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@bebraw
bebraw / gameengines.md
Created January 6, 2011 18:07
List of JS game engines. You can find a wikified version at https://github.com/bebraw/jswiki/wiki/Game-Engines. Feel free to modify that. I sync it here every once in a while.

IMPORTANT! Remember to check out the wiki page at https://github.com/bebraw/jswiki/wiki/Game-Engines for the most up to date version. There's also a "notes" column in the table but it simply does not fit there... Check out the raw version to see it.

This table contains primarily HTML5 based game engines and frameworks. You might also want to check out the [[Feature Matrix|Game-Engine-Feature-Matrix]], [[Game Resources]] and [[Scene Graphs]].

Name Size (KB) License Type Unit Tests Docs Repository Notes
Akihabara 453 GPL2, MIT Classic Repro no API github Intended for making classic arcade-style games in JS+HTML5
AllBinary Platform Platform Dependent AllBinary 2D/2.5D/3D n
@michiel
michiel / cors-nginx.conf
Created July 5, 2011 10:41
Wide-open CORS config for nginx
#
# Wide-open CORS config for nginx
#
location / {
if ($request_method = 'OPTIONS') {
add_header 'Access-Control-Allow-Origin' '*';
#
@dnshl
dnshl / checkSite.sh
Created February 29, 2012 13:29
Bash script checks http status code
#!/bin/bash
URL=$1
RESPONSE=$(curl --write-out %{http_code} --silent --output /dev/null ${URL})
if [ $RESPONSE -ne 200 ]
then
echo $1 is down
fi
@jelies
jelies / AutowiringSpringBeanJobFactory.java
Last active January 24, 2024 10:43
Quartz (2.1.6) java config with spring (3.2.1). Using a SpringBeanJobFactory to automatically autowire quartz classes.
package com.jelies.spring3tomcat7.config.quartz;
import org.quartz.spi.TriggerFiredBundle;
import org.springframework.beans.factory.config.AutowireCapableBeanFactory;
import org.springframework.context.ApplicationContext;
import org.springframework.context.ApplicationContextAware;
import org.springframework.scheduling.quartz.SpringBeanJobFactory;
/**
* This JobFactory autowires automatically the created quartz bean with spring @Autowired dependencies.
package com.famousPro.process.service.impl;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import org.activiti.engine.FormService;
import org.activiti.engine.HistoryService;
import org.activiti.engine.RepositoryService;
@2107
2107 / browser_detect.js
Last active November 20, 2023 11:54 — forked from ideefixe/browser_detect.js
JavaScript: Detect Browser
// browser detect
var BrowserDetect = {
init: function() {
this.browser = this.searchString(this.dataBrowser) || "An unknown browser";
this.version = this.searchVersion(navigator.userAgent) || this.searchVersion(navigator.appVersion) || "an unknown version";
this.OS = this.searchString(this.dataOS) || "an unknown OS";
},
searchString: function(data) {
for (var i = 0; i < data.length; i++) {
var dataString = data[i].string;
{% extends 'base.html' %}
{% import 'macros.html' as macros %}
{% block content %}
<div class="row">
<div class="col-xs-12 col-md-3 col-sm-4 col-sm-offset-4 col-md-offset-4 col-lg-3 col-lg-offset-4">
<div class="login-message">
Login to AwesomeService!
</div>
{% call macros.render_form(form, action_url=url_for('login_view'), action_text='Login',
class_='login-form') %}
@creationix
creationix / path.js
Created November 12, 2013 18:10
Simple path join and dirname functions for generic javascript
// Joins path segments. Preserves initial "/" and resolves ".." and "."
// Does not support using ".." to go above/outside the root.
// This means that join("foo", "../../bar") will not resolve to "../bar"
function join(/* path segments */) {
// Split the inputs into a list of path commands.
var parts = [];
for (var i = 0, l = arguments.length; i < l; i++) {
parts = parts.concat(arguments[i].split("/"));
}
// Interpret the path commands to get the new resolved path.
@tureki
tureki / postgres-backup.sh
Created March 18, 2014 11:27
Linux postgresql backup shell script
#!/bin/bash
export PGCLIENTENCODING="UTF8"
DBLIST="$@"
if [ -z "${DBLIST}" ]; then
DBLIST="citytalk"
fi
#backup directory
BACKUP=/var/backup/database/pgsql/
@cferdinandi
cferdinandi / umd-script-boilerplate.js
Last active December 10, 2023 10:23
A simple boilerplate for UMD JS modules.
(function (root, factory) {
if ( typeof define === 'function' && define.amd ) {
define([], factory(root));
} else if ( typeof exports === 'object' ) {
module.exports = factory(root);
} else {
root.myPlugin = factory(root);
}
})(typeof global !== "undefined" ? global : this.window || this.global, function (root) {