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@Euphillya
Created March 29, 2020 00:41
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ContainerChest add function for 1 to 6 rows enderchest
package net.minecraft.server;
// CraftBukkit start
import org.bukkit.craftbukkit.inventory.CraftInventory;
import org.bukkit.craftbukkit.inventory.CraftInventoryView;
// CraftBukkit end
public class ContainerChest extends Container {
private final IInventory container;
private final int d;
// CraftBukkit start
private CraftInventoryView bukkitEntity = null;
private PlayerInventory player;
@Override
public CraftInventoryView getBukkitView() {
if (bukkitEntity != null) {
return bukkitEntity;
}
CraftInventory inventory;
if (this.container instanceof PlayerInventory) {
inventory = new org.bukkit.craftbukkit.inventory.CraftInventoryPlayer((PlayerInventory) this.container);
} else if (this.container instanceof InventoryLargeChest) {
inventory = new org.bukkit.craftbukkit.inventory.CraftInventoryDoubleChest((InventoryLargeChest) this.container);
} else {
inventory = new CraftInventory(this.container);
}
bukkitEntity = new CraftInventoryView(this.player.player.getBukkitEntity(), inventory, this);
return bukkitEntity;
}
// CraftBukkit end
private ContainerChest(Containers<?> containers, int i, PlayerInventory playerinventory, int j) {
this(containers, i, playerinventory, new InventorySubcontainer(9 * j), j);
}
public static ContainerChest a(int i, PlayerInventory playerinventory) {
return new ContainerChest(Containers.GENERIC_9X1, i, playerinventory, 1);
}
public static ContainerChest b(int i, PlayerInventory playerinventory) {
return new ContainerChest(Containers.GENERIC_9X2, i, playerinventory, 2);
}
public static ContainerChest c(int i, PlayerInventory playerinventory) {
return new ContainerChest(Containers.GENERIC_9X3, i, playerinventory, 3);
}
public static ContainerChest d(int i, PlayerInventory playerinventory) {
return new ContainerChest(Containers.GENERIC_9X4, i, playerinventory, 4);
}
public static ContainerChest e(int i, PlayerInventory playerinventory) {
return new ContainerChest(Containers.GENERIC_9X5, i, playerinventory, 5);
}
public static ContainerChest f(int i, PlayerInventory playerinventory) {
return new ContainerChest(Containers.GENERIC_9X6, i, playerinventory, 6);
}
public static ContainerChest a(int i, PlayerInventory playerinventory, IInventory iinventory) {
return new ContainerChest(Containers.GENERIC_9X3, i, playerinventory, iinventory, 3);
}
public static ContainerChest createSixRows(int i, PlayerInventory playerinventory, IInventory iinventory) { return b(i, playerinventory, iinventory); } // Purpur - OBFHELPER
public static ContainerChest b(int i, PlayerInventory playerinventory, IInventory iinventory) {
return new ContainerChest(Containers.GENERIC_9X6, i, playerinventory, iinventory, 6);
}
// Suggestion for Purpur by DoctaEnkoda
public static ContainerChest Ender1(int i, PlayerInventory playerinventory, IInventory iinventory) {
return new ContainerChest(Containers.GENERIC_9X1, i, playerinventory, iinventory, 6);
}
public static ContainerChest Ender2(int i, PlayerInventory playerinventory, IInventory iinventory) {
return new ContainerChest(Containers.GENERIC_9X22, i, playerinventory, iinventory, 6);
}
public static ContainerChest Ender3(int i, PlayerInventory playerinventory, IInventory iinventory) {
return new ContainerChest(Containers.GENERIC_9X3, i, playerinventory, iinventory, 6);
}
public static ContainerChest Ender4(int i, PlayerInventory playerinventory, IInventory iinventory) {
return new ContainerChest(Containers.GENERIC_9X4, i, playerinventory, iinventory, 6);
}
public static ContainerChest Ender5(int i, PlayerInventory playerinventory, IInventory iinventory) {
return new ContainerChest(Containers.GENERIC_9X5, i, playerinventory, iinventory, 6);
}
public static ContainerChest Ender6(int i, PlayerInventory playerinventory, IInventory iinventory) {
return new ContainerChest(Containers.GENERIC_9X6, i, playerinventory, iinventory, 6);
}
// End Suggest
public ContainerChest(Containers<?> containers, int i, PlayerInventory playerinventory, IInventory iinventory, int j) {
super(containers, i);
a(iinventory, j * 9);
this.container = iinventory;
this.d = j;
iinventory.startOpen(playerinventory.player);
int k = (this.d - 4) * 18;
// CraftBukkit start - Save player
this.player = playerinventory;
// CraftBukkit end
int l;
int i1;
for (l = 0; l < this.d; ++l) {
for (i1 = 0; i1 < 9; ++i1) {
this.a(new Slot(iinventory, i1 + l * 9, 8 + i1 * 18, 18 + l * 18));
}
}
for (l = 0; l < 3; ++l) {
for (i1 = 0; i1 < 9; ++i1) {
this.a(new Slot(playerinventory, i1 + l * 9 + 9, 8 + i1 * 18, 103 + l * 18 + k));
}
}
for (l = 0; l < 9; ++l) {
this.a(new Slot(playerinventory, l, 8 + l * 18, 161 + k));
}
}
@Override
public boolean canUse(EntityHuman entityhuman) {
if (!this.checkReachable) return true; // CraftBukkit
return this.container.a(entityhuman);
}
@Override
public ItemStack shiftClick(EntityHuman entityhuman, int i) {
ItemStack itemstack = ItemStack.a;
Slot slot = (Slot) this.slots.get(i);
if (slot != null && slot.hasItem()) {
ItemStack itemstack1 = slot.getItem();
itemstack = itemstack1.cloneItemStack();
if (i < this.d * 9) {
if (!this.a(itemstack1, this.d * 9, this.slots.size(), true)) {
return ItemStack.a;
}
} else if (!this.a(itemstack1, 0, this.d * 9, false)) {
return ItemStack.a;
}
if (itemstack1.isEmpty()) {
slot.set(ItemStack.a);
} else {
slot.d();
}
}
return itemstack;
}
@Override
public void b(EntityHuman entityhuman) {
super.b(entityhuman);
this.container.closeContainer(entityhuman);
}
public IInventory e() {
return this.container;
}
}
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