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@darktable
darktable / MiniJSON.cs
Created November 30, 2011 23:08
Unity3D: MiniJSON Decodes and encodes simple JSON strings. Not intended for use with massive JSON strings, probably < 32k preferred. Handy for parsing JSON from inside Unity3d.
/*
* Copyright (c) 2013 Calvin Rien
*
* Based on the JSON parser by Patrick van Bergen
* http://techblog.procurios.nl/k/618/news/view/14605/14863/How-do-I-write-my-own-parser-for-JSON.html
*
* Simplified it so that it doesn't throw exceptions
* and can be used in Unity iPhone with maximum code stripping.
*
* Permission is hereby granted, free of charge, to any person obtaining
@t-nissie
t-nissie / HowToGist.md
Last active May 25, 2024 13:39
Gistの使い方のメモ

Gistの使い方のメモ

Gistを使い始めて気がついた点をメモした。 Gistはこのようなメモや短いコードをバージョン管理しながら公開するのに便利。

特にこのメモでは、画像を同一ディレクトリに置いて、 それGFMファイル内に挿入する方法を解説。

このメモにはgitコマンドの使い方の解説はない。 このメモは随時更新される予定。

@PurpleBooth
PurpleBooth / README-Template.md
Last active July 25, 2024 13:33
A template to make good README.md

Project Title

One Paragraph of project description goes here

Getting Started

These instructions will get you a copy of the project up and running on your local machine for development and testing purposes. See deployment for notes on how to deploy the project on a live system.

Prerequisites

@mono0926
mono0926 / commit_message_example.md
Last active July 20, 2024 08:30
[転載] gitにおけるコミットログ/メッセージ例文集100