Created
September 15, 2016 00:33
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glActiveShaderProgram | |
glActiveTexture | |
glAttachShader | |
glBeginConditionalRender | |
glBeginQuery | |
glBeginQueryIndexed | |
glBeginTransformFeedback | |
glBindAttribLocation | |
glBindBuffer | |
glBindBufferBase | |
glBindBufferRange | |
glBindBuffersBase | |
glBindBuffersRange | |
glBindFragDataLocation | |
glBindFragDataLocationIndexed | |
glBindFramebuffer | |
glBindImageTexture | |
glBindImageTextures | |
glBindProgramPipeline | |
glBindRenderbuffer | |
glBindSampler | |
glBindSamplers | |
glBindTexture | |
glBindTextures | |
glBindTextureUnit | |
glBindTransformFeedback | |
glBindVertexArray | |
glBindVertexBuffer | |
glBindVertexBuffers | |
glBlendColor | |
glBlendEquation | |
glBlendEquationi | |
glBlendEquationSeparate | |
glBlendEquationSeparatei | |
glBlendFunc | |
glBlendFunci | |
glBlendFuncSeparate | |
glBlendFuncSeparatei | |
glBlitFramebuffer | |
glBlitNamedFramebuffer | |
glBufferData | |
glBufferStorage | |
glBufferSubData | |
glCheckFramebufferStatus | |
glCheckNamedFramebufferStatus | |
glClampColor | |
glClear | |
glClearBuffer | |
glClearBufferData | |
glClearBufferfi | |
glClearBufferfv | |
glClearBufferiv | |
glClearBufferSubData | |
glClearBufferuiv | |
glClearColor | |
glClearDepth | |
glClearDepthf | |
glClearNamedBufferData | |
glClearNamedBufferSubData | |
glClearNamedFramebufferfi | |
glClearNamedFramebufferfv | |
glClearNamedFramebufferiv | |
glClearNamedFramebufferuiv | |
glClearStencil | |
glClearTexImage | |
glClearTexSubImage | |
glClientWaitSync | |
glClipControl | |
glColorMask | |
glColorMaski | |
glCompileShader | |
glCompressedTexImage1D | |
glCompressedTexImage2D | |
glCompressedTexImage3D | |
glCompressedTexSubImage1D | |
glCompressedTexSubImage2D | |
glCompressedTexSubImage3D | |
glCompressedTextureSubImage1D | |
glCompressedTextureSubImage2D | |
glCompressedTextureSubImage3D | |
glCopyBufferSubData | |
glCopyImageSubData | |
glCopyNamedBufferSubData | |
glCopyTexImage1D | |
glCopyTexImage2D | |
glCopyTexSubImage1D | |
glCopyTexSubImage2D | |
glCopyTexSubImage3D | |
glCopyTextureSubImage1D | |
glCopyTextureSubImage2D | |
glCopyTextureSubImage3D | |
glCreateBuffers | |
glCreateFramebuffers | |
glCreateProgram | |
glCreateProgramPipelines | |
glCreateQueries | |
glCreateRenderbuffers | |
glCreateSamplers | |
glCreateShader | |
glCreateShaderProgram | |
glCreateShaderProgramv | |
glCreateTextures | |
glCreateTransformFeedbacks | |
glCreateVertexArrays | |
glCullFace | |
glDebugMessageCallback | |
glDebugMessageControl | |
glDebugMessageInsert | |
glDeleteBuffers | |
glDeleteFramebuffers | |
glDeleteProgram | |
glDeleteProgramPipelines | |
glDeleteQueries | |
glDeleteRenderbuffers | |
glDeleteSamplers | |
glDeleteShader | |
glDeleteSync | |
glDeleteTextures | |
glDeleteTransformFeedbacks | |
glDeleteVertexArrays | |
glDepthFunc | |
glDepthMask | |
glDepthRange | |
glDepthRangeArray | |
glDepthRangeArrayv | |
glDepthRangef | |
glDepthRangeIndexed | |
glDetachShader | |
glDisable | |
glDisablei | |
glDisableVertexArrayAttrib | |
glDisableVertexAttribArray | |
glDispatchCompute | |
glDispatchComputeIndirect | |
glDrawArrays | |
glDrawArraysIndirect | |
glDrawArraysInstanced | |
glDrawArraysInstancedBaseInstance | |
glDrawBuffer | |
glDrawBuffers | |
glDrawElements | |
glDrawElementsBaseVertex | |
glDrawElementsIndirect | |
glDrawElementsInstanced | |
glDrawElementsInstancedBaseInstance | |
glDrawElementsInstancedBaseVertex | |
glDrawElementsInstancedBaseVertexBaseInstance | |
glDrawRangeElements | |
glDrawRangeElementsBaseVertex | |
glDrawTransformFeedback | |
glDrawTransformFeedbackInstanced | |
glDrawTransformFeedbackStream | |
glDrawTransformFeedbackStreamInstanced | |
glEnable | |
glEnablei | |
glEnableVertexArrayAttrib | |
glEnableVertexAttribArray | |
glEndConditionalRender | |
glEndQuery | |
glEndQueryIndexed | |
glEndTransformFeedback | |
glFenceSync | |
glFinish | |
glFlush | |
glFlushMappedBufferRange | |
glFlushMappedNamedBufferRange | |
glFramebufferParameteri | |
glFramebufferRenderbuffer | |
glFramebufferTexture | |
glFramebufferTexture1D | |
glFramebufferTexture2D | |
glFramebufferTexture3D | |
glFramebufferTextureLayer | |
glFrontFace | |
glGenBuffers | |
glGenerateMipmap | |
glGenerateTextureMipmap | |
glGenFramebuffers | |
glGenProgramPipelines | |
glGenQueries | |
glGenRenderbuffers | |
glGenSamplers | |
glGenTextures | |
glGenTransformFeedbacks | |
glGenVertexArrays | |
glGet | |
glGetActiveAtomicCounterBufferiv | |
glGetActiveAttrib | |
glGetActiveSubroutineName | |
glGetActiveSubroutineUniform | |
glGetActiveSubroutineUniformiv | |
glGetActiveSubroutineUniformName | |
glGetActiveUniform | |
glGetActiveUniformBlock | |
glGetActiveUniformBlockiv | |
glGetActiveUniformBlockName | |
glGetActiveUniformName | |
glGetActiveUniformsiv | |
glGetAttachedShaders | |
glGetAttribLocation | |
glGetBooleani_v | |
glGetBooleanv | |
glGetBufferParameter | |
glGetBufferParameteri64v | |
glGetBufferParameteriv | |
glGetBufferPointerv | |
glGetBufferSubData | |
glGetCompressedTexImage | |
glGetCompressedTextureImage | |
glGetCompressedTextureSubImage | |
glGetDebugMessageLog | |
glGetDoublei_v | |
glGetDoublev | |
glGetError | |
glGetFloati_v | |
glGetFloatv | |
glGetFragDataIndex | |
glGetFragDataLocation | |
glGetFramebufferAttachmentParameter | |
glGetFramebufferAttachmentParameteriv | |
glGetFramebufferParameter | |
glGetFramebufferParameteriv | |
glGetGraphicsResetStatus | |
glGetInteger64i_v | |
glGetInteger64v | |
glGetIntegeri_v | |
glGetIntegerv | |
glGetInternalformat | |
glGetInternalformati64v | |
glGetInternalformativ | |
glGetMultisample | |
glGetMultisamplefv | |
glGetNamedBufferParameteri64v | |
glGetNamedBufferParameteriv | |
glGetNamedBufferPointerv | |
glGetNamedBufferSubData | |
glGetNamedFramebufferAttachmentParameteriv | |
glGetNamedFramebufferParameteriv | |
glGetNamedRenderbufferParameteriv | |
glGetnCompressedTexImage | |
glGetnTexImage | |
glGetnUniformdv | |
glGetnUniformfv | |
glGetnUniformiv | |
glGetnUniformuiv | |
glGetObjectLabel | |
glGetObjectPtrLabel | |
glGetPointerv | |
glGetProgram | |
glGetProgramBinary | |
glGetProgramInfoLog | |
glGetProgramInterface | |
glGetProgramInterfaceiv | |
glGetProgramiv | |
glGetProgramPipeline | |
glGetProgramPipelineInfoLog | |
glGetProgramPipelineiv | |
glGetProgramResource | |
glGetProgramResourceIndex | |
glGetProgramResourceiv | |
glGetProgramResourceLocation | |
glGetProgramResourceLocationIndex | |
glGetProgramResourceName | |
glGetProgramStage | |
glGetProgramStageiv | |
glGetQueryIndexed | |
glGetQueryIndexediv | |
glGetQueryiv | |
glGetQueryObject | |
glGetQueryObjecti64v | |
glGetQueryObjectiv | |
glGetQueryObjectui64v | |
glGetQueryObjectuiv | |
glGetRenderbufferParameter | |
glGetRenderbufferParameteriv | |
glGetSamplerParameter | |
glGetSamplerParameterfv | |
glGetSamplerParameterIiv | |
glGetSamplerParameterIuiv | |
glGetSamplerParameteriv | |
glGetShader | |
glGetShaderInfoLog | |
glGetShaderiv | |
glGetShaderPrecisionFormat | |
glGetShaderSource | |
glGetString | |
glGetStringi | |
glGetSubroutineIndex | |
glGetSubroutineUniformLocation | |
glGetSync | |
glGetSynciv | |
glGetTexImage | |
glGetTexLevelParameter | |
glGetTexLevelParameterfv | |
glGetTexLevelParameteriv | |
glGetTexParameter | |
glGetTexParameterfv | |
glGetTexParameterIiv | |
glGetTexParameterIuiv | |
glGetTexParameteriv | |
glGetTextureImage | |
glGetTextureLevelParameterfv | |
glGetTextureLevelParameteriv | |
glGetTextureParameterfv | |
glGetTextureParameterIiv | |
glGetTextureParameterIuiv | |
glGetTextureParameteriv | |
glGetTextureSubImage | |
glGetTransformFeedback | |
glGetTransformFeedbacki64_v | |
glGetTransformFeedbacki_v | |
glGetTransformFeedbackiv | |
glGetTransformFeedbackVarying | |
glGetUniform | |
glGetUniformBlockIndex | |
glGetUniformdv | |
glGetUniformfv | |
glGetUniformIndices | |
glGetUniformiv | |
glGetUniformLocation | |
glGetUniformSubroutine | |
glGetUniformSubroutineuiv | |
glGetUniformuiv | |
glGetVertexArrayIndexed | |
glGetVertexArrayIndexed64iv | |
glGetVertexArrayIndexediv | |
glGetVertexArrayiv | |
glGetVertexAttrib | |
glGetVertexAttribdv | |
glGetVertexAttribfv | |
glGetVertexAttribIiv | |
glGetVertexAttribIuiv | |
glGetVertexAttribiv | |
glGetVertexAttribLdv | |
glGetVertexAttribPointerv | |
glHint | |
glInvalidateBufferData | |
glInvalidateBufferSubData | |
glInvalidateFramebuffer | |
glInvalidateNamedFramebufferData | |
glInvalidateNamedFramebufferSubData | |
glInvalidateSubFramebuffer | |
glInvalidateTexImage | |
glInvalidateTexSubImage | |
glIsBuffer | |
glIsEnabled | |
glIsEnabledi | |
glIsFramebuffer | |
glIsProgram | |
glIsProgramPipeline | |
glIsQuery | |
glIsRenderbuffer | |
glIsSampler | |
glIsShader | |
glIsSync | |
glIsTexture | |
glIsTransformFeedback | |
glIsVertexArray | |
glLineWidth | |
glLinkProgram | |
glLogicOp | |
glMapBuffer | |
glMapBufferRange | |
glMapNamedBuffer | |
glMapNamedBufferRange | |
glMemoryBarrier | |
glMemoryBarrierByRegion | |
glMinSampleShading | |
glMultiDrawArrays | |
glMultiDrawArraysIndirect | |
glMultiDrawElements | |
glMultiDrawElementsBaseVertex | |
glMultiDrawElementsIndirect | |
glNamedBufferData | |
glNamedBufferStorage | |
glNamedBufferSubData | |
glNamedFramebufferDrawBuffer | |
glNamedFramebufferDrawBuffers | |
glNamedFramebufferParameteri | |
glNamedFramebufferReadBuffer | |
glNamedFramebufferRenderbuffer | |
glNamedFramebufferTexture | |
glNamedFramebufferTextureLayer | |
glNamedRenderbufferStorage | |
glNamedRenderbufferStorageMultisample | |
glObjectLabel | |
glObjectPtrLabel | |
glPatchParameter | |
glPatchParameterfv | |
glPatchParameteri | |
glPauseTransformFeedback | |
glPixelStore | |
glPixelStoref | |
glPixelStorei | |
glPointParameter | |
glPointParameterf | |
glPointParameterfv | |
glPointParameteri | |
glPointParameteriv | |
glPointSize | |
glPolygonMode | |
glPolygonOffset | |
glPopDebugGroup | |
glPrimitiveRestartIndex | |
glProgramBinary | |
glProgramParameter | |
glProgramParameteri | |
glProgramUniform | |
glProgramUniform1f | |
glProgramUniform1fv | |
glProgramUniform1i | |
glProgramUniform1iv | |
glProgramUniform1ui | |
glProgramUniform1uiv | |
glProgramUniform2f | |
glProgramUniform2fv | |
glProgramUniform2i | |
glProgramUniform2iv | |
glProgramUniform2ui | |
glProgramUniform2uiv | |
glProgramUniform3f | |
glProgramUniform3fv | |
glProgramUniform3i | |
glProgramUniform3iv | |
glProgramUniform3ui | |
glProgramUniform3uiv | |
glProgramUniform4f | |
glProgramUniform4fv | |
glProgramUniform4i | |
glProgramUniform4iv | |
glProgramUniform4ui | |
glProgramUniform4uiv | |
glProgramUniformMatrix2fv | |
glProgramUniformMatrix2x3fv | |
glProgramUniformMatrix2x4fv | |
glProgramUniformMatrix3fv | |
glProgramUniformMatrix3x2fv | |
glProgramUniformMatrix3x4fv | |
glProgramUniformMatrix4fv | |
glProgramUniformMatrix4x2fv | |
glProgramUniformMatrix4x3fv | |
glProvokingVertex | |
glPushDebugGroup | |
glQueryCounter | |
glReadBuffer | |
glReadnPixels | |
glReadPixels | |
glReleaseShaderCompiler | |
glRenderbufferStorage | |
glRenderbufferStorageMultisample | |
glResumeTransformFeedback | |
glSampleCoverage | |
glSampleMaski | |
glSamplerParameter | |
glSamplerParameterf | |
glSamplerParameterfv | |
glSamplerParameteri | |
glSamplerParameterIiv | |
glSamplerParameterIuiv | |
glSamplerParameteriv | |
glScissor | |
glScissorArray | |
glScissorArrayv | |
glScissorIndexed | |
glScissorIndexedv | |
glShaderBinary | |
glShaderSource | |
glShaderStorageBlockBinding | |
glStencilFunc | |
glStencilFuncSeparate | |
glStencilMask | |
glStencilMaskSeparate | |
glStencilOp | |
glStencilOpSeparate | |
glTexBuffer | |
glTexBufferRange | |
glTexImage1D | |
glTexImage2D | |
glTexImage2DMultisample | |
glTexImage3D | |
glTexImage3DMultisample | |
glTexParameter | |
glTexParameterf | |
glTexParameterfv | |
glTexParameteri | |
glTexParameterIiv | |
glTexParameterIuiv | |
glTexParameteriv | |
glTexStorage1D | |
glTexStorage2D | |
glTexStorage2DMultisample | |
glTexStorage3D | |
glTexStorage3DMultisample | |
glTexSubImage1D | |
glTexSubImage2D | |
glTexSubImage3D | |
glTextureBarrier | |
glTextureBuffer | |
glTextureBufferRange | |
glTextureParameterf | |
glTextureParameterfv | |
glTextureParameteri | |
glTextureParameterIiv | |
glTextureParameterIuiv | |
glTextureParameteriv | |
glTextureStorage1D | |
glTextureStorage2D | |
glTextureStorage2DMultisample | |
glTextureStorage3D | |
glTextureStorage3DMultisample | |
glTextureSubImage1D | |
glTextureSubImage2D | |
glTextureSubImage3D | |
glTextureView | |
glTransformFeedbackBufferBase | |
glTransformFeedbackBufferRange | |
glTransformFeedbackVaryings | |
glUniform | |
glUniform1f | |
glUniform1fv | |
glUniform1i | |
glUniform1iv | |
glUniform1ui | |
glUniform1uiv | |
glUniform2f | |
glUniform2fv | |
glUniform2i | |
glUniform2iv | |
glUniform2ui | |
glUniform2uiv | |
glUniform3f | |
glUniform3fv | |
glUniform3i | |
glUniform3iv | |
glUniform3ui | |
glUniform3uiv | |
glUniform4f | |
glUniform4fv | |
glUniform4i | |
glUniform4iv | |
glUniform4ui | |
glUniform4uiv | |
glUniformBlockBinding | |
glUniformMatrix2fv | |
glUniformMatrix2x3fv | |
glUniformMatrix2x4fv | |
glUniformMatrix3fv | |
glUniformMatrix3x2fv | |
glUniformMatrix3x4fv | |
glUniformMatrix4fv | |
glUniformMatrix4x2fv | |
glUniformMatrix4x3fv | |
glUniformSubroutines | |
glUniformSubroutinesuiv | |
glUnmapBuffer | |
glUnmapNamedBuffer | |
glUseProgram | |
glUseProgramStages | |
glValidateProgram | |
glValidateProgramPipeline | |
glVertexArrayAttribBinding | |
glVertexArrayAttribFormat | |
glVertexArrayAttribIFormat | |
glVertexArrayAttribLFormat | |
glVertexArrayBindingDivisor | |
glVertexArrayElementBuffer | |
glVertexArrayVertexBuffer | |
glVertexArrayVertexBuffers | |
glVertexAttrib | |
glVertexAttrib1d | |
glVertexAttrib1dv | |
glVertexAttrib1f | |
glVertexAttrib1fv | |
glVertexAttrib1s | |
glVertexAttrib1sv | |
glVertexAttrib2d | |
glVertexAttrib2dv | |
glVertexAttrib2f | |
glVertexAttrib2fv | |
glVertexAttrib2s | |
glVertexAttrib2sv | |
glVertexAttrib3d | |
glVertexAttrib3dv | |
glVertexAttrib3f | |
glVertexAttrib3fv | |
glVertexAttrib3s | |
glVertexAttrib3sv | |
glVertexAttrib4bv | |
glVertexAttrib4d | |
glVertexAttrib4dv | |
glVertexAttrib4f | |
glVertexAttrib4fv | |
glVertexAttrib4iv | |
glVertexAttrib4Nbv | |
glVertexAttrib4Niv | |
glVertexAttrib4Nsv | |
glVertexAttrib4Nub | |
glVertexAttrib4Nubv | |
glVertexAttrib4Nuiv | |
glVertexAttrib4Nusv | |
glVertexAttrib4s | |
glVertexAttrib4sv | |
glVertexAttrib4ubv | |
glVertexAttrib4uiv | |
glVertexAttrib4usv | |
glVertexAttribBinding | |
glVertexAttribDivisor | |
glVertexAttribFormat | |
glVertexAttribI1i | |
glVertexAttribI1iv | |
glVertexAttribI1ui | |
glVertexAttribI1uiv | |
glVertexAttribI2i | |
glVertexAttribI2iv | |
glVertexAttribI2ui | |
glVertexAttribI2uiv | |
glVertexAttribI3i | |
glVertexAttribI3iv | |
glVertexAttribI3ui | |
glVertexAttribI3uiv | |
glVertexAttribI4bv | |
glVertexAttribI4i | |
glVertexAttribI4iv | |
glVertexAttribI4sv | |
glVertexAttribI4ubv | |
glVertexAttribI4ui | |
glVertexAttribI4uiv | |
glVertexAttribI4usv | |
glVertexAttribIFormat | |
glVertexAttribIPointer | |
glVertexAttribL1d | |
glVertexAttribL1dv | |
glVertexAttribL2d | |
glVertexAttribL2dv | |
glVertexAttribL3d | |
glVertexAttribL3dv | |
glVertexAttribL4d | |
glVertexAttribL4dv | |
glVertexAttribLFormat | |
glVertexAttribLPointer | |
glVertexAttribP1ui | |
glVertexAttribP2ui | |
glVertexAttribP3ui | |
glVertexAttribP4ui | |
glVertexAttribPointer | |
glVertexBindingDivisor | |
glViewport | |
glViewportArray | |
glViewportArrayv | |
glViewportIndexed | |
glViewportIndexedf | |
glViewportIndexedfv | |
glWaitSync |
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