Created
March 3, 2012 20:58
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// Foo is a simple type with a unique ID for each instance. | |
var idCounter = 0 | |
function Foo() { | |
this.id = (++idCounter) // assign a unique ID to this instance | |
} | |
Foo.prototype.getID = function() {return this.id} | |
// We make sure that it's working as intended by creating two instances. | |
var foo = new Foo() | |
, foo2 = new Foo() | |
console.log(foo.getID()) // 1 | |
console.log(foo2.getID()) // 2 | |
// `foo.id` is `1`, `foo2.id` is `2`. Looks good. | |
// Now we want our new type Bar to inherit from Foo. | |
function Bar() { } | |
Bar.prototype = new Foo() | |
// since we're creating a *new instance of Foo* here, this means that | |
// `Bar.prototype.id` will be `3`. Since `Bar.prototype.id` is 3, this | |
// value will be propagated to all instances of `Bar`. Probably not | |
// what we wanted! | |
var bar = new Bar() | |
, bar2 = new Bar() | |
console.log(bar.getID()) // 3 | |
console.log(bar2.getID()) // 3 | |
// Uh-oh. Both `bar.id` and `bar2.id` will be `2`, since that's the | |
// value of the property 'id' in `Bar.prototype`. The "private" id that | |
// the `Foo` constructor sets is visible to all instances of `Bar`. |
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