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@Feddas
Last active January 29, 2024 16:22
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Elite:Dangerous Key Bindings

How to make key bindings

As described in this reddit post, you can add multiple custom binds by copying and renaming the file at:

C:\Users\[your username]\AppData\Local\Frontier Developments\Elite Dangerous\Options\Bindings\Customs.binds

Clutches are holding one button then pressing another, like Ctrl+S. They're great for adding more bindings to the same number of buttons. Here's more details: http://www.reddit.com/r/EliteDangerous/comments/2y7tjv/option_to_bind_button_to_multiple_functions/

My Keybinds

Everything below is the custom setup I use. It's based off of the "Control pad with yaw" control scheme. I tried to make clutches that complimented the non-clutched version of the button. Here are the differences from the "Control pad with yaw" control scheme.

  1. Back+LB = 0% thrust [X]
  2. Back+LT = landing gear [L]
  3. Back+RB = 100% thrust
  4. Back+RT = Deploy hardpoints (toggles hardpoints off as well) [U]
  5. Back+X = UI panel #1
  6. Back+Y = Select Highest threat [H]
  7. Back+B = Hyperdrive [J]
  8. LeftStickClick+A => -50% throttle
  9. A => Changed to 50% throttle (original default was "Cycle next fire group" which is still bound to keyboard "N")
  10. Flight Rotation => Pitch Access => Inverted (removes inverted pitch)
  11. Removed Back = Toggle hardpoints
  12. Todo: autopilot toggle button for https://youtu.be/FNv1g47KZ-Q

"Control pad with yaw" defaults are:

  1. Left stick => Roll and Pitch
  2. Right stick => Vertical thrust and rotate (Yaw)
  3. RightBumper => Throttle Up
  4. LeftBumper => Throttle Down
  5. RightTrigger => Primary fire
  6. LeftTrigger => Secondary fire
  7. B => Boost
  8. Y => Select target ahead
  9. X => UI focus
  10. D-Pad => divert power to Systems/Engines/Weapons
  11. Right stick click => Free look
  12. A => Changed to 50% throttle (original default was "Cycle next fire group" which is still bound to keyboard "N")
  13. Back => Changed to nothing so it could be use as a clutch (default was "Deploy hardpoints")

Copy of my .binds file

Copy the Xbox_BackAsShift.binds XML file below and store it in your AppData folder, such as

C:\Users\[your username]\AppData\Local\Frontier Developments\Elite Dangerous\Options\Bindings\Xbox_BackAsShift.binds

After you copy the Xbox_BackAsShift.binds file to the correct location, you'll be able to use the control scheme described above by selecting `Xbox_BackAsShift" from Options/Controls/Presets in EliteDangerous.

<?xml version="1.0" encoding="UTF-8" ?>
<Root PresetName="Xbox_Back_As_Shift" MajorVersion="1" MinorVersion="8">
<KeyboardLayout>en-US</KeyboardLayout>
<LockedDevice>{NoDevice}</LockedDevice>
<MouseXMode Value="" />
<MouseXDecay Value="0" />
<MouseYMode Value="" />
<MouseYDecay Value="0" />
<MouseReset>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</MouseReset>
<MouseSensitivity Value="1.00000000" />
<MouseDecayRate Value="4.00000000" />
<MouseDeadzone Value="0.05000000" />
<MouseLinearity Value="1.00000000" />
<MouseGUI Value="0" />
<YawAxisRaw>
<Binding Device="045E02EA" Key="Pad_RStickX" />
<Inverted Value="0" />
<Deadzone Value="0.15000001" />
</YawAxisRaw>
<YawLeftButton>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</YawLeftButton>
<YawRightButton>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</YawRightButton>
<YawToRollMode Value="Bindings_YawIntoRollNone" />
<YawToRollSensitivity Value="0.40000001" />
<YawToRollButton>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
<ToggleOn Value="0" />
</YawToRollButton>
<RollAxisRaw>
<Binding Device="045E02EA" Key="Pad_LStickX" />
<Inverted Value="0" />
<Deadzone Value="0.15000001" />
</RollAxisRaw>
<RollLeftButton>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</RollLeftButton>
<RollRightButton>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</RollRightButton>
<PitchAxisRaw>
<Binding Device="045E02EA" Key="Pad_LStickY" />
<Inverted Value="1" />
<Deadzone Value="0.15000001" />
</PitchAxisRaw>
<PitchUpButton>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</PitchUpButton>
<PitchDownButton>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</PitchDownButton>
<LateralThrustRaw>
<Binding Device="{NoDevice}" Key="" />
<Inverted Value="0" />
<Deadzone Value="0.00000000" />
</LateralThrustRaw>
<LeftThrustButton>
<Primary Device="Keyboard" Key="Key_Q" />
<Secondary Device="{NoDevice}" Key="" />
</LeftThrustButton>
<RightThrustButton>
<Primary Device="Keyboard" Key="Key_E" />
<Secondary Device="{NoDevice}" Key="" />
</RightThrustButton>
<VerticalThrustRaw>
<Binding Device="045E02EA" Key="Pad_RStickY" />
<Inverted Value="0" />
<Deadzone Value="0.15000001" />
</VerticalThrustRaw>
<UpThrustButton>
<Primary Device="Keyboard" Key="Key_R" />
<Secondary Device="{NoDevice}" Key="" />
</UpThrustButton>
<DownThrustButton>
<Primary Device="Keyboard" Key="Key_F" />
<Secondary Device="{NoDevice}" Key="" />
</DownThrustButton>
<AheadThrust>
<Binding Device="{NoDevice}" Key="" />
<Inverted Value="0" />
<Deadzone Value="0.00000000" />
</AheadThrust>
<ForwardThrustButton>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</ForwardThrustButton>
<BackwardThrustButton>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</BackwardThrustButton>
<YawAxisAlternate>
<Binding Device="{NoDevice}" Key="" />
<Inverted Value="0" />
<Deadzone Value="0.00000000" />
</YawAxisAlternate>
<RollAxisAlternate>
<Binding Device="{NoDevice}" Key="" />
<Inverted Value="0" />
<Deadzone Value="0.00000000" />
</RollAxisAlternate>
<PitchAxisAlternate>
<Binding Device="{NoDevice}" Key="" />
<Inverted Value="0" />
<Deadzone Value="0.00000000" />
</PitchAxisAlternate>
<LateralThrustAlternate>
<Binding Device="{NoDevice}" Key="" />
<Inverted Value="0" />
<Deadzone Value="0.00000000" />
</LateralThrustAlternate>
<VerticalThrustAlternate>
<Binding Device="{NoDevice}" Key="" />
<Inverted Value="0" />
<Deadzone Value="0.00000000" />
</VerticalThrustAlternate>
<UseAlternateFlightValuesToggle>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
<ToggleOn Value="1" />
</UseAlternateFlightValuesToggle>
<ThrottleAxis>
<Binding Device="{NoDevice}" Key="" />
<Inverted Value="0" />
<Deadzone Value="0.00000000" />
</ThrottleAxis>
<ThrottleRange Value="" />
<ToggleReverseThrottleInput>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
<ToggleOn Value="1" />
</ToggleReverseThrottleInput>
<ForwardKey>
<Primary Device="Keyboard" Key="Key_W" />
<Secondary Device="045E02EA" Key="Pad_RBumper" />
</ForwardKey>
<BackwardKey>
<Primary Device="Keyboard" Key="Key_S" />
<Secondary Device="045E02EA" Key="Pad_LBumper" />
</BackwardKey>
<ThrottleIncrement Value="0.00000000" />
<SetSpeedMinus100>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</SetSpeedMinus100>
<SetSpeedMinus75>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</SetSpeedMinus75>
<SetSpeedMinus50>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="045E02EA" Key="Pad_A">
<Modifier Device="045E02EA" Key="Pad_LThumb" />
</Secondary>
</SetSpeedMinus50>
<SetSpeedMinus25>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</SetSpeedMinus25>
<SetSpeedZero>
<Primary Device="Keyboard" Key="Key_X" />
<Secondary Device="045E02EA" Key="Pad_LBumper">
<Modifier Device="045E02EA" Key="Pad_Back" />
</Secondary>
</SetSpeedZero>
<SetSpeed25>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</SetSpeed25>
<SetSpeed50>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="045E02EA" Key="Pad_A" />
</SetSpeed50>
<SetSpeed75>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</SetSpeed75>
<SetSpeed100>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="045E02EA" Key="Pad_RBumper">
<Modifier Device="045E02EA" Key="Pad_Back" />
</Secondary>
</SetSpeed100>
<YawAxis_Landing>
<Binding Device="{NoDevice}" Key="" />
<Inverted Value="0" />
<Deadzone Value="0.00000000" />
</YawAxis_Landing>
<YawLeftButton_Landing>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</YawLeftButton_Landing>
<YawRightButton_Landing>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</YawRightButton_Landing>
<YawToRollMode_Landing Value="" />
<PitchAxis_Landing>
<Binding Device="{NoDevice}" Key="" />
<Inverted Value="0" />
<Deadzone Value="0.00000000" />
</PitchAxis_Landing>
<PitchUpButton_Landing>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</PitchUpButton_Landing>
<PitchDownButton_Landing>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</PitchDownButton_Landing>
<RollAxis_Landing>
<Binding Device="{NoDevice}" Key="" />
<Inverted Value="0" />
<Deadzone Value="0.00000000" />
</RollAxis_Landing>
<RollLeftButton_Landing>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</RollLeftButton_Landing>
<RollRightButton_Landing>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</RollRightButton_Landing>
<LateralThrust_Landing>
<Binding Device="{NoDevice}" Key="" />
<Inverted Value="0" />
<Deadzone Value="0.00000000" />
</LateralThrust_Landing>
<LeftThrustButton_Landing>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</LeftThrustButton_Landing>
<RightThrustButton_Landing>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</RightThrustButton_Landing>
<VerticalThrust_Landing>
<Binding Device="{NoDevice}" Key="" />
<Inverted Value="0" />
<Deadzone Value="0.00000000" />
</VerticalThrust_Landing>
<UpThrustButton_Landing>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</UpThrustButton_Landing>
<DownThrustButton_Landing>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</DownThrustButton_Landing>
<AheadThrust_Landing>
<Binding Device="{NoDevice}" Key="" />
<Inverted Value="0" />
<Deadzone Value="0.00000000" />
</AheadThrust_Landing>
<ForwardThrustButton_Landing>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</ForwardThrustButton_Landing>
<BackwardThrustButton_Landing>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</BackwardThrustButton_Landing>
<ToggleFlightAssist>
<Primary Device="Keyboard" Key="Key_Z" />
<Secondary Device="{NoDevice}" Key="" />
<ToggleOn Value="1" />
</ToggleFlightAssist>
<YawToRollMode_FAOff Value="" />
<UseBoostJuice>
<Primary Device="Keyboard" Key="Key_Tab" />
<Secondary Device="045E02EA" Key="Pad_B" />
</UseBoostJuice>
<HyperSuperCombination>
<Primary Device="Keyboard" Key="Key_J" />
<Secondary Device="045E02EA" Key="Pad_B">
<Modifier Device="045E02EA" Key="Pad_Back" />
</Secondary>
</HyperSuperCombination>
<Supercruise>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</Supercruise>
<Hyperspace>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</Hyperspace>
<DisableRotationCorrectToggle>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
<ToggleOn Value="1" />
</DisableRotationCorrectToggle>
<OrbitLinesToggle>
<Primary Device="Keyboard" Key="Key_Equals" />
<Secondary Device="{NoDevice}" Key="" />
</OrbitLinesToggle>
<SelectTarget>
<Primary Device="Keyboard" Key="Key_T" />
<Secondary Device="045E02EA" Key="Pad_Y" />
</SelectTarget>
<CycleNextTarget>
<Primary Device="Keyboard" Key="Key_G" />
<Secondary Device="{NoDevice}" Key="" />
</CycleNextTarget>
<CyclePreviousTarget>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</CyclePreviousTarget>
<SelectHighestThreat>
<Primary Device="Keyboard" Key="Key_H" />
<Secondary Device="045E02EA" Key="Pad_Y">
<Modifier Device="045E02EA" Key="Pad_Back" />
</Secondary>
</SelectHighestThreat>
<CycleNextHostileTarget>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</CycleNextHostileTarget>
<CyclePreviousHostileTarget>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</CyclePreviousHostileTarget>
<TargetWingman0>
<Primary Device="Keyboard" Key="Key_7" />
<Secondary Device="{NoDevice}" Key="" />
</TargetWingman0>
<TargetWingman1>
<Primary Device="Keyboard" Key="Key_8" />
<Secondary Device="{NoDevice}" Key="" />
</TargetWingman1>
<TargetWingman2>
<Primary Device="Keyboard" Key="Key_9" />
<Secondary Device="{NoDevice}" Key="" />
</TargetWingman2>
<SelectTargetsTarget>
<Primary Device="Keyboard" Key="Key_0" />
<Secondary Device="{NoDevice}" Key="" />
</SelectTargetsTarget>
<WingNavLock>
<Primary Device="Keyboard" Key="Key_Minus" />
<Secondary Device="{NoDevice}" Key="" />
</WingNavLock>
<CycleNextSubsystem>
<Primary Device="Keyboard" Key="Key_Y" />
<Secondary Device="{NoDevice}" Key="" />
</CycleNextSubsystem>
<CyclePreviousSubsystem>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</CyclePreviousSubsystem>
<TargetNextRouteSystem>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</TargetNextRouteSystem>
<PrimaryFire>
<Primary Device="Mouse" Key="Mouse_1" />
<Secondary Device="045E02EA" Key="Pos_Pad_RTrigger" />
</PrimaryFire>
<SecondaryFire>
<Primary Device="Mouse" Key="Mouse_2" />
<Secondary Device="045E02EA" Key="Pos_Pad_LTrigger" />
</SecondaryFire>
<CycleFireGroupNext>
<Primary Device="Keyboard" Key="Key_N" />
<Secondary Device="{NoDevice}" Key="" />
</CycleFireGroupNext>
<CycleFireGroupPrevious>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</CycleFireGroupPrevious>
<DeployHardpointToggle>
<Primary Device="Keyboard" Key="Key_U" />
<Secondary Device="045E02EA" Key="Pos_Pad_RTrigger">
<Modifier Device="045E02EA" Key="Pad_Back" />
</Secondary>
</DeployHardpointToggle>
<DeployHardpointsOnFire Value="1" />
<ToggleButtonUpInput>
<Primary Device="Keyboard" Key="Key_Delete" />
<Secondary Device="{NoDevice}" Key="" />
<ToggleOn Value="1" />
</ToggleButtonUpInput>
<DeployHeatSink>
<Primary Device="Keyboard" Key="Key_V" />
<Secondary Device="{NoDevice}" Key="" />
</DeployHeatSink>
<ShipSpotLightToggle>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</ShipSpotLightToggle>
<RadarRangeAxis>
<Binding Device="{NoDevice}" Key="" />
<Inverted Value="0" />
<Deadzone Value="0.00000000" />
</RadarRangeAxis>
<RadarIncreaseRange>
<Primary Device="Keyboard" Key="Key_PageUp" />
<Secondary Device="{NoDevice}" Key="" />
</RadarIncreaseRange>
<RadarDecreaseRange>
<Primary Device="Keyboard" Key="Key_PageDown" />
<Secondary Device="{NoDevice}" Key="" />
</RadarDecreaseRange>
<IncreaseEnginesPower>
<Primary Device="Keyboard" Key="Key_UpArrow" />
<Secondary Device="045E02EA" Key="Pad_DPadUp" />
</IncreaseEnginesPower>
<IncreaseWeaponsPower>
<Primary Device="Keyboard" Key="Key_RightArrow" />
<Secondary Device="045E02EA" Key="Pad_DPadRight" />
</IncreaseWeaponsPower>
<IncreaseSystemsPower>
<Primary Device="Keyboard" Key="Key_LeftArrow" />
<Secondary Device="045E02EA" Key="Pad_DPadLeft" />
</IncreaseSystemsPower>
<ResetPowerDistribution>
<Primary Device="Keyboard" Key="Key_DownArrow" />
<Secondary Device="045E02EA" Key="Pad_DPadDown" />
</ResetPowerDistribution>
<HMDReset>
<Primary Device="Keyboard" Key="Key_F12" />
<Secondary Device="{NoDevice}" Key="" />
</HMDReset>
<ToggleCargoScoop>
<Primary Device="Keyboard" Key="Key_Home" />
<Secondary Device="{NoDevice}" Key="" />
<ToggleOn Value="1" />
</ToggleCargoScoop>
<EjectAllCargo>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</EjectAllCargo>
<LandingGearToggle>
<Primary Device="Keyboard" Key="Key_L" />
<Secondary Device="045E02EA" Key="Pos_Pad_LTrigger">
<Modifier Device="045E02EA" Key="Pad_Back" />
</Secondary>
</LandingGearToggle>
<MicrophoneMute>
<Primary Device="Keyboard" Key="Key_BackSlash" />
<Secondary Device="{NoDevice}" Key="" />
</MicrophoneMute>
<MuteButtonMode Value="mute_toggle" />
<CqcMuteButtonMode Value="mute_pushToTalk" />
<UseShieldCell>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</UseShieldCell>
<FireChaffLauncher>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</FireChaffLauncher>
<ChargeECM>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</ChargeECM>
<PhotoCameraToggle>
<Primary Device="Keyboard" Key="Key_Space">
<Modifier Device="Keyboard" Key="Key_LeftControl" />
<Modifier Device="Keyboard" Key="Key_LeftAlt" />
</Primary>
<Secondary Device="{NoDevice}" Key="" />
</PhotoCameraToggle>
<EnableMenuGroups Value="0" />
<WeaponColourToggle>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</WeaponColourToggle>
<EngineColourToggle>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</EngineColourToggle>
<UIFocus>
<Primary Device="Keyboard" Key="Key_LeftShift" />
<Secondary Device="045E02EA" Key="Pad_X" />
</UIFocus>
<UIFocusMode Value="Bindings_FocusModeHold" />
<FocusLeftPanel>
<Primary Device="Keyboard" Key="Key_1" />
<Secondary Device="{NoDevice}" Key="" />
</FocusLeftPanel>
<FocusCommsPanel>
<Primary Device="Keyboard" Key="Key_2" />
<Secondary Device="{NoDevice}" Key="" />
</FocusCommsPanel>
<FocusOnTextEntryField Value="1" />
<QuickCommsPanel>
<Primary Device="Keyboard" Key="Key_Enter" />
<Secondary Device="{NoDevice}" Key="" />
</QuickCommsPanel>
<FocusRadarPanel>
<Primary Device="Keyboard" Key="Key_3" />
<Secondary Device="{NoDevice}" Key="" />
</FocusRadarPanel>
<FocusRightPanel>
<Primary Device="Keyboard" Key="Key_4" />
<Secondary Device="{NoDevice}" Key="" />
</FocusRightPanel>
<LeftPanelFocusOptions Value="" />
<CommsPanelFocusOptions Value="FocusOption_Show" />
<RolePanelFocusOptions Value="" />
<RightPanelFocusOptions Value="" />
<EnableCameraLockOn Value="1" />
<GalaxyMapOpen>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</GalaxyMapOpen>
<SystemMapOpen>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</SystemMapOpen>
<ShowPGScoreSummaryInput>
<Primary Device="Keyboard" Key="Key_F1" />
<Secondary Device="{NoDevice}" Key="" />
<ToggleOn Value="0" />
</ShowPGScoreSummaryInput>
<HeadLookToggle>
<Primary Device="Mouse" Key="Mouse_3" />
<Secondary Device="045E02EA" Key="Pad_RThumb" />
<ToggleOn Value="1" />
</HeadLookToggle>
<Pause>
<Primary Device="Keyboard" Key="Key_P" />
<Secondary Device="045E02EA" Key="Pad_Start" />
</Pause>
<UI_Up>
<Primary Device="Keyboard" Key="Key_W" />
<Secondary Device="045E02EA" Key="Pad_DPadUp" />
</UI_Up>
<UI_Down>
<Primary Device="Keyboard" Key="Key_S" />
<Secondary Device="045E02EA" Key="Pad_DPadDown" />
</UI_Down>
<UI_Left>
<Primary Device="Keyboard" Key="Key_A" />
<Secondary Device="045E02EA" Key="Pad_DPadLeft" />
</UI_Left>
<UI_Right>
<Primary Device="Keyboard" Key="Key_D" />
<Secondary Device="045E02EA" Key="Pad_DPadRight" />
</UI_Right>
<UI_Select>
<Primary Device="Keyboard" Key="Key_Space" />
<Secondary Device="045E02EA" Key="Pad_A" />
</UI_Select>
<UI_Back>
<Primary Device="Keyboard" Key="Key_Backspace" />
<Secondary Device="045E02EA" Key="Pad_B" />
</UI_Back>
<UI_Toggle>
<Primary Device="Keyboard" Key="Key_Equals" />
<Secondary Device="045E02EA" Key="Pad_Y" />
</UI_Toggle>
<CycleNextPanel>
<Primary Device="Keyboard" Key="Key_E" />
<Secondary Device="045E02EA" Key="Pad_RBumper" />
</CycleNextPanel>
<CyclePreviousPanel>
<Primary Device="Keyboard" Key="Key_Q" />
<Secondary Device="045E02EA" Key="Pad_LBumper" />
</CyclePreviousPanel>
<MouseHeadlook Value="1" />
<MouseHeadlookInvert Value="0" />
<MouseHeadlookSensitivity Value="0.50000000" />
<HeadlookDefault Value="0" />
<HeadlookIncrement Value="0.00000000" />
<HeadlookMode Value="Bindings_HeadlookModeAccumulate" />
<HeadlookResetOnToggle Value="1" />
<HeadlookSensitivity Value="1.00000000" />
<HeadLookReset>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</HeadLookReset>
<HeadLookPitchUp>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</HeadLookPitchUp>
<HeadLookPitchDown>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</HeadLookPitchDown>
<HeadLookPitchAxisRaw>
<Binding Device="045E02EA" Key="Pad_RStickY" />
<Inverted Value="0" />
<Deadzone Value="0.15000001" />
</HeadLookPitchAxisRaw>
<HeadLookYawLeft>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</HeadLookYawLeft>
<HeadLookYawRight>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</HeadLookYawRight>
<HeadLookYawAxis>
<Binding Device="045E02EA" Key="Pad_RStickX" />
<Inverted Value="0" />
<Deadzone Value="0.15000001" />
</HeadLookYawAxis>
<CamPitchAxis>
<Binding Device="045E02EA" Key="Pad_RStickY" />
<Inverted Value="0" />
<Deadzone Value="0.15000001" />
</CamPitchAxis>
<CamPitchUp>
<Primary Device="Keyboard" Key="Key_T" />
<Secondary Device="{NoDevice}" Key="" />
</CamPitchUp>
<CamPitchDown>
<Primary Device="Keyboard" Key="Key_G" />
<Secondary Device="{NoDevice}" Key="" />
</CamPitchDown>
<CamYawAxis>
<Binding Device="045E02EA" Key="Pad_RStickX" />
<Inverted Value="0" />
<Deadzone Value="0.15000001" />
</CamYawAxis>
<CamYawLeft>
<Primary Device="Keyboard" Key="Key_Q" />
<Secondary Device="{NoDevice}" Key="" />
</CamYawLeft>
<CamYawRight>
<Primary Device="Keyboard" Key="Key_E" />
<Secondary Device="{NoDevice}" Key="" />
</CamYawRight>
<CamTranslateYAxis>
<Binding Device="045E02EA" Key="Pad_LStickY" />
<Inverted Value="0" />
<Deadzone Value="0.15000001" />
</CamTranslateYAxis>
<CamTranslateForward>
<Primary Device="Keyboard" Key="Key_W" />
<Secondary Device="{NoDevice}" Key="" />
</CamTranslateForward>
<CamTranslateBackward>
<Primary Device="Keyboard" Key="Key_S" />
<Secondary Device="{NoDevice}" Key="" />
</CamTranslateBackward>
<CamTranslateXAxis>
<Binding Device="045E02EA" Key="Pad_LStickX" />
<Inverted Value="0" />
<Deadzone Value="0.15000001" />
</CamTranslateXAxis>
<CamTranslateLeft>
<Primary Device="Keyboard" Key="Key_A" />
<Secondary Device="{NoDevice}" Key="" />
</CamTranslateLeft>
<CamTranslateRight>
<Primary Device="Keyboard" Key="Key_D" />
<Secondary Device="{NoDevice}" Key="" />
</CamTranslateRight>
<CamTranslateZAxis>
<Binding Device="{NoDevice}" Key="" />
<Inverted Value="0" />
<Deadzone Value="0.00000000" />
</CamTranslateZAxis>
<CamTranslateUp>
<Primary Device="Keyboard" Key="Key_R" />
<Secondary Device="{NoDevice}" Key="" />
</CamTranslateUp>
<CamTranslateDown>
<Primary Device="Keyboard" Key="Key_F" />
<Secondary Device="{NoDevice}" Key="" />
</CamTranslateDown>
<CamZoomAxis>
<Binding Device="{NoDevice}" Key="" />
<Inverted Value="0" />
<Deadzone Value="0.00000000" />
</CamZoomAxis>
<CamZoomIn>
<Primary Device="045E02EA" Key="Pos_Pad_RTrigger" />
<Secondary Device="Keyboard" Key="Key_Z" />
</CamZoomIn>
<CamZoomOut>
<Primary Device="045E02EA" Key="Pos_Pad_LTrigger" />
<Secondary Device="Keyboard" Key="Key_X" />
</CamZoomOut>
<CamTranslateZHold>
<Primary Device="045E02EA" Key="Pad_X" />
<Secondary Device="{NoDevice}" Key="" />
<ToggleOn Value="0" />
</CamTranslateZHold>
<ToggleDriveAssist>
<Primary Device="045E02EA" Key="Pad_Back" />
<Secondary Device="{NoDevice}" Key="" />
<ToggleOn Value="1" />
</ToggleDriveAssist>
<DriveAssistDefault Value="0" />
<MouseBuggySteeringXMode Value="" />
<MouseBuggySteeringXDecay Value="0" />
<MouseBuggyRollingXMode Value="" />
<MouseBuggyRollingXDecay Value="0" />
<MouseBuggyYMode Value="" />
<MouseBuggyYDecay Value="0" />
<SteeringAxis>
<Binding Device="045E02EA" Key="Pad_LStickX" />
<Inverted Value="0" />
<Deadzone Value="0.00000000" />
</SteeringAxis>
<SteerLeftButton>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</SteerLeftButton>
<SteerRightButton>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</SteerRightButton>
<BuggyRollAxisRaw>
<Binding Device="045E02EA" Key="Pad_LStickX" />
<Inverted Value="0" />
<Deadzone Value="0.00000000" />
</BuggyRollAxisRaw>
<BuggyRollLeftButton>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</BuggyRollLeftButton>
<BuggyRollRightButton>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</BuggyRollRightButton>
<BuggyPitchAxis>
<Binding Device="045E02EA" Key="Pad_LStickY" />
<Inverted Value="0" />
<Deadzone Value="0.00000000" />
</BuggyPitchAxis>
<BuggyPitchUpButton>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</BuggyPitchUpButton>
<BuggyPitchDownButton>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</BuggyPitchDownButton>
<VerticalThrustersButton>
<Primary Device="045E02EA" Key="Pad_B" />
<Secondary Device="{NoDevice}" Key="" />
<ToggleOn Value="0" />
</VerticalThrustersButton>
<BuggyPrimaryFireButton>
<Primary Device="045E02EA" Key="Pad_RBumper" />
<Secondary Device="{NoDevice}" Key="" />
</BuggyPrimaryFireButton>
<BuggySecondaryFireButton>
<Primary Device="045E02EA" Key="Pad_LBumper" />
<Secondary Device="{NoDevice}" Key="" />
</BuggySecondaryFireButton>
<AutoBreakBuggyButton>
<Primary Device="045E02EA" Key="Pad_A" />
<Secondary Device="{NoDevice}" Key="" />
<ToggleOn Value="0" />
</AutoBreakBuggyButton>
<HeadlightsBuggyButton>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</HeadlightsBuggyButton>
<ToggleBuggyTurretButton>
<Primary Device="045E02EA" Key="Pad_LThumb" />
<Secondary Device="{NoDevice}" Key="" />
</ToggleBuggyTurretButton>
<SelectTarget_Buggy>
<Primary Device="045E02EA" Key="Pad_Y" />
<Secondary Device="{NoDevice}" Key="" />
</SelectTarget_Buggy>
<MouseTurretXMode Value="" />
<MouseTurretXDecay Value="1" />
<MouseTurretYMode Value="" />
<MouseTurretYDecay Value="1" />
<BuggyTurretYawAxisRaw>
<Binding Device="045E02EA" Key="Pad_RStickX" />
<Inverted Value="0" />
<Deadzone Value="0.00000000" />
</BuggyTurretYawAxisRaw>
<BuggyTurretYawLeftButton>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</BuggyTurretYawLeftButton>
<BuggyTurretYawRightButton>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</BuggyTurretYawRightButton>
<BuggyTurretPitchAxisRaw>
<Binding Device="045E02EA" Key="Pad_RStickY" />
<Inverted Value="0" />
<Deadzone Value="0.00000000" />
</BuggyTurretPitchAxisRaw>
<BuggyTurretPitchUpButton>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</BuggyTurretPitchUpButton>
<BuggyTurretPitchDownButton>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</BuggyTurretPitchDownButton>
<DriveSpeedAxis>
<Binding Device="{NoDevice}" Key="" />
<Inverted Value="0" />
<Deadzone Value="0.00000000" />
</DriveSpeedAxis>
<BuggyThrottleRange Value="Bindings_BuggyThrottleForewardOnly" />
<BuggyToggleReverseThrottleInput>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
<ToggleOn Value="1" />
</BuggyToggleReverseThrottleInput>
<BuggyThrottleIncrement Value="0.00000000" />
<IncreaseSpeedButtonMax>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</IncreaseSpeedButtonMax>
<DecreaseSpeedButtonMax>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</DecreaseSpeedButtonMax>
<IncreaseSpeedButtonPartial>
<Binding Device="045E02EA" Key="Pad_RTrigger" />
<Inverted Value="0" />
<Deadzone Value="0.00000000" />
</IncreaseSpeedButtonPartial>
<DecreaseSpeedButtonPartial>
<Binding Device="045E02EA" Key="Pad_LTrigger" />
<Inverted Value="0" />
<Deadzone Value="0.00000000" />
</DecreaseSpeedButtonPartial>
<IncreaseEnginesPower_Buggy>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</IncreaseEnginesPower_Buggy>
<IncreaseWeaponsPower_Buggy>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</IncreaseWeaponsPower_Buggy>
<IncreaseSystemsPower_Buggy>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</IncreaseSystemsPower_Buggy>
<ResetPowerDistribution_Buggy>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</ResetPowerDistribution_Buggy>
<ToggleCargoScoop_Buggy>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
<ToggleOn Value="0" />
</ToggleCargoScoop_Buggy>
<EjectAllCargo_Buggy>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</EjectAllCargo_Buggy>
<RecallDismissShip>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</RecallDismissShip>
<PhotoCameraToggle_Buggy>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
<ToggleOn Value="0" />
</PhotoCameraToggle_Buggy>
<UIFocus_Buggy>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</UIFocus_Buggy>
<FocusLeftPanel_Buggy>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</FocusLeftPanel_Buggy>
<FocusCommsPanel_Buggy>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</FocusCommsPanel_Buggy>
<QuickCommsPanel_Buggy>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</QuickCommsPanel_Buggy>
<FocusRadarPanel_Buggy>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</FocusRadarPanel_Buggy>
<FocusRightPanel_Buggy>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</FocusRightPanel_Buggy>
<GalaxyMapOpen_Buggy>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</GalaxyMapOpen_Buggy>
<SystemMapOpen_Buggy>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</SystemMapOpen_Buggy>
<HeadLookToggle_Buggy>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
<ToggleOn Value="0" />
</HeadLookToggle_Buggy>
<OrderRequestDock>
<Primary Device="Keyboard" Key="Key_Numpad_0" />
<Secondary Device="{NoDevice}" Key="" />
</OrderRequestDock>
<OrderDefensiveBehaviour>
<Primary Device="Keyboard" Key="Key_Numpad_1" />
<Secondary Device="{NoDevice}" Key="" />
</OrderDefensiveBehaviour>
<OrderAggressiveBehaviour>
<Primary Device="Keyboard" Key="Key_Numpad_2" />
<Secondary Device="{NoDevice}" Key="" />
</OrderAggressiveBehaviour>
<OrderFocusTarget>
<Primary Device="Keyboard" Key="Key_Numpad_3" />
<Secondary Device="{NoDevice}" Key="" />
</OrderFocusTarget>
<OrderHoldFire>
<Primary Device="Keyboard" Key="Key_Numpad_4" />
<Secondary Device="{NoDevice}" Key="" />
</OrderHoldFire>
<OrderHoldPosition>
<Primary Device="Keyboard" Key="Key_Numpad_5" />
<Secondary Device="{NoDevice}" Key="" />
</OrderHoldPosition>
<OrderFollow>
<Primary Device="Keyboard" Key="Key_Numpad_6" />
<Secondary Device="{NoDevice}" Key="" />
</OrderFollow>
<OpenOrders>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</OpenOrders>
</Root>
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