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Last active January 13, 2023 03:29
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Updates the Unreal Engine Build.version json file using Git instead of Perforce for versioning.
branch=$(git rev-parse --abbrev-ref HEAD)
revcount=$(git rev-list --count $branch)
modifiedrev=$(($revcount + 1))
basename=$(basename -s .git `git config --get remote.origin.url`)
contents="$(jq --arg branch "$branch" --arg modifiedrev "$modifiedrev" '. + {BranchName:$branch, Changelist:$modifiedrev|tonumber}' Engine/Build/Build.version)" && \
echo -E "${contents}" > Engine/Build/Build.version
git add Engine/Build/Build.version
echo "Updated Build.version to be inline with Git"
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