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@EyalAr
Created June 29, 2012 15:03
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An explanation + examples about Java generics and bounded wildcards.
/**
* Java Generics, Wildcards and Bounded Wildcards.
*
* ...Can be confusing. Here's a small explanation + examples.
*/
import java.util.LinkedList;
import java.util.List;
/**
* Let's first define several classes with the following hierarchy:
*
* Idea
* |
* Form
* |
* Shape
* |
* ------------
* | |
* Circle Rectangle
*/
class Idea{}
class Form extends Idea{}
class Shape extends Form{}
class Circle extends Shape{}
class Rectangle extends Shape{}
/*********************************************************/
public class DoStuff{
//A list of an unknown type. But we do know it extends or implements Shape (i.e. Shape is it's supertype).
private List<? extends Shape> list1;
//A list of an unknown type. But we do know it's a supertyoe if Shape (i.e. Shape extends or implements it).
private List<? super Shape> list2;
DoStuff(List<? extends Shape> list1, List<? super Shape> list2){
this.list1 = list1;
this.list2 = list2;
Idea i = new Idea();
Form f = new Form();
Shape s = new Shape();
Circle c = new Circle();
Rectangle r = new Rectangle();
//*** list1 (with the 'extends' keyword) ***//
//******************************************//
//list1 can hold any type of object that extends Shape (or Shape itself).
//Let's say it's a list of Rectangles, but we don't know that, so if we would insert
//a Circle, we would get an error.
//Because we don't know the type of objects in the list (we only know the upper bound),
//we can't risk inserting anything that would not match.
//The only thing we are allowed to insert, is the 'null' object, since it's common to
//all types.
this.list1.add(null);
//We can, however get objects from the list.
//We know that the objects in the list extend from Shape. It might be Rectangles, Circles
//or Shapes. Either way, the common ancestor is Shape.
//So, we can safely do:
s = this.list1.get(0); //since we are guranteed that all objects inherit from Shape.
f = this.list1.get(0); //since Shape inherits from Form.
i = this.list1.get(0); //since Form inherits from Idea.
//These would be wrong:
//c = list1.get(0); - since we can't be certain the objects in the list are circles.
//r = list1.get(0); - same reason.
//However, if we do somehow know the type of the objects, we could do down casting:
c = (Circle) this.list1.get(0);
r = (Rectangle) this.list1.get(0);
//*** list2 (with the 'super' keyword) ***//
//****************************************//
//list2 can hold any type of object which Shape inherits or implements.
//We know that whatever type of objects list2 holds, it's a supertype of Shape.
//Suppose list2 is actually a list of Ideas (which is a supertype of Shape).
//In that case, we should be able to insert into the list: Ideas, Forms, Shapes,
//Circles and Rectangles.
//But now suppose that list2 is actually a list of Forms (which is also a supertype of Shape).
//In that case we should only be able to insert: Forms, Shapes, Circles and Rectangles...
// - but NOT ideas.
//The compilter doesn't know what is actually in the list. All it knows is that it's a list
//of some type which is a supertype of Shape.
//We could try to insert an Idea or a Form into this list, but we can't be certain that the type
//will match. For all we know, it might be a list of Shapes!
//The only types we can be certain that will match are: Shape, Circle and Rectangel (as subtypes
//of Shape).
//So these are legal:
this.list2.add(s);
this.list2.add(c);
this.list2.add(r);
//But these are NOT legal:
//list2.add(i); - we try to insert an Idea, but it might not match the type...
//list2.add(f); - same reason.
//When we try to get objects from the list, all we know is that the type is some kind of
//supertype of Shape. As far is we are concerned, it can be 'Object' (which is the supertype
//of all types).
//For this reason, we always have to downcast when we get an object from the list:
i = (Idea) this.list2.get(0);
f = (Form) this.list2.get(0);
s = (Shape) this.list2.get(0);
c = (Circle) this.list2.get(0);
r = (Rectangle) this.list2.get(0);
}
public static void main(String[] args){
//A list of a *concrete* type - Circle:
List<Circle> list1 = new LinkedList<Circle>();
//A list of a *concrete* type - Idea:
List<Idea> list2 = new LinkedList<Idea>();
DoStuff ds = new DoStuff(list1,list2);
}
}
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