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Spigot - Saveable Gamer
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import com.erezbiox1.bioarena.Main; | |
import com.erezbiox1.bioarena.Utils.Serializer; | |
import org.bukkit.Bukkit; | |
import org.bukkit.entity.Player; | |
import java.io.Serializable; | |
import java.util.*; | |
/** | |
* Created by Erezbiox1 on 01/05/2017. | |
* (C) 2016 Erez Rotem All Rights Reserved. | |
*/ | |
public class Gamer implements Serializable{ | |
private transient static java.util.Map<UUID, Gamer> gamers = new HashMap<>(); | |
private transient Player player; | |
private UUID uuid; | |
// Fields - Trasniet for non saveable ones. | |
// ***** | |
// Fields | |
// Loading the gamer | |
private Gamer(UUID uuid){ | |
load(uuid); | |
} | |
private Gamer load(UUID uuid){ | |
this.uuid = uuid; | |
gamers.put(uuid, this); | |
player = Bukkit.getPlayer(uuid); | |
return this; | |
} | |
// Methods | |
// ****** | |
// Methods | |
public Player getPlayer(){ | |
return player; | |
} | |
// getGamer | |
public static Gamer getGamer(UUID uuid){ | |
if(gamers.containsKey(uuid)) | |
return gamers.get(uuid); | |
Serializer serializer = Main.getSerializer(); | |
String key = uuid.toString(); | |
if(serializer.doesHave(key)) | |
return ((Gamer) serializer.load(key)).load(uuid); | |
else{ | |
Gamer gamer = new Gamer(uuid); | |
serializer.add(key, gamer); | |
return gamer; | |
} | |
} | |
public static Gamer getGamer(Player player){ | |
return getGamer(player.getUniqueId()); | |
} | |
public static Gamer getGamer(String username){ | |
Player player = Bukkit.getPlayer(username); | |
if (player == null) return null; | |
return getGamer(player.getUniqueId()); | |
} | |
} |
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