Created
October 12, 2010 10:01
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-- Position and size | |
local mhpb = CreateFrame('StatusBar', nil, self.Health) | |
mhpb:SetPoint('TOPLEFT', self.Health:GetStatusBarTexture(), 'TOPRIGHT', 0, 0) | |
mhpb:SetPoint('BOTTOMLEFT', self.Health:GetStatusBarTexture(), 'BOTTOMRIGHT', 0, 0) | |
mhpb:SetWidth(200) | |
mhpb:SetStatusBarTexture([[Interface\TargetingFrame\UI-StatusBar]]) | |
mhpb:SetStatusBarColor(0, 1, 0.5, 0.25) | |
local ohpb = CreateFrame('StatusBar', nil, self.Health) | |
ohpb:SetPoint('TOPLEFT', mhpb:GetStatusBarTexture(), 'TOPRIGHT', 0, 0) | |
ohpb:SetPoint('BOTTOMLEFT', mhpb:GetStatusBarTexture(), 'BOTTOMRIGHT', 0, 0) | |
ohpb:SetWidth(200) | |
ohpb:SetStatusBarTexture([[Interface\TargetingFrame\UI-StatusBar]]) | |
ohpb:SetStatusBarColor(0, 1, 0, 0.25) | |
-- Register it with oUF | |
self.HealPrediction = { | |
-- status bar to show my incoming heals | |
myBar = mhpb, | |
-- status bar to show other peoples incoming heals | |
otherBar = ohpb, | |
-- amount of overflow past the end of the health bar | |
maxOverflow = 1.05, | |
} |
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