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@Freezerburn
Created February 17, 2014 02:02
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var game;
var create = function() {
var x = game.width / 2.0 - 64 / 2.0;
var y = game.height / 2.0 - 64 / 2.0;
game.add.text(x, y, "ず", {font: "64px arial", fill: "#FFF"});
// OR
// game.add.text(x, y, "ぽ", {font: "64px arial", fill: "#FFF"});
}
game = new Phaser.Game(800, 600, Phaser.AUTO, "", {create: create});
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