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@adamawolf
adamawolf / Apple_mobile_device_types.txt
Last active May 3, 2024 17:56
List of Apple's mobile device codes types a.k.a. machine ids (e.g. `iPhone1,1`, `Watch1,1`, etc.) and their matching product names
i386 : iPhone Simulator
x86_64 : iPhone Simulator
arm64 : iPhone Simulator
iPhone1,1 : iPhone
iPhone1,2 : iPhone 3G
iPhone2,1 : iPhone 3GS
iPhone3,1 : iPhone 4
iPhone3,2 : iPhone 4 GSM Rev A
iPhone3,3 : iPhone 4 CDMA
iPhone4,1 : iPhone 4S
@NoobsArePeople2
NoobsArePeople2 / gist:5121597
Last active November 10, 2023 14:33
Configure media keys on a non-Apple keyboard to control Spotify via AppleScript and USB Overdrive on OSX.

Requirements

  1. USB Overdrive
  2. A non-Apple keyboard with media keys (or keys you want to make "media" keys). For reference, I'm using a Microsoft Sidewinder X4

Set Up

  1. Plug in your keyboard and install USB Overdrive.
  2. Open USB Overdrive. Click into the Settings tab.
  3. Click the dropdown and select "Any Keyboard, Any Application"
@zsup
zsup / ddd.md
Last active April 17, 2024 14:35
Documentation-Driven Development (DDD)

Documentation-Driven Development

The philosophy behind Documentation-Driven Development is a simple: from the perspective of a user, if a feature is not documented, then it doesn't exist, and if a feature is documented incorrectly, then it's broken.

  • Document the feature first. Figure out how you're going to describe the feature to users; if it's not documented, it doesn't exist. Documentation is the best way to define a feature in a user's eyes.
  • Whenever possible, documentation should be reviewed by users (community or Spark Elite) before any development begins.
  • Once documentation has been written, development should commence, and test-driven development is preferred.
  • Unit tests should be written that test the features as described by the documentation. If the functionality ever comes out of alignment with the documentation, tests should fail.
  • When a feature is being modified, it should be modified documentation-first.
  • When documentation is modified, so should be the tests.
@daltondotgd
daltondotgd / VSyncForCocos2dX.cpp
Created August 27, 2014 18:50
To enable VSync for WIN32 in cocos2d-x, modify initWithRect(...) function in CCGLView.cpp, so it contains this code right before 'initGlew();'
...
...
...
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32)
// Turn on vertical screen sync under Windows.
// (I.e. it uses the WGL_EXT_swap_control extension)
typedef BOOL(WINAPI *PFNWGLSWAPINTERVALEXTPROC)(int interval);
PFNWGLSWAPINTERVALEXTPROC wglSwapIntervalEXT = NULL;
wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)wglGetProcAddress("wglSwapIntervalEXT");
@hbasria
hbasria / raw_as_qs.py
Created January 29, 2016 14:03 — forked from carymrobbins/raw_as_qs.py
Django - convert RawQuerySet to QuerySet
from django.db import connection, models
class MyManager(Manager):
def raw_as_qs(self, raw_query, params=()):
"""Execute a raw query and return a QuerySet. The first column in the
result set must be the id field for the model.
:type raw_query: str | unicode
:type params: tuple[T] | dict[str | unicode, T]
:rtype: django.db.models.query.QuerySet
"""
@ilnuribat
ilnuribat / DatePicker.qml
Last active April 12, 2024 14:04
Pure QML DatePicker, like android material design datePicker. QtQuick 2.7, QtQuick.Controls 2.0, Qt.labs.calendar 1.0. PS: dimensions in millimeters, so no depends on screen pixel density.
import QtQuick 2.7
import QtQuick.Window 2.2
import QtQuick.Controls 2.0
import Qt.labs.calendar 1.0
Rectangle {
id: mainForm
height: cellSize * 12
width: cellSize * 8
property double mm: Screen.pixelDensity
@aparrish
aparrish / understanding-word-vectors.ipynb
Last active April 29, 2024 17:57
Understanding word vectors: A tutorial for "Reading and Writing Electronic Text," a class I teach at ITP. (Python 2.7) Code examples released under CC0 https://creativecommons.org/choose/zero/, other text released under CC BY 4.0 https://creativecommons.org/licenses/by/4.0/
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@acolyer
acolyer / jessfraz.md
Created November 19, 2017 13:39
Containers, operating systems and other fun things from The Morning Paper
@flannerykj
flannerykj / .vimrc
Last active September 29, 2020 21:22
if empty(glob('~/.vim/autoload/plug.vim'))
silent !curl -fLo ~/.vim/autoload/plug.vim --create-dirs
\ https://raw.githubusercontent.com/junegunn/vim-plug/master/plug.vim
autocmd VimEnter * PlugInstall --sync | source $MYVIMRC
endif
" Plugins here
call plug#begin('~/.vim/plugged')
Plug 'w0rp/ale'
Plug 'keith/swift.vim'
Plug 'vim-airline/vim-airline'
export ANDROID_HOME=/Users/flanneryjefferson/Library/Android/sdk
export PATH=$ANDROID_HOME/tools:$PATH
export PATH=$ANDROID_HOME/platform-tools:$PATH
export PATH=$ANDROID_HOME/build-tools/23.0.1:$PATH
export PATH="$HOME:$PATH:${PATH}:/usr/local/mysql/bin:${PATH}:/usr/bin:/Users/flannerykj/Library/Python/3.6/bin"
# deleted from path: $HOME/.node/bin:/Users/flannerykj/Library/Python/2.7/bin:
export PATH="/usr/local/opt/node@8/bin:$PATH"
export PATH="$HOME:$PATH:${PATH}:/usr/local/mysql/bin:${PATH}:/usr/bin:$HOME/.node/bin"