Skip to content

Instantly share code, notes, and snippets.

View Fortyseven's full-sized avatar
🥃
🟥🟧🟨⬜

Toby D Fortyseven

🥃
🟥🟧🟨⬜
View GitHub Profile
@Fortyseven
Fortyseven / SMBDIS.ASM
Last active August 29, 2015 14:28 — forked from 1wErt3r/SMBDIS.ASM
A Comprehensive Super Mario Bros. Disassembly
;SMBDIS.ASM - A COMPREHENSIVE SUPER MARIO BROS. DISASSEMBLY
;by doppelganger (doppelheathen@gmail.com)
;This file is provided for your own use as-is. It will require the character rom data
;and an iNES file header to get it to work.
;There are so many people I have to thank for this, that taking all the credit for
;myself would be an unforgivable act of arrogance. Without their help this would
;probably not be possible. So I thank all the peeps in the nesdev scene whose insight into
;the 6502 and the NES helped me learn how it works (you guys know who you are, there's no
@Fortyseven
Fortyseven / Easing.cs
Last active August 29, 2015 14:12 — forked from Fonserbc/Easing.cs
using UnityEngine;
public class Easing
{
public static float Linear (float k) {
return k;
}
public class Quadratic
@Fortyseven
Fortyseven / README.md
Last active August 29, 2015 14:07 — forked from nikcub/README.md
//Copyright (c) 2014 Tilman Schmidt (@KeyMaster_)
//Permission is hereby granted, free of charge, to any person obtaining a copy
//of this software and associated documentation files (the "Software"), to deal
//in the Software without restriction, including without limitation the rights
//to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
//copies of the Software, and to permit persons to whom the Software is
//furnished to do so, subject to the following conditions:
//The above copyright notice and this permission notice shall be included in