Created
August 27, 2014 11:10
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package main | |
import ( | |
"github.com/veandco/go-sdl2/sdl" | |
"github.com/veandco/go-sdl2/sdl_image" | |
"fmt" | |
"os" | |
//"math/rand" | |
) | |
var window *sdl.Window | |
var renderer *sdl.Renderer | |
const( | |
W int = 800 | |
H int = 600 | |
) | |
func main() { | |
start() | |
defer window.Destroy() | |
defer renderer.Destroy() | |
man := loadTexture("resources/foo.png", true) | |
back := loadTexture("resources/background.png", false) | |
defer back.Destroy() | |
defer man.Destroy() | |
quit := false | |
for !quit{ | |
for e := sdl.PollEvent(); e != nil; e = sdl.PollEvent(){ | |
switch e.(type){ | |
case *sdl.QuitEvent: | |
quit = true | |
} | |
} | |
renderer.SetDrawColor(0xFF,0xFF,0xFF,0xFF) | |
renderer.Clear() | |
renderer.Copy(back, nil, nil) | |
renderer.Copy(man, nil, &sdl.Rect{0,0,50,100}) | |
renderer.SetDrawColor(0xFF,0xFF,0x00,0xFF) | |
renderer.FillRect( &sdl.Rect{100,100,50,100}) | |
renderer.Present() | |
} | |
} | |
func loadTexture(path string, key bool) *sdl.Texture{ | |
bmp := img.Load(path) | |
if bmp == nil{ | |
fmt.Fprintf(os.Stderr, "Unable to load image %s! SDL Error: %s\n", path, img.GetError() ) | |
}else{ | |
if key{ | |
if bmp.SetColorKey(1, sdl.Color{0xFF,0xFF,0x00,0xFF}.Uint32()) != 0{ | |
fmt.Fprintf(os.Stderr,"Unable to set Color Key %s! SDL Error: %s\n", path, sdl.GetError() ) | |
} | |
} | |
texture := renderer.CreateTextureFromSurface(bmp) | |
if texture == nil{ | |
fmt.Fprintf(os.Stderr,"Unable to create texture %s! SDL Error: %s\n", path, sdl.GetError() ) | |
} | |
bmp.Free() | |
return texture | |
} | |
return nil | |
} | |
func start(){ | |
window = sdl.CreateWindow("test", sdl.WINDOWPOS_UNDEFINED, sdl.WINDOWPOS_UNDEFINED, | |
W, H, sdl.WINDOW_SHOWN) | |
if window == nil{ | |
fmt.Fprintf(os.Stderr, "Failed to create window: %s\n", sdl.GetError()) | |
os.Exit(1) | |
} | |
renderer = sdl.CreateRenderer(window, -1, sdl.RENDERER_SOFTWARE) | |
if renderer == nil{ | |
fmt.Fprintf(os.Stderr, "Failed to create renderer: %s\n", sdl.GetError()) | |
os.Exit(1) | |
} | |
} |
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