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#include <SFGUI/SFGUI.hpp> | |
#include <SFGUI/Widgets.hpp> | |
#include <SFML/Graphics.hpp> | |
int main() | |
{ | |
enum class Option {none, rectangle, circle}; | |
Option option = Option::none; | |
sf::RenderWindow win{sf::VideoMode{400, 400}, "sfgui test"}; | |
sfg::SFGUI sfgui; | |
auto window = sfg::Window::Create(); | |
window->SetTitle("select option"); | |
auto box = sfg::Box::Create(sfg::Box::Orientation::VERTICAL); | |
auto option1 = sfg::RadioButton::Create("rectangle"); | |
auto option2 = sfg::RadioButton::Create("circle", option1->GetGroup()); | |
auto button_select = [&option1, &option2, &option] { | |
if (option1->IsActive()) | |
{ | |
option = Option::rectangle; | |
} | |
else if (option2->IsActive()) | |
{ | |
option = Option::circle; | |
} | |
}; | |
option1->GetSignal(sfg::ToggleButton::OnToggle).Connect(button_select); | |
option2->GetSignal(sfg::ToggleButton::OnToggle).Connect(button_select); | |
box->Pack(option1); | |
box->Pack(option2); | |
window->Add(box); | |
sf::RectangleShape rect{sf::Vector2f{20, 20}}; | |
rect.setOrigin(10, 10); | |
rect.setPosition(200, 200); | |
rect.setFillColor(sf::Color::White); | |
while (win.isOpen()) | |
{ | |
sf::Event event; | |
while (win.pollEvent(event)) | |
{ | |
window->HandleEvent(event); | |
if (event.type == sf::Event::Closed) win.close(); | |
} | |
window->Update( 0.f ); | |
win.clear(); | |
win.resetGLStates(); | |
sfgui.Display(win); | |
win.resetGLStates(); | |
if (option == Option::rectangle) | |
{ | |
win.draw(rect); | |
} | |
win.display(); | |
} | |
} |
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