Skip to content

Instantly share code, notes, and snippets.

@Faerina
Last active February 20, 2020 17:55
Show Gist options
  • Star 0 You must be signed in to star a gist
  • Fork 0 You must be signed in to fork a gist
  • Save Faerina/5f8d13a7a1257e15428385dd222723e2 to your computer and use it in GitHub Desktop.
Save Faerina/5f8d13a7a1257e15428385dd222723e2 to your computer and use it in GitHub Desktop.
[General]
sLanguage=ENGLISH
uExterior Cell Buffer=64
fFlickeringLightDistance=10500.0000
uGridsToLoad=7
uInterior Cell Buffer=32
bBorderRegionsEnabled=0
iPreloadSizeLimit=262144000
bUseThreadedTempEffects=1
bUseThreadedParticleSystem=1
bMultiThreadMovement=1
bUseThreadedMorpher=1
iHWThread6=6
iHWThread5=6
iHWThread4=6
iNumHWThreads=8
uStaticNeverFade=1
bForceFullLOD=1
uGridDistantTreeRange=200
uGridDistantGrassRange=200
uGridDistantCount=210
SLocalSavePath=Saves\
[Display]
fShadowLODMaxStartFade=1000.0
fSpecularLODMaxStartFade=3000.0000
fLightLODMaxStartFade=16500.0000
iShadowMapResolutionPrimary=4096
bAllowScreenshot=1
fLightLODRange=50000.0000
fNearDistance=20.0000
fSunShadowUpdateTime=0
fSunUpdateThreshold=2.0
iPresentInterval=1
iAdapter=0
fShadowBiasScale=1.0
fLightLODStartFade=16000.0000
bPerPixelLighting=1
bSimpleLighting=0
bDecalsOnSkinnedGeometry=1
[Audio]
fMusicDuckingSeconds=6.0
fMusicUnDuckingSeconds=8.0
fMenuModeFadeOutTime=3.0
fMenuModeFadeInTime=1.0
uMaxSizeForCachedSound=4096
[Grass]
bAllowCreateGrass=1
bAllowLoadGrass=0
bDrawShaderGrass=1
iGrassCellRadius=3
iMaxGrassTypesPerTexure=10
iMinGrassSize=75
[GeneralWarnings]
SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
[Archive]
sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa
sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa
bInvalidateOlderFiles=1
sResourceDataDirsFinal=
[Combat]
fMagnetismStrafeHeadingMult=0.0
fMagnetismLookingMult=0.0
[Papyrus]
fPostLoadUpdateTimeMS=500.0
bEnableLogging=0
bEnableTrace=0
bLoadDebugInformation=0
bEnableProfiling=0
fUpdateBudgetMS=1.2000000477
fExtraTaskletBudgetMS=1.2000000477
iMinMemoryPageSize=256
iMaxMemoryPageSize=512
iMaxAllocatedMemoryBytes=76800
bWarnOnFillAliasFailure=0
bShowEventHandlingOutput=0
[Water]
bReflectLODObjects=1
bReflectLODLand=1
bReflectSky=1
bReflectLODTrees=1
bReflectExplosions=1
[Actor]
fVisibleNavmeshMoveDist=12288.0000
[Camera]
fActorFadeOutLimit=-100
fOverShoulderPosY=0.0000
fOverShoulderPosZ=7.5000
fOverShoulderPosX=0.0000
fOverShoulderCombatAddY=0.0000
fOverShoulderCombatPosZ=7.5000
fOverShoulderCombatPosX=0.0000
fOverShoulderHorseAddY=0.0000
fOverShoulderHorsePosZ=0.0000
fOverShoulderHorsePosX=0.0000
fMouseWheelZoomIncrement=0.050
fVanityModeMaxDist=1000.0000
fVanityModeMinDist=155.0000
fMinCurrentZoom=0.001
[Controls]
fMouseHeadingXScale=0.0199999996
fMouseHeadingYScale=0.65
[Decals]
bDecals=2
uMaxSkinDecalPerActor=60
uMaxSkinDecals=100
uMaxDecals=1000
bSkinnedDecals=2
bDecalMultithreaded=1
[LightingShader]
fDecalLODFadeEnd=0.2100
fDecalLODFadeStart=0.3100
[Trees]
bEnableTreeAnimations=1
bForceFullDetail=0
[Cart]
fWheelAngDamp=0.1100
fMass=240.0000
fFriction=100.0000
fGravMult=7.0000
[BackgroundLoad]
bBackgroundLoadLipFiles=1
bLoadBackgroundFaceGen=1
bUseMultiThreadedFaceGen=1
bBackgroundCellLoads=1
bLoadHelmetsInBackground=1
bUseMultiThreadedTrees=1
bUseBackgroundFileLoader=1
[Animation]
bMultiThreadBoneUpdate=1
[Havok]
fInAirFallingCharGravityMult=2.8000
fMaxTime=0.0157
[General]
fBrightLightColorB=1.0000
fBrightLightColorG=1.0000
fBrightLightColorR=1.0000
iStoryManagerLoggingEvent=-1
bEnableStoryManagerLogging=0
bMultiThreadMovement=1
bUseThreadedParticleSystem=1
bUseThreadedBlood=1
bUseThreadedMorpher=1
bUseThreadedTempEffects=1
bUseThreadedTextures=1
bUseThreadedMeshes=1
bUseThreadedLOD=1
bUseThreadedAI=1
[Imagespace]
bDoDepthOfField=1
iRadialBlurLevel=3
bDoRadialBlur=1
[Display]
iBlurDeferredShadowMask=1
fInteriorShadowDistance=4000.0000
fShadowDistance=8000.0000
iShadowMapResolutionSecondary=4096
iShadowMapResolutionPrimary=4096
iMaxAnisotropy=1
fLeafAnimDampenDistEnd=6000.0000
fLeafAnimDampenDistStart=4600.0000
fTreesMidLODSwitchDist=10000000.0000
fGamma=1.0000
fDecalLOD2=1500.0000
fDecalLOD1=1000.0000
fSpecularLODStartFade=3000.0000
fShadowLODStartFade=2000.0000
fLightLODStartFade=14870.0000
iTexMipMapMinimum=4
iTexMipMapSkip=0
iWaterMultiSamples=0
iMultiSample=0
iShadowMode=4
bTreesReceiveShadows=1
bDrawLandShadows=1
bFull Screen=0
iSize H=1080
iSize W=1920
fMeshLODFadePercentDefault=1.2000
fMeshLODFadeBoundDefault=256.0000
fMeshLODLevel2FadeTreeDistance=75000.0000
fMeshLODLevel1FadeTreeDistance=100000.0000
fMeshLODLevel2FadeDist=10000000.0000
fMeshLODLevel1FadeDist=10000000.0000
iScreenShotIndex=30
bShadowMaskZPrepass=0
bMainZPrepass=0
iMaxSkinDecalsPerFrame=25
iMaxDecalsPerFrame=100
bFloatPointRenderTarget=1
sD3DDevice="NVIDIA GeForce GTX 1660"
bFXAAEnabled=0
iShadowMapResolution=4096
fShadowBiasScale=0.1500
iShadowMaskQuarter=4
iAdapter=0
iPresentInterval=1
bDeferredShadows=1
bDrawShadows=1
bShadowsOnGrass=1
bTransparencyMultisampling=0
iShadowFilter=4
fLightLODMaxStartFade=16500.0000
fLightLODRange=50000.0000
bUse Shaders=1
bAllow30HairShader=1
bUseRefractionShader=1
iTexMipMap=2048
iUseTexHiRes=1
iNormalMapQuality=4096
iTexNormalMapMinimum=2048
iTexMipMapResolution=4096
iTexMipMapQuality=4096
iMipMapResolution=4096
iMipMapSize=4096
bFaceMipMaps=1
bFaceGenTexturing=1
bFaceGenTexturingQuality=4096
bHighQualityTexMipMaps=1
bDynamicWindowReflections=1
iShadowMapResolutionInt=8192
iActorShadowCountInt=12
iActorShadowCountExt=20
iActorSelfShadow=1
iActorSelfShadowResolution=8192
bEquippedTorchesCastShadows=1
iVSyncPresentInterval=1
[Grass]
b30GrassVS=1
fGrassStartFadeDistance=47500.0000
fGrassMaxStartFadeDistance=50000.0000
fGrassMinStartFadeDistance=0.0000
bDrawShaderGrass=1
bGrassPointLighting=1
[MAIN]
bGamepadEnable=0
bCrosshairEnabled=0
fHUDOpacity=1.0000
bSaveOnPause=0
bSaveOnTravel=0
bSaveOnWait=0
bSaveOnRest=0
fSkyCellRefFadeDistance=600000.0000
[GamePlay]
bShowFloatingQuestMarkers=1
bShowQuestMarkers=1
iDifficulty=2
[Interface]
bDialogueSubtitles=1
bGeneralSubtitles=1
bShowCompass=1
fMouseCursorSpeed=1.0000
sPosePlayerRaceSexMenu=
bShowTutorials=0
[Controls]
fGamepadHeadingSensitivity=1.0000
fMouseHeadingSensitivity=0.0250
bAlwaysRunByDefault=1
bInvertYValues=0
bGamePadRumble=1
bMouseAcceleration=0
bUseKinect=0
[Particles]
iMaxDesired=750
[SaveGame]
fAutosaveEveryXMins=60.0000
bDisableAutoSave=1
[AudioMenu]
fAudioMasterVolume=0.8000
fVal7=1.0000
uID7=704848053
fVal6=1.0000
uID6=704848050
fVal5=1.0000
uID5=704849432
fVal4=1.0000
uID4=704848054
fVal3=1.0000
uID3=94881
fVal2=0.0500
uID2=466532
fVal1=1.0000
uID1=554685
fVal0=0.8000
uID0=1007612
[Clouds]
fCloudLevel2Distance=262144.0000
fCloudLevel1Distance=32768.0000
fCloudLevel0Distance=16384.0000
fCloudNearFadeDistance=9000.0000
[TerrainManager]
fTreeLoadDistance=180500.0000
fBlockMaximumDistance=500000.0000
fBlockLevel1Distance=140000.0000
fBlockLevel0Distance=300500.0000
fSplitDistanceMult=4.0000
bShowLODInEditor=0
[NavMesh]
fObstacleAlpha=0.5000
fCoverSideHighAlpha=0.8000
fCoverSideLowAlpha=0.6500
fEdgeFullAlpha=1.0000
fEdgeHighAlpha=0.7500
fEdgeLowAlpha=0.5000
fTriangleFullAlpha=0.7000
fTriangleHighAlpha=0.3500
fTriangleLowAlpha=0.2000
fLedgeBoxHalfHeight=25.0000
fEdgeDistFromVert=10.0000
fEdgeThickness=10.0000
fPointSize=2.5000
bUseThreadedMeshes=1
[Trees]
bRenderSkinnedTrees=1
uiMaxSkinnedTreesToRender=200
bUseMultiThreadedTrees=1
bEnableTreeAnimations=1
[Decals]
uMaxDecals=1000
[LOD]
fLODFadeOutMultObjects=13.6000
fLODFadeOutMultItems=15.0000
fLODFadeOutMultActors=15.0000
fLODFadeOutMultSkyCell=1.0000
[Launcher]
bEnableFileSelection=1
bShowAllResolutions=1
uLastAspectRatio=3
[BlurShaderHDR]
bDoHighDynamicRange=1
[BlurShader]
bUseBlurShader=0
[Water]
bUseWaterDepth=1
bUseWaterDisplacements=1
bUseWaterReflections=1
bUseWaterRefractions=1
iWaterReflectHeight=2048
iWaterReflectWidth=2048
fWadingWaterTextureRes=1024
fSurfaceTileSize=1024
bUseWaterReflectionBlur=1
bReflectExplosions=1
iWaterBlurAmount=4
bUseWaterHiRes=1
bUseWaterShader=1
bUseWaterHDR=1
bUseWaterLOD=1
bReflectLODObjects=1
bReflectLODLand=1
bReflectSky=1
bReflectLODTrees=1
bAutoWaterSilhouetteReflections=0
bForceHighDetailReflections=1
fBlockLoadDistanceLow=50000.0000
fBlockLoadDistance=125000.0000
fHighBlockLoadDistanceLow=20000.0000
[BackgroundLoad]
bUseBackgroundFileLoader=1
bLoadBackgroundFaceGen=1
bUseMultiThreadedFaceGen=1
bBackgroundCellLoads=1
bBackgroundLoadLipFiles=1
bLoadHelmetsInBackground=1
bUseMultiThreadedTrees=1
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment