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@Felina-Lain
Forked from IJEMIN/ExportPackage.cs
Created February 28, 2020 12:03
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Unity Export Package with Tag and Layers and Input Settings
// 단순 유니티 패키지 제작용 스크립트
using UnityEngine;
using System.Collections;
using UnityEditor;
public static class ExportPackage {
[MenuItem("Export/Export with tags and layers, Input settings")]
public static void export()
{
string[] projectContent = new string[] {"Assets", "ProjectSettings/TagManager.asset","ProjectSettings/InputManager.asset","ProjectSettings/ProjectSettings.asset"};
AssetDatabase.ExportPackage(projectContent, "Done.unitypackage",ExportPackageOptions.Interactive | ExportPackageOptions.Recurse |ExportPackageOptions.IncludeDependencies);
Debug.Log("Project Exported");
}
}
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