Created
January 21, 2019 16:37
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DW2 Run Chance Lua
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--This script is designed to work with Bizhawk | |
--This script assumes a pre-made state on Quicksave Slot 0 | |
--Set the correct memory domain | |
memory.usememorydomain("System Bus") | |
--define variables | |
run = 0 | |
fail = 0 | |
total = 0 | |
save_state_slot = 0 -- which quickload slot to load from | |
rng1 = 0 | |
rng2 = 0 | |
--Wait function for advancing 1 frame and displaying results on the screen | |
function Wait(number) | |
for i=0,number-1 do | |
emu.frameadvance() | |
gui.text(10,228,'Total: '..total) | |
--gui.text(350,40,'Total: '..total) | |
if(total ~= 0) then | |
gui.text(10,244,'Run : '..run..' ('..(math.floor(1000 * run / (total)) / 10)..'%)') | |
gui.text(10,260,'Fail: '..fail..' ('..(math.floor(1000 * fail / (total)) / 10)..'%)') | |
--gui.text(350,60,'Run : '..run..' ('..(math.floor(1000 * run / (total)) / 10)..'%)') | |
--gui.text(350,80,'Fail: '..fail..' ('..(math.floor(1000 * fail / (total)) / 10)..'%)') | |
end | |
end | |
end | |
--the main loop, this runs forever | |
while true do | |
--load the savestate | |
savestate.loadslot(save_state_slot); | |
--load the previous rng values back into the state | |
memory.writebyte(0x0032,rng1); | |
memory.writebyte(0x0033,rng2); | |
Wait(math.random(5)+1); --wait a random number of frames | |
joypad.set({A=true}, 1) | |
--wait for the run to resolve | |
Wait(150); | |
--read the variables we need to record data | |
value = memory.readbyte(0x068F); | |
if value ~= 0 then | |
--Success | |
run = run + 1; | |
else | |
--Fail | |
fail = fail + 1; | |
end | |
total = total + 1; | |
--save the RNG values for the next loop | |
rng1 = memory.readbyte(0x0032) | |
rng2 = memory.readbyte(0x0033) | |
Wait(1); | |
end |
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