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@FerYeFeng
FerYeFeng / MeshCombineWithColor.cs
Last active May 1, 2026 14:41
Unity合并零散模型并自动生成uv纹理图
#if UNITY_EDITOR
using UnityEngine;
using UnityEditor;
using System.Collections.Generic;
using System.IO;
using System.Text;
public class MeshCombineToOBJ : EditorWindow
{
public GameObject root;