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@FantasyVR
Created April 21, 2022 01:29
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Create vulkan instance twice.
#define GLFW_INCLUDE_VULKAN
#include <GLFW/glfw3.h>
#include <iostream>
#include <stdexcept>
#include <cstdlib>
#include <vector>
#include <string>
const uint32_t WIDTH = 800;
const uint32_t HEIGHT = 600;
const std::vector<const char*> validationLayers = {
"VK_LAYER_KHRONOS_validation"
};
#ifdef NDEBUG
const bool enableValidationLayers = false;
#else
const bool enableValidationLayers = true;
#endif
class HelloTriangleApplication {
public:
void run() {
initWindow();
initVulkan();
mainLoop();
cleanup();
}
private:
GLFWwindow* window;
VkInstance instance;
void initWindow() {
glfwInit();
glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
glfwWindowHint(GLFW_RESIZABLE, GLFW_FALSE);
window = glfwCreateWindow(WIDTH, HEIGHT, "Vulkan", nullptr, nullptr);
}
void initVulkan() {
check_vulkan_device();
createInstance();
}
void check_vulkan_device(){
bool found_device_with_compute = false;
VkApplicationInfo app_info{};
app_info.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
app_info.pApplicationName = "Checking Vulkan Device";
app_info.applicationVersion = VK_MAKE_VERSION(1, 0, 0);
app_info.pEngineName = "No Engine";
app_info.engineVersion = VK_MAKE_VERSION(1, 0, 0);
app_info.apiVersion = VK_API_VERSION_1_0;
VkInstanceCreateInfo create_info{};
create_info.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
create_info.pApplicationInfo = &app_info;
VkInstance instance{VK_NULL_HANDLE};
VkResult res = vkCreateInstance(&create_info, nullptr, &instance);
do {
if (res != VK_SUCCESS) {
throw std::runtime_error("Can not create Vulkan instance");
break;
}
// load_instance(instance);
uint32_t device_count = 0;
vkEnumeratePhysicalDevices(instance, &device_count, nullptr);
if (device_count == 0) {
throw std::runtime_error("Can not find Vulkan capable devices");
break;
}
std::vector<VkPhysicalDevice> devices(device_count);
vkEnumeratePhysicalDevices(instance, &device_count, devices.data());
for (int i = 0; i < devices.size(); i++) {
const auto &physical_device = devices[i];
uint32_t queue_family_count = 0;
vkGetPhysicalDeviceQueueFamilyProperties(physical_device,
&queue_family_count, nullptr);
if (queue_family_count > 0) {
std::vector<VkQueueFamilyProperties> queue_families(queue_family_count);
vkGetPhysicalDeviceQueueFamilyProperties(
physical_device, &queue_family_count, queue_families.data());
for (auto &queue : queue_families) {
if (queue.queueFlags & VK_QUEUE_COMPUTE_BIT) {
found_device_with_compute = true;
}
}
}
}
} while (false);
if (instance) {
vkDestroyInstance(instance, nullptr);
}
}
void mainLoop() {
while (!glfwWindowShouldClose(window)) {
glfwPollEvents();
}
}
void cleanup() {
vkDestroyInstance(instance, nullptr);
glfwDestroyWindow(window);
glfwTerminate();
}
bool checkValidationLayerSupport(){
// 查询设备上支持的layers:availableLayers
uint32_t layerCount;
vkEnumerateInstanceLayerProperties(&layerCount, nullptr);
std::vector<VkLayerProperties> availableLayers(layerCount);
vkEnumerateInstanceLayerProperties(&layerCount, availableLayers.data());
// 查询需要的layer:validationLayers 在不在设置支持的layer中
for (const char* layerName : validationLayers) {
bool layerFound = false;
for (const auto& layerProperties : availableLayers) {
if (strcmp(layerName, layerProperties.layerName) == 0) {
layerFound = true;
break;
}
}
if (!layerFound) {
return false;
}
}
return true;
}
void createInstance() {
if (enableValidationLayers && !checkValidationLayerSupport()) {
throw std::runtime_error("validation layers requested, but not available!");
}
VkApplicationInfo appInfo{};
appInfo.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
appInfo.pApplicationName = "Hello Triangle";
appInfo.applicationVersion = VK_MAKE_VERSION(1, 0, 0);
appInfo.pEngineName = "No Engine";
appInfo.engineVersion = VK_MAKE_VERSION(1, 0, 0);
appInfo.apiVersion = VK_API_VERSION_1_0;
VkInstanceCreateInfo createInfo{};
createInfo.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
createInfo.pApplicationInfo = &appInfo;
// Extension
uint32_t extensionCount = 0;
vkEnumerateInstanceExtensionProperties(nullptr, &extensionCount, nullptr);
std::vector<VkExtensionProperties> extensions(extensionCount);
vkEnumerateInstanceExtensionProperties(nullptr, &extensionCount, extensions.data());
std::cout << "available extensions:" << extensionCount <<"\n";
for (const auto& extension : extensions) {
std::cout << '\t' << extension.extensionName << '\n';
}
const std::vector<const char *> eeee {"VK_KHR_get_physical_device_properties2","VK_EXT_metal_surface","VK_KHR_surface"};
createInfo.enabledExtensionCount = 3;
createInfo.ppEnabledExtensionNames = eeee.data();
// Layer
if (enableValidationLayers) {
createInfo.enabledLayerCount = static_cast<uint32_t>(validationLayers.size());
createInfo.ppEnabledLayerNames = validationLayers.data();
} else {
createInfo.enabledLayerCount = 0;
}
// Create Instance
if (vkCreateInstance(&createInfo, nullptr, &instance) != VK_SUCCESS) {
throw std::runtime_error("Failed to create instance!");
}
}
};
int main() {
HelloTriangleApplication app;
try {
app.run();
} catch (const std::exception& e) {
std::cerr << e.what() << std::endl;
return EXIT_FAILURE;
}
return EXIT_SUCCESS;
}
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