Created
November 25, 2013 02:03
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template <class TSim> | |
TS_Texture getTextureFromImage(TSim *a) { | |
return a->texture; | |
} | |
v8Function spritebatcherAddImage(V8ARGS){ | |
if(args.Length()==0){ | |
THROWERROR(" Error: Called with fewer than one argument."); | |
} | |
TS_SpriteBatchTextureType type = TS_SpriteBatchTextureType::INVALID; | |
SDL_Surface *surf = NULL; | |
TS_Texture tex = 0; | |
v8::Local<v8::Object> textureObj = v8::Local<v8::Object>::Cast(args[0]); | |
if(textureObj->InternalFieldCount()<2){ | |
fprintf(stderr, "[" PLUGINNAME "] %s Error: Invalid object for argument 0. Using wrong graphics plugin?\n", __func__); | |
} | |
if(textureObj->GetInternalField(1)->Uint32Value()==*(TS_SDL_GL_GetSurfaceIDDL())){ | |
TS_SpriteBatchTextureType type = TS_SpriteBatchTextureType::SDL_SURFACE; | |
SDL_Surface *surf = (SDL_Surface*)textureObj->GetAlignedPointerFromInternalField(0); | |
} | |
else if(textureObj->GetInternalField(1)->Uint32Value()==*(TS_SDL_GL_GetImageIDDL())){ | |
TS_SpriteBatchTextureType type = TS_SpriteBatchTextureType::SDL_SURFACE; | |
tex = getTextureFromImage(textureObj->GetAlignedPointerFromInternalField(0)); //GetAlignedPointer returns a void *. | |
} | |
return v8::Undefined(); | |
} |
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