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| using UnityEngine; | |
| [RequireComponent(typeof(Rigidbody2D), typeof(SpriteRenderer), typeof(Animator))] | |
| public class CharacterMovement : MonoBehaviour | |
| { | |
| private const string IsRunningAnimationPropertyName = "isRunning"; | |
| private const string YVelocityAnimationPropertyName = "yVelocity"; | |
| [Header("Walk settings")] | |
| [SerializeField] private float _speed; |
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| using System; | |
| using System.Collections.Generic; | |
| using System.Linq; | |
| using System.Text; | |
| using System.Threading.Tasks; | |
| namespace Linq_7 | |
| { | |
| internal class Program | |
| { |
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| using System; | |
| using System.Collections.Generic; | |
| using System.Linq; | |
| namespace Linq_6 | |
| { | |
| internal class Program | |
| { | |
| static void Main(string[] args) | |
| { |
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| using System; | |
| using System.Collections.Generic; | |
| using System.Linq; | |
| using System.Text; | |
| using System.Threading.Tasks; | |
| namespace Linq_5 | |
| { | |
| internal class Program | |
| { |
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| using System; | |
| using System.Collections.Generic; | |
| using System.Linq; | |
| using System.Text; | |
| using System.Threading.Tasks; | |
| namespace Linq_4 | |
| { | |
| internal class Program | |
| { |
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| using System; | |
| using System.Collections.Generic; | |
| using System.Linq; | |
| namespace Linq_3 | |
| { | |
| internal class Program | |
| { | |
| static void Main(string[] args) | |
| { |
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| using System; | |
| using System.Collections.Generic; | |
| using System.Linq; | |
| using System.Text; | |
| using System.Threading.Tasks; | |
| namespace Linq_2 | |
| { | |
| internal class Program | |
| { |
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| using System; | |
| using System.Collections.Generic; | |
| using System.Linq; | |
| namespace Linq_1 | |
| { | |
| internal class Program | |
| { | |
| static void Main(string[] args) | |
| { |
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| using System; | |
| using System.Collections.Generic; | |
| using System.Runtime.InteropServices; | |
| namespace Car_service | |
| { | |
| internal class Program | |
| { | |
| static void Main(string[] args) | |
| { |
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| using System; | |
| using System.Collections.Generic; | |
| using System.Threading; | |
| namespace Zoo | |
| { | |
| internal class Program | |
| { | |
| static void Main(string[] args) | |
| { |
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