgrounds.
Fish that are heavier and more rare are worth more Jellybeans. There are 50 total fish species. Some fish have particular ponds where they live, others can be found in every pond.
Your fishing rod can be upgraded by purchasing stronger rods sold in Clarabelle's Cattlelog. Better rods are stronger and can catch heavier fish, but cost more Jellybeans to fish with. Everytoon intially has the "twig" fishing rod.
Each 10 fish species you collect will earn you a fishing trophy and +1 Laff Boost, bringing the maximum Laff points up to 105. You can keep track of the fish you have seen and the trophies you have with a new page in your Shticker Book.
Other Changes
Fixed bug where tutorial battle would time-out and cause client crash.
Fixed server crash when playing Tag minigame.
October 21, 2003 [sv1.0.7.20]
More fixes implemented for the loss of emotion problem.
Errors getting to the parent password page in LeaveToPay if you installed from a CD fixed.
October 7, 2003 [sv1.0.7.18]
Special items for the month of October to show up soon!
A Toon is not trapped by the Estate closet, or phone, against the door or wall anymore.
A crash while playing the Ring Game minigame is fixed.
An Toon's animation getting stuck after a trap is fixed.
September 16, 2003 [sv1.0.7.16]
Clarabelle now has a special popup to let you know when there's new items in the catalog.
Catalogs now let you choose a certain color for a wallpaper, or flooring design in one sitting.
AT&T game card chat permission handling.
Engine doesn't assume the existence of a stencil buffer in DX8 anymore. This should fix issues with graphics cards such as the Kryo PowerVR.
Exiting Toontown would crash just after playing certain minigames fixed.
There was an under-reporting of Apprentice task credit when multiple new toons are in battle that is fixed.
Fixed left-over laff meter after turning in finished Apprentice ToonTask.
Fixed crash when entering house with closet close to doorway.
Fixed crash when entering house with somebody at bank inside.
Minor bug with Tug of war game fixed.
Estates have been debugged of Butterflies temporarily.
August 26, 2003 [sv1.0.7.12]
NEW: Clarabelle's Cattlelog. Now you can purchase furniture, clothing, new SpeedChat phrases, and much more from Clarabelle's Cattlelog. Just give her a ring from the new phone in your house and place an order. Check our new Cattlelog FAQ for more information
NEW: Estate Decoration. Rearrange your furniture, put up new wallpaper, and change out that old flooring! Decorate and redecorate with items purchased from the Cattlelog.
NEW: Elder Toontasks. Help a new Toon defeat Cogs and earn valuable jellybeans.
NEW: Color customize the SpeedChat. Choose your favorite color from the Options Page in the Shticker Book.
NEW: Informative Toon Tips during Toontown loading screens.
NEW: Higher jellybean rewards on ToonTasks. Start saving those beans for shopping in the Cattlelog.
Other changes:
Toons now sit on the trolley.
Added in more Toontown Central teleport-in points.
Fixed resuming partial download through proxy.
Improved interface for deleting clothes from your closet.
Added a dialog to certain quests that explains you can buy the needed gag in the 'Gag Shop' once you have earned access.
Fixed incorrect reporting of per-gag skill credit in some obscure cases.
Allow just-for-fun effects earned in ToonTasks to be visible while at your estate.
New animations when you interact with your jellybean jar.
Neighborhood based minigame scoring - earn more beans in more difficult neighborhoods.
Fixed a rare crash when walking through doors at estate.
Many other minor bugs fixed.
August 19, 2003 [sv1.0.6.16]
New Welcome Valley district. Welcome Valley is a special virtual district that is made up of multiple sub-districts, each of which includes only the Toontown Central neighborhood. Newly created Toons are placed first in Welcome Valley until they leave by their own action.
Number of available districts reduced down to 16 (not counting Welcome Valley).
August 15, 2003
One of the duplicate Crazywoods districts has been renamed to Crazywick.
August 7, 2003 [sv1.0.6.12]
The ActiveX control signing has changed once again to "Walt Disney Co." now.
Many miscellaneous bugs have been fixed including a crash bug during fishing, and "status code = 416" during downloading.
July 22, 2003 [sv1.0.6.10]
The game crashing when the Trolley quest panel pops up should be fixed for everybody now.
July 1, 2003 [sv1.0.6.9]
The ActiveX control is now signed by Buena Vista Internet Group. Yes, that is still us. :)
Some "special" events are scheduled for Toontown Central and other playgrounds. Keep your Toons' eyes peeled for them.
The view a Toon sees when looking up into the sky has changed, and allows a Toon to spin around while admiring the sky.
A bug with Toons' emotes turning off entirely instead of just stopping is patched.
June 25, 2003 [sv1.0.6.7]
The fishing related crash where you left the estates with somebody fishing on your estate is fixed.
Fixed the bug where you could get sucked into a empty battle that has already finished.
The rare crash after the tutorial when the trolley panel pops up which tells you to "Go get on a trolley" is fixed.
Proxy server support has changed to work around certain problems. It should work better for everybody now.
Estate closets properly handle being full now.
June 17, 2003 [sv1.0.6.6c]
Launching Toontown modified to work around some non-standard web proxy servers.
The Logout link is presented in bold red to catch your attention now.
June 12, 2003 [sv1.0.6.6]
New connection method that seems to eliminate the 0-timer bug.
Estate closet tweaked to better handle trying on different gender clothing.
Toon shouldn't get credit for an invasion if s/he switches districts during.
Battle sounds attenuate depending on distance and direction/location of the sound from the player's toon.
June 2, 2003 [sv1.0.6.4]
Public release!
More details to check out inside houses.
A Brand New Toontown logo.
New Web/cookie based login that remembers you for a short while.
You can now do some fishing in the Estates while butterflies fly around.
May 20, 2003 [sv1.0.6.2]
An early version of Toon housing is live. We will be releasing more housing features over the next few weeks. This first release includes closets and banking. To get to your house, use the new "Go Home" button on the Map Page in the Shticker Book.
Closets: Now you can store your extra clothes in your very own closet in your house. When you purchase new clothes with a clothing ticket, your old clothes will automatically be sent back to your closet.
Banking: Now you can store extra jellybeans in your bank at your house. Extra jellybeans earned in Trolley Games and from ToonTasks will spill-over into your bank. You can deposit and withdraw from your bank at your house.
Updated battle menu scene layout. Now it should be easier to see chat during battles with less clutter.
Ring Game and Maze Game now have difficulty levels per neighborhood. Now playing these games in Toontown Central will be easier, but more advanced neighborhoods like Dreamland have gotten even harder. We plan to add difficulty levels to more Trolley Games in the future, and scale the jellybean reward based on difficulty.
Speedchat has 2 new housing phrases.
Fixed problem where emotions stopped working after some battles.
April 24, 2003 [sv1.5.10]
The Catching Game is now released. Have fun!
We have gotten a few complaints about Toons griefing other players by hopping off Cog elevators at the last second, thus stranding poor Toons left to fight the building alone. Now when a Toon jumps off a Cog elevator, the timer will be reset. It will only be reset the first time this happens on each elevator.
Smoother Toon-on-wall corner collisions.
Fixed Shticker Book Map Page location description while in Toon-torial.
Fixed intermittent crash when trying to purchase from Shticker Book.
Added volume attenuation on many sounds in Toontown. Now if a door is opened far away, the sound will be softer.
Adjusted music and sound effect volume mix. Music volume overall is now slightly lower.
New low-level 3D window handling code.
New window management interface in Shticker Book.
New popup help to get on trolley and complete first ToonTask at Toon HQ after Toontorial for a smoother transition into the game for new players.
Sleeping Toons get logged off after 10 minutes.
Improved LaffMeter handling on Toon Detail Panel.
Smaller friend request windows.
New option in Shticker Book to ignore friend requests.
Fixed several server crashes.
April 10, 2003 [sv1.4.18]
New server hardware.
March 25, 2003 [sv1.4.17]
Send a Toontown Postcard to a friend!
March 20, 2003 [sv1.4.17]
Released Cog Invasions and Toon Leaderboards! See Coming Soon Issue #1 for more details. Fixed several server crashes.
February 20, 2003 [sv1.4.14]
Coming Soon and Backstage areas released. Valentine's Day decorations removed.
February 11, 2003 [sv1.4.13]
Valentine's Day Decorations. All playground healing treasures are double value to celebrate Valentine's Day!
January 28, 2003 [sv1.4.11]
ActiveX control is now downloaded from a versioned directory to prevent old versions from being cached improperly. Population page layout has been cleaned up. Fixed error with ToonTask posters always displaying Final Track Training reward as Toon-Up when you were training a different Gag Track.
January 10, 2003 [sv1.4.7]
Fixed Toon interior with missing building take-over reward posters. Improved ToonTask poster and choice interfaces. Now you can work on "Just For Fun" optional ToonTasks while completing Gag Track Access and Gag Choice ToonTasks. Improved name filtering before submission to Toon Council. Improvements to Tug-of-war trolley game including new rope graphic and better gameplay feedback. Fixed bug where gag detail panel would not update number of gags while purchasing or deleting. Fixed bug where some ToonTasks were offering LaffPoints exceeding current 100 point limit. Support for international characters for chat and names. District population visible in Shticker Book. New artwork for Track Training page. Fixed bug causing Toons to get trapped on top floor of Cog Buildings after some battles. Allowed some names being incorrectly filtered through auto-disapproval rules. Improved ActiveX Version checking.
January 2, 2003 [sv1.4.0]
Fixed Toon interior with missing building take-over reward posters. Improved ToonTask poster and choice interfaces. Now you can work on "Just For Fun" optional ToonTasks while completing Gag Track Access and Gag Choice ToonTasks. Improved name filtering before submission to Toon Council. Improvements to Tug-of-war trolley game including new rope graphic and better gameplay feedback. Fixed bug where gag detail panel would not update number of gags while purchasing or deleting. Fixed bug where some ToonTasks were offering LaffPoints exceeding current 100 point limit. Support for international characters for chat and names. District population visible in Shticker Book. New artwork for Track Training page. Fixed bug causing Toons to get trapped on top floor of Cog Buildings after some battles.
December 17, 2002 [sv1.3.2]
Holiday decorations. To prevent accidental Toon deletion, now you must confirm delete with your password. Fixed server clocks which caused Toon effects like invisibility to be lost when switching D istricts.
November 26, 2002 [sv1.3.0]
New Tug-of-War trolley game. Now you can name your Toon during the free trial. New Tag trolley game arena. New Flash intro movie. Many minor model and texture fixes. Fixed several rare trolley game bugs. Fixed attack ordering error in battle when Cogs defeat a Toon with multiple attacks in a single round. This bug made it appear that the Cog was attacking for much more damage than it really was. Fixed ToonTask bug causing the wrong gag track choices to be offered. Added some new effects to the Cannon Game.
November 21, 2002 [sv1.2.1]
International credit card registration is now working.
November 16, 2002 [sv1.2.1]
Fixed crash when creating a toon before content has finished downloading. Reduced memory leak. Added level 12 Cogs to some 5-story buildings in Donald's Dreamland. Fixed bug in which some completed tasks were not recognized by ToonHQ. Fixed mouse cursor for ATI Radeon and Intel I810 graphics cards on old Windows 2000 and XP drivers.
November 12, 2002 [sv1.2.0]
Added ripple effects in the water. Improved clothing shop interface. Friendlier friend rejection messages. New friend detail panel. Added "Do you need help?" to the SpeedChat menus. Added a "stunned" animation for Cogs in battle. Fixed several problems users were having downloading and/or updating Toontown. Fixed random lost connections for dial-up users. Give a more verbose explanation in case the connection is lost.
November 5, 2002 [sv1.1.1]
Fixed some problems with proxies. Balanced Cog building types better. It should be easier to find sellbot and lawbot buildings now. Fixed occasional crash when leaving a crowded playground. Fixed problems applying patches. (This should result in a faster update.)
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