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Uso de la versión sobrecargada de Join con cero parámetros. En C#.
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using System; | |
using System.Threading; | |
namespace Recetas.Multithreading.Cap01 | |
{ | |
internal sealed class UsoThreadJoin | |
{ | |
// Declaración de threads: | |
private static Thread threadMain, thread1, thread2; | |
public static void Main() | |
{ | |
threadMain = Thread.CurrentThread; | |
thread1 = new Thread (ProcesoThread); | |
// El nombre facilita su identificación: | |
thread1.Name = "Thread1"; | |
thread1.Start(); | |
// Crea una instancia de Thread: | |
thread2 = new Thread (ProcesoThread); | |
// El nombre facilita su identificación: | |
thread2.Name = "Thread2"; | |
thread2.Start(); | |
} | |
// Método compatible con la firma del delegado | |
// ThreadStart: | |
private static void ProcesoThread() | |
{ | |
Console.WriteLine ("\nThread en curso: {0}", Thread.CurrentThread.Name); | |
if (Thread.CurrentThread.Name.Equals ("Thread1") && | |
thread2.ThreadState != ThreadState.Unstarted) | |
{ | |
// Pone en espera el thread actual hasta | |
// que el thread sobre el que se invoca Join finaliza: | |
thread2.Join (); | |
} | |
// Pausa el thread por 4 segundos: | |
Thread.Sleep (4000); | |
Console.WriteLine ("\nThread en curso: {0}", Thread.CurrentThread.Name); | |
Console.WriteLine ("`thread1`: {0}", thread1.ThreadState); | |
Console.WriteLine ("`thread2`: {0}\n", thread2.ThreadState); | |
} | |
} | |
} |
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