Created
March 4, 2011 05:09
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latest version at https://raw.github.com/FloooD/C_lag_comp/master/llc.lua....................lag compensation eliminates the need of players with high latencies to "lead shots (a.k.a. "do ping calculations") to consistently hit enemies. visit http://cs2d.
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--see https://raw.github.com/FloooD/C_lag_comp/master/llc.lua for latest version |
orly... http://svn.cs2d.org/amx2d/core/parse.lua
well I guess you don't remember stuff you write while drunk
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Dammit, I swear you comment more in your code than I have ever in my life <_<