Some roles tend to stay open for a long time, some roles are taken the instant the slotting goes online. We want some system that equals the playing field and
- incentivizes players to cover all roles
- prevents slot sniping
- gives everyone a chance to play their preferred role
Use our current slotting tool, with these added features:
- Every user is associated their own persistent numerical slotting score ("score")
- Upon slotting, participants have to enter a numerical bounty ("bounty"), defaulting to 100
- a bounty cannot be higher than 100 (default value)
- this is so people cannot get rich on slots that no-one else wants
- a bounty must be integer
- this is so people dont get into tedious floating point battles
- a bounty cannot be higher than 100 (default value)
- Participants can kick other participants off their respective slot and take it for themselves by entering a lower bounty than the one the previous occupant entered
- Participants are allowed to enter a negative bounty as long as their score is higher than zero
- When a participant kicks another from their slot, their score is reduced by:
- longer than a week before the event: 0 point
- 6…7 days before the event: 1 point
- 5…6 days before the event: 2 points
- 4…5 days before the event: 4 points
- 3…4 days before the event: 8 points
- 2…3 days before the event: 16 points
- 1…2 days before the event: 32 points
- 0…1 days before the event: impossible to kick other players off their slots
- the prompt for the bounty contains a list of previously slotted players, the timestamp & their selected bounties
- After an event, a moderator gets a "Confirm slottings" button which opens a pop-up that lists all the slots and the players
- for every slot-player combo, there's
- a button "did not show up"
- if that button gets clicked, a dropdown is added with all other slotted players available for selection as stand-in
- at the bottom, there is a "save" button
- for every slot-player combo, there's
- Once confirmed, every player's slot bounty gets added to their score but ONLY if they actually played the slot
- If a player did not show up their score is reduced by 100 points
- If a player slotted somewhere else to replace a no-show, 100 points get added to their score
- There is no provision for players that were not slotted but showed-up spontaneously!
we would need a way to handle players
so, unlocking/assigning after the event, maybe limited to moderators.