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March 18, 2018 08:51
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using System; | |
using System.Collections.Generic; | |
using System.IO; | |
using System.Linq; | |
using System.Reflection; | |
using System.Runtime.InteropServices; | |
using System.Text; | |
namespace XBox.IO | |
{ | |
public enum D3DFormatType | |
{ | |
R8G8B8 = 20, | |
A8R8G8B8 = 21, | |
X8R8G8B8 = 22, | |
R5G6B5 = 23, | |
X1R5G5B5 = 24, | |
A1R5G5B5 = 25, | |
A4R4G4B4 = 26, | |
R3G3B2 = 27, | |
A8 = 28, | |
A8R3G3B2 = 29, | |
X4R4G4B4 = 30, | |
A8P8 = 40, | |
P8 = 41, | |
L8 = 50, | |
A8L8 = 51, | |
A4L4 = 52, | |
V8U8 = 60, | |
L6V5U5 = 61, | |
X8L8V8U8 = 62, | |
Q8W8V8U8 = 63, | |
V16U16 = 64, | |
W11V11U10 = 65, | |
} | |
public enum ResourceTypeFlags | |
{ | |
D3DResource = 1, | |
IndexBuffer = (1 << 16) | D3DResource, // IndexBuffer | |
Unk2 = (2 << 16) | D3DResource, // ??? | |
Texture = (4 << 16) | D3DResource, // Texture / VolumeTexture / Cubemap | |
VertexBuffer = (128 << 16) | D3DResource, // VertexBuffer | |
UserData = (32768 << 16), | |
} | |
public enum DMAChannelType | |
{ | |
None, | |
ChannelA, | |
ChannelB, | |
} | |
public struct ResourceSizeData | |
{ | |
int m_value; | |
static readonly int[] WIDTH = { 0, 0xFFF }; | |
static readonly int[] HEIGHT = { 12, 0xFFF }; | |
static readonly int[] PITCH = { 24, 0xFF }; | |
public static implicit operator ResourceSizeData(int value) | |
{ | |
return new ResourceSizeData() { m_value = value }; | |
} | |
private int GetVal(int[] info) | |
{ | |
return ((m_value >> info[0]) & info[1]); | |
} | |
private void SetVal(int[] info, int value) | |
{ | |
m_value &= (~(info[1] << info[0])); | |
m_value |= ((value & info[1]) << info[0]); | |
} | |
public int Width | |
{ | |
get { return GetVal(WIDTH); } | |
set { SetVal(WIDTH, value); } | |
} | |
public int Height | |
{ | |
get { return GetVal(HEIGHT); } | |
set { SetVal(HEIGHT, value); } | |
} | |
public int Pitch | |
{ | |
get { return GetVal(PITCH); } | |
set { SetVal(PITCH, value); } | |
} | |
} | |
public struct ResourceFormatData | |
{ | |
int m_value; | |
static readonly int[] DMA_CHANNEL = { 0, 0x3 }; | |
static readonly int[] CUBEMAP = { 2, 0x1 }; | |
static readonly int[] BORDERSRC_CLR = { 3, 0x1 }; | |
static readonly int[] DIMENSION = { 4, 0xF }; | |
static readonly int[] FORMAT = { 8, 0xFF }; | |
static readonly int[] MIPMAP = { 16, 0xF }; | |
static readonly int[] USIZE = { 20, 0xF }; | |
static readonly int[] VSIZE = { 24, 0xF }; | |
static readonly int[] PSIZE = { 28, 0xF }; | |
public static implicit operator ResourceFormatData(int value) | |
{ | |
return new ResourceFormatData() { m_value = value }; | |
} | |
private int GetVal(int[] info) | |
{ | |
return ((m_value >> info[0]) & info[1]); | |
} | |
private void SetVal(int[] info, int value) | |
{ | |
m_value &= (~(info[1] << info[0])); | |
m_value |= ((value & info[1]) << info[0]); | |
} | |
private bool GetBoolVal(int[] info) | |
{ | |
return (GetVal(info) == 1) ? true : false; | |
} | |
private void SetBoolVal(int[] info, bool value) | |
{ | |
SetVal(info, (value) ? 1 : 0); | |
} | |
public DMAChannelType DMAChannel | |
{ | |
get { return (DMAChannelType)GetVal(DMA_CHANNEL); } | |
set { SetVal(DMA_CHANNEL, (int)value); } | |
} | |
public bool IsCubeMap | |
{ | |
get { return GetBoolVal(CUBEMAP); } | |
set { SetBoolVal(CUBEMAP, value); } | |
} | |
public bool BorderSourceColor | |
{ | |
get { return GetBoolVal(BORDERSRC_CLR); } | |
set { SetBoolVal(BORDERSRC_CLR, value); } | |
} | |
public int Dimensions | |
{ | |
get { return GetVal(DIMENSION); } | |
set { SetVal(DIMENSION, value); } | |
} | |
public D3DFormatType Format | |
{ | |
get { return (D3DFormatType)GetVal(FORMAT); } | |
set { SetVal(FORMAT, (int)value); } | |
} | |
public int MipMaps | |
{ | |
get { return GetVal(MIPMAP); } | |
set { SetVal(MIPMAP, value); } | |
} | |
public int USize | |
{ | |
get { return GetVal(USIZE); } | |
set { SetVal(USIZE, value); } | |
} | |
public int VSize | |
{ | |
get { return GetVal(VSIZE); } | |
set { SetVal(VSIZE, value); } | |
} | |
public int PSize | |
{ | |
get { return GetVal(PSIZE); } | |
set { SetVal(PSIZE, value); } | |
} | |
} | |
[StructLayout(LayoutKind.Sequential, Size = 16)] | |
public struct ResourceData | |
{ | |
public int Offset; | |
public int Lock; | |
public ResourceFormatData Format; | |
public ResourceSizeData Size; | |
} | |
public class ResourceEntry | |
{ | |
public string Name { get; set; } | |
public ResourceTypeFlags Type { get; set; } | |
public ResourceData Info; | |
public byte[] Buffer { get; set; } | |
public ResourceEntry(string name, ResourceTypeFlags type) | |
{ | |
Name = name; | |
Type = type; | |
} | |
} | |
public class ResourcePackageFile | |
{ | |
public static readonly int Identifier = 0x525058; // 'XPR' | |
public List<ResourceEntry> Resources { get; set; } | |
public void LoadBinary(string filename) | |
{ | |
using (var fs = File.Open(filename, FileMode.Open, FileAccess.Read, FileShare.ReadWrite)) | |
using (var bs = new BinaryReader(fs)) | |
{ | |
var ident = bs.ReadInt32(); | |
if ((ident & 0xFFFFFF) != Identifier) | |
throw new InvalidOperationException("Not an XPR file!"); | |
var version = (ident >> 24) - 0x30; | |
if (version < 0) | |
throw new InvalidOperationException("Not a valid XPR file!"); | |
if (version > 1) | |
throw new InvalidOperationException($"Unsupported XPR version: {version}"); | |
var fileSize = bs.ReadInt32(); | |
var dataOffset = bs.ReadInt32(); | |
var ptr = (int)fs.Position; | |
Resources = new List<ResourceEntry>(); | |
switch (version) | |
{ | |
case 0: | |
{ | |
int cur = 0; | |
int idx = 1; | |
while ((cur = bs.ReadInt32()) != -1) | |
{ | |
var type = (ResourceTypeFlags)cur; | |
var name = $"{idx++:D4}_{type.ToString()}"; | |
var entry = new ResourceEntry(name, type); | |
switch (type) | |
{ | |
case ResourceTypeFlags.IndexBuffer: | |
case ResourceTypeFlags.VertexBuffer: | |
{ | |
entry.Info = new ResourceData() { | |
Offset = bs.ReadInt32(), | |
Lock = bs.ReadInt32(), | |
}; | |
} break; | |
case ResourceTypeFlags.Unk2: | |
{ | |
// oh god | |
var offset = bs.ReadInt32(); | |
var rLock = bs.ReadInt32(); | |
var unk1 = bs.ReadInt32(); | |
var unk2 = bs.ReadInt32(); | |
var fmt = bs.ReadInt32(); | |
entry.Info = new ResourceData() { | |
Offset = offset, | |
Lock = rLock, | |
Format = fmt, | |
Size = unk1, | |
}; | |
} break; | |
case ResourceTypeFlags.Texture: | |
{ | |
entry.Info = fs.Read<ResourceData>(16); | |
} break; | |
case ResourceTypeFlags.UserData: | |
{ | |
var size = bs.ReadInt32(); | |
entry.Buffer = bs.ReadBytes(size); | |
} break; | |
} | |
Resources.Add(entry); | |
} | |
} break; | |
case 1: | |
{ | |
var count = bs.ReadInt32(); | |
var listPtr = (int)fs.Position; | |
for (int i = 0; i < count; i++) | |
{ | |
fs.Position = listPtr + (i * 8); | |
var nsOffset = bs.ReadInt32() + ptr; | |
var rsOffset = bs.ReadInt32() + ptr; | |
// read name | |
fs.Position = nsOffset; | |
var name = ""; | |
char ch; | |
while ((ch = bs.ReadChar()) != '\0') | |
{ | |
name += ch; | |
} | |
// read data | |
fs.Position = rsOffset; | |
var type = (ResourceTypeFlags)bs.ReadInt32(); | |
var entry = new ResourceEntry(name, type); | |
switch (type) | |
{ | |
case ResourceTypeFlags.IndexBuffer: | |
case ResourceTypeFlags.VertexBuffer: | |
{ | |
entry.Info = new ResourceData() { | |
Offset = bs.ReadInt32(), | |
Lock = bs.ReadInt32(), | |
}; | |
} | |
break; | |
case ResourceTypeFlags.Unk2: | |
{ | |
// oh god | |
var offset = bs.ReadInt32(); | |
var rLock = bs.ReadInt32(); | |
var unk1 = bs.ReadInt32(); | |
var unk2 = bs.ReadInt32(); | |
var fmt = bs.ReadInt32(); | |
entry.Info = new ResourceData() { | |
Offset = offset, | |
Lock = rLock, | |
Format = fmt, | |
Size = unk1, | |
}; | |
} | |
break; | |
case ResourceTypeFlags.Texture: | |
{ | |
entry.Info = fs.Read<ResourceData>(16); | |
} | |
break; | |
case ResourceTypeFlags.UserData: | |
{ | |
var size = bs.ReadInt32(); | |
entry.Buffer = bs.ReadBytes(size); | |
} | |
break; | |
} | |
Resources.Add(entry); | |
} | |
} break; | |
} | |
for (int i = 0; i < Resources.Count; i++) | |
{ | |
var res = Resources[i]; | |
if ((res.Type & ResourceTypeFlags.D3DResource) != 0) | |
{ | |
var offset = (dataOffset + res.Info.Offset); | |
var next = ((i + 1) < Resources.Count) ? (dataOffset + Resources[i + 1].Info.Offset) : fileSize; | |
var size = (next - offset); | |
fs.Position = offset; | |
res.Buffer = bs.ReadBytes(size); | |
} | |
} | |
} | |
} | |
} | |
public static class StreamExtensions | |
{ | |
public static T Read<T>(this Stream stream) | |
{ | |
var length = Marshal.SizeOf(typeof(T)); | |
return stream.Read<T>(length); | |
} | |
public static T Read<T>(this Stream stream, int length) | |
{ | |
var data = new byte[length]; | |
var ptr = Marshal.AllocHGlobal(length); | |
stream.Read(data, 0, length); | |
Marshal.Copy(data, 0, ptr, length); | |
var t = (T)Marshal.PtrToStructure(ptr, typeof(T)); | |
Marshal.FreeHGlobal(ptr); | |
return t; | |
} | |
public static void Write<T>(this Stream stream, T data) | |
{ | |
var length = Marshal.SizeOf(typeof(T)); | |
Write<T>(stream, data, length); | |
} | |
public static void Write<T>(this Stream stream, T data, int length) | |
{ | |
// this might be extremely unsafe to do, but it should work fine | |
var buffer = new byte[length]; | |
var pData = Marshal.UnsafeAddrOfPinnedArrayElement(buffer, 0); | |
Marshal.StructureToPtr(data, pData, false); | |
stream.Write(buffer, 0, length); | |
} | |
} | |
} |
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